- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
JP's Christmas 2026 table updates (Christmas is early this year :) )
Started By
jpsalas
, Today, 07:09 AM
jpsalas 2026 updates version7
11 replies to this topic
#1
Posted Today, 07:09 AM
Hi!
Yes, new updates to all my tables. The updates are mostly to upgrade to my latest 2026 physics, which should make the tables play a little closer to the real machines. Thanks to Hassanchop for the many hours he spent testing my physics and comparing the tables with his real machines. But remember this is a simulation so the tables will never play like a real machine, but they are more enjoyable with these changes.
What's new?
- added my latest physics 2026 to all the tables. Including:
New physical materials
New playfield and flipper settings.
New flipper code, just to change the End of Stroke strength
New script routines like
New ball speed & spin control (in the rolling sound routine)
- New mechanical sound set, using the Fleep sounds as a base.
- adjusted the desktop view, so all the tables have a similar view.
- added some extra warm LUT images, normal, Warm and Warmer to fit all monitors. LUT changes can be done with the F12 menu.
- tested with the latest beta of VPX 10.8.1 to be sure the tables are compatible, and adjusted what was needed, like the nudge strength and flasher stregth.
- Renamed all the tables so they are easier to find and sort:
Added the name Original and the year to the original tables
Removed the "JP's" from all the tables with that name
Added [jpsalas 2026 - version number)
- some tables got some graphics fixes, like removing the side blades that were using walls and replaced them with a primitive. The walls didn't render fine when using VR on the GL version.
- some tables also got some bug fixes that had been reported.
- Some extra fixes for EM tables:
New load & save of highscores. No more file system errors.
fixed the match for all the players.
added a highscore reset key, just press the [7] key to reset the highscores. This key also will work on original tables.
I have tested all the tables as good as I can, but if you find errors you can write them in this thread or in the Support Thread of the table itself. But please do not write bug reports in the Reviews page, as I don't get any notifications from the Reviews pages, and your questions or bug reports will not get answered.
I'll start uploading all 310 tables, but to make it easier for all of you who has a good internet connection, here it is a zip file with all the tables. The zip is about 3,5 Gb and it contains the 310 tables, including the 5 new tables and their B2S uploaded early today. The zip password is jp250259.
The zip is intended as a fast update, so if you need the B2S or manuals for the older tables then you'll need to download them from the forum 
I'll start uploading the tables alphabetically, and it will take some time to upload, but not as much as it has taken me to update all these tables 
The tables are for VPX8 and newer, unless something changes later in 10.8.1 or 10.9 
Enjoy!
JP
#2
Posted Today, 08:30 AM
Thanks, JP, nice Christmas gift !
#6
Posted Today, 12:04 PM
Hi JP,
did you also modify the script in your updated Deadpool table?
If so, I could use the old script to ensure full PuP-Pack support,
which would save me from having to hunt everything down and change it all over again.
There are a lot of script changes and adjustments to the table to be sure the table plays fine. You'll need to use the old table for pup-pack support, or do a lot of copy paste, but it will be worth the trouble ![]()
#10
Posted Today, 06:12 PM
Okay, I’ve spent the last three hours trying to port the Deadpool script from the v6.10 "Pup Pack" edition over to the new version 7.
I keep running into script errors, though. I’ve tried rebuilding it twice, but something is still wrong. Maybe someone here can help out.
I’ll ask JP if I’m allowed to upload it here.
#11
Posted Today, 06:17 PM
It´s gonna be a wonderful Christmas!
Thanks a million for all the effort and hours you put in the updates JP & Hassanchop for the extensive testing!
Cheers,
FD.
'Flying Dutchman'
In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
#12
Posted Today, 08:50 PM
Okay, I’ve spent the last three hours trying to port the Deadpool script from the v6.10 "Pup Pack" edition over to the new version 7.I keep running into script errors, though. I’ve tried rebuilding it twice, but something is still wrong. Maybe someone here can help out.I’ll ask JP if I’m allowed to upload it here.
Yes, no problem, upload it here. I can take a look at it later.




Top

















are all trademarks of VPFORUMS.