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Flintstones Night Mod [VP 9.x Cabinet FS MOD]


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#41 Les73gTx

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Posted 14 September 2014 - 05:18 PM

 

 

les73, did you update your dof ini, it works with the latest one for sure
with my adds you can choose your controller on top and even disable mech sounds ;)

Ummm I downloaded the tables again and I do not see where the options are for the controller choice and disable Mech sounds in the script. I have the latest config.ini from the site but I will go and look at it again.

 

if you are using the regular version copy the script from the physmod5 version and paste it in the other it should work fine..

 

Right on ... I had not looked at the Physmod version yet ... my bad .... Thank you will try it 


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#42 Les73gTx

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Posted 14 September 2014 - 05:45 PM

Got it all worked out now and it plays great ... Thank you LW and everyone.


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#43 ced

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Posted 15 September 2014 - 12:54 PM

anyone else have an issue with the ball getting stuck coming down the right ramp at the bottom? I really cant reproduce this problem and would like to figure out the reason some have an issue. thanks

 

I have this problem (physmod5 and vp990)

 

i have delete my old nvram but i have the same issue with ramp right and left

 

Attached File  Sans titre.jpg   105.3KB   11 downloads



#44 LoadedWeapon

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Posted 15 September 2014 - 01:23 PM

Yea a few people with that problem not sure why but I have an update coming

#45 The Loafer

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Posted 17 September 2014 - 07:29 AM

hi just tried it and wanted to report for the physmod version I get the same issue as CED. For the vp9.9.0, /I get the issue mentioned earlier where the ball goes down the left ramp and gets stuck between the flippers. if I nudge it, the ball falls down to the playfield but behind the flipper so ball lost.

 

I have lots to play no hurry but thought you should know.



#46 LoadedWeapon

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Posted 17 September 2014 - 12:37 PM

I have it I just forgot to upload it :) I will tonight

#47 The Loafer

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Posted 17 September 2014 - 02:33 PM

Groovy, I am having a pinball get together and am a fan of this table, I was reminded how fun it was when I played the real one on the weekend.

#48 LoadedWeapon

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Posted 18 September 2014 - 12:03 AM

Updat3 1.3  This should fix the ramp issue Humid and Dark had the problem as well and sent me the fix and i tried to copy it to physmod5 version... I could never get the ball stuck So i have no idea if its fixed for everyone so.. Let me know :)



#49 gigalula

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Posted 18 September 2014 - 12:32 AM

Thanks LW will try it later and get back to you if I get a ball stuck.  I really like this tables :)



#50 Nealtron

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Posted 18 September 2014 - 12:34 AM

Great job! Love this table!


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#51 BobAlbright

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Posted 18 September 2014 - 01:27 AM

Hi LW.  sorry to say that the new version didn't fix it for me :(


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#52 LoadedWeapon

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Posted 18 September 2014 - 02:29 AM

Hmm Try this bob...

https://www.dropbox....es _NM.vpt?dl=0



#53 randr

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Posted 18 September 2014 - 02:49 AM

Great table Lw! Thank you

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#54 ClarkKent

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Posted 18 September 2014 - 05:33 AM

Great mod! A little bit too dark but veeeery nice! :)

Onky one thing: the ball is THAT small. Unrealistic small. But when changing the size to a higher value than 49 the ball gets stuck almost everywhere. Can somebody fix this with at least ball size 54?

#55 ced

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Posted 18 September 2014 - 08:07 AM

 

it's ok with this version , thank you loadedweapon , great table !!


Updat3 1.3 devrait résoudre le problème de rampe humide et sombre eu le problème aussi bien et m'a envoyé le correctif et j'ai essayé de le copier dans physmod5 la version ... Je n'ai jamais pu obtenir le ballon coincé Donc, je n'ai aucune idée si son fixe pour tout le monde si .. Faites-moi savoir :)

 

toujours le même problème avec physmod



#56 BobAlbright

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Posted 18 September 2014 - 11:24 AM

Yeah! It works! Thank you LW for going the extra mile for what appeared to be only  a handful of people who were having issues . And maybe it taught you something too as an extra benefit! Much appreciated!


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#57 gStAv

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Posted 18 September 2014 - 01:42 PM

Hi LW. Firstly, thanks for a super neat update to this table.
Absolutely mindwrecking music, but hey, the physmod verison makes it so much fun! :D
 
A thing, even with the 1.3 version I get the right ramp stuck error.
 
The strange thing is that I got by it by change from 'smooth' to 'slingshot' on one of the control points of the ramp.
 
No error after that, so the fix seems pretty simple. The strange is that I, after I corrected this, could fire up an unchanged
1.3 verison of the table and without error(!) Maybe this is some kind of physmod5 bug or I got the brain bug... Anyways...
 
try change this controlpoint to 'slingshot' if you still having trouble with the ramp stuck on phm5 as it worked for me.  :throw:

s8VJdeC.jpg?1


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#58 LoadedWeapon

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Posted 18 September 2014 - 01:49 PM

Yea its really crazy as to only a select few people have the issue.. I could not get the ball stuck to save my life but some said it got stuck every time it went down the ramp.. really no clue

#59 BobAlbright

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Posted 18 September 2014 - 02:01 PM

Yes. When it hAppened it  always happened right away. I just played it for over two hours. On two occasions the ball ended up at the middle bottom part of the table. This would happen as it came down the right inner ramp and it just "ran out of gas" not making the loop totally...thus falling to middle of table. Thanks again for your continued efforts and willingness to share and go that extra mile for just a few. Looking forward to x files. And I see that spp is also in the works. Nice!


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#60 gStAv

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Posted 18 September 2014 - 02:28 PM

Yes, it's really strange, but I'm so happy that it works now when I changed the state of the control point as it

is not an option playing the 9.90 version any more.

 

Great physics in the flintstones table btw! Hope to see more phm5 verisons from you LW!   :lusty:


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