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Serious Sam II[Visual Pinball X Original]

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#41 Genesis38

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Posted 02 April 2021 - 12:27 PM

Thank you so much JP. Not ready to take the 10.7 Beta jump as of yet, however I will have this beautiful table ready to go when I do. Appreciate all you do for the community :)



#42 wiesshund

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Posted 02 April 2021 - 06:13 PM

Thank you so much JP. Not ready to take the 10.7 Beta jump as of yet, however I will have this beautiful table ready to go when I do. Appreciate all you do for the community :)

 

Very simple and harmless

Download beta
Unzip to a temp folder

rename VpinballX.exe to like VpinballX 10.7 beta.exe

Now grab all contents of the temp folder and copy them into your existing VPX folder

Now you have 10.6.1 and 10.7, and you also get all the updated scripts in the process (so just let it overwrite what ever it asks)


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#43 Thalamus

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Posted 02 April 2021 - 09:06 PM

True, but, there is one thing though. Under Preferences for keys/dof - you might want to turn off the new plunger feature. Don't remember what it is called. A very few tables might have issues with that being enabled which is default. Typical issue is that a plunger is used as kickback on outlane. IMO, that option should be set to disabled by default.


Edited by Thalamus, 02 April 2021 - 09:09 PM.

From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#44 wiesshund

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Posted 02 April 2021 - 09:20 PM

True, but, there is one thing though. Under Preferences for keys/dof - you might want to turn off the new plunger feature. Don't remember what it is called. A very few tables might have issues with that being enabled which is default. Typical issue is that a plunger is used as kickback on outlane. IMO, that option should be set to disabled by default.

 

Yea, it can be slightly annoying some times
Though it can be useful too.
Depends on what you are playing on, and the table design (some people got mega fast plunger pulls in the physics)
myself, i opt to edit the plunger and slow it down, and turn off the cyclic plunger feature (auto retract)


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#45 Genesis38

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Posted 03 April 2021 - 11:22 AM

Oh! I didn't know about renaming the Vpinball exe file to have both versions. Well in that case I'll give it a try. I'll also try the plunger option, right now it doesn't make sense to me since it's a new feature.

Thank you wiesshund and Thalamus 🙂

#46 wiesshund

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Posted 03 April 2021 - 05:15 PM

 I'll also try the plunger option, right now it doesn't make sense to me since it's a new feature.

 

the new plunger option is good for

not having an analog plunger, and you have a hard time making skill shots
cause you can hold the plunger key down and watch it cycle and time your release
Also probably good for people who are not terribly good with the plunger anyways


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#47 jpsalas

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Posted 19 April 2021 - 03:50 AM

UPDATE

 

3.0.1 Updated 16.04.2021
- Fixed Highscore entry when using FlexDMD
- Adjusted music volume and removed workaround due to old bug in vpx 10.7 beta.
- Adjusted plunger strength for standard plunger

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#48 jpsalas

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Posted 16 May 2022 - 05:08 PM

UPDATE

 

3.0.2 Updated 16.05.2022
- Fixed Bug introduced in the last revision,  making the battles imposible to finish or restart.
- Made the Battles easier to finish.
 
Thanks to Victor74 for informing me about the error.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#49 Victor74

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Posted 20 May 2022 - 07:40 AM

Thanks to you for this fantastic table and for your help



#50 BrandonLaw

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Posted 20 May 2022 - 08:38 AM

So many tables out there, and I'm always refreshed coming back to a JP SS table.  Just grabbed the new 10.7 Git and the updated table.  Finished a battle...beat a monster and slammed it up the middle....ball went wild and ended up top left.  I played another game and couldn't recreate, but its something to note. 

 

I'm going to get back at it while the coffee's hot.  

 

Also...I'll be the one to ask...do you personally know the voice-over guy for AC/DC? Ha!  

 

 

2022-05-2004_32_09-window.png


"S...O...S"  /repeat


#51 jpsalas

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Posted 20 May 2022 - 09:36 AM

I have used a little experiment in this table :)

You may remove or comment the line 768:

 

Sub aTargets_Hit(idx):ActiveBall.VelZ = BallVel(Activeball) * (RND/2):End Sub

 

That was supposed to make the ball jump when hitting a target, but sometimes it goes a little too much up :)

 

Note: That line is for Serious Sam, the first one, since your screenshot is from that table, even if this thread is about Serious Sam II :) And the line number i SS II is 650 :)


Edited by jpsalas, 20 May 2022 - 09:40 AM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#52 jpsalas

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Posted 14 August 2022 - 06:43 AM

UPDATE

 

4.0.0 Updated 14.08.2022
- Updated to my VPX7 physics
- New DMD letters
- cleaned up and deleted unused graphics & reduced the size of the table
- Added my VPX7 LUT changer to darker the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better. 

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#53 wiesshund

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Posted 14 August 2022 - 06:49 AM

 

- Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better. 

 

 

So you're saying i need to turn up the surround louder now?


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#54 jpsalas

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Posted 14 August 2022 - 08:30 AM

 

 

- Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better. 

 

 

So you're saying i need to turn up the surround louder now?

 

 

I don't think so, just try the table :) Anyway, I stil prefer the older sounds, which were more clear and sharp :), but I only changed a few of them.


Edited by jpsalas, 14 August 2022 - 08:33 AM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#55 bolt

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Posted 14 August 2022 - 08:38 AM

Thank you so much for all the updates. Reducing of the table size is incredible. :love39:


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#56 shan42

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Posted 20 August 2022 - 07:16 PM

When I nudge with this table I get a Line 2111 Object required : FlexDMD.New Image(...) runtime error in the script

#57 wiesshund

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Posted 20 August 2022 - 07:20 PM

When I nudge with this table I get a Line 2111 Object required : FlexDMD.New Image(...) runtime error in the script

do you have flexDMD installed and registered?


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Spend it on Hookers and Blow


#58 jpsalas

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Posted 21 August 2022 - 02:42 AM

The problem is that it seems that I have not added an image for the letter !

So go to the line 399 and remove the ! from the word CAREFUL! so it will be like this:

 

 DMD "_", CL("CAREFUL"), "_", eNone, eBlinkFast, eNone, 500, True, "" 

 

I'll fix that when I come back home next Saturday


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#59 wiesshund

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Posted 21 August 2022 - 04:09 AM

The problem is that it seems that I have not added an image for the letter !

So go to the line 399 and remove the ! from the word CAREFUL! so it will be like this:

 

 DMD "_", CL("CAREFUL"), "_", eNone, eBlinkFast, eNone, 500, True, "" 

 

I'll fix that when I come back home next Saturday

Guess what?

 

My version 3.1.0 is like that as well
shows you how much i nudge


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#60 jpsalas

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Posted 29 August 2022 - 06:40 AM

UPDATE

 

4.0.1 Updated 29.08.2022
- fixed FlexDMD error when nudging the table

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings






Also tagged with one or more of these keywords: seriuos, sam, jpsalas, dt