And the backglass :

Edited by BlackPredator72, 13 January 2017 - 08:50 PM.
Posted 13 October 2013 - 05:58 PM
Whole day spending time (trying to) connect everything together but only the Launch Ball and Start button are working.
Connected the RGB Lightbar, Shaker/Gear Motor Combo and Strobe Panels to the Virtual Output Kit but can't manage them to work. Have I connected it right, is it not working at AFM ?
How am I supposed to know when or where it should work ?
Didn't tried the Contactors or the Replay Knocker yet.
I've download all the documents, tutorials, diagrams, searched here on the forum like this one http://www.vpforums....showtopic=25120 where zeenon illustrated it with pictures and on Zebsboards forum : http://www.zebsboard...wiring-diagrams
I hope someone has a step-by-step or a "for Dummys" tutorial with pictures and how to's cause at this moment I like to take a big hammer and unleash the dragon on it.

For example, the one on the left have a twisted cable and it is how it is supposed to be (RGB+) according to the documents....but it would be more logical if the cable order was BRG+ and you don't have to twist the cables like the one on the right.
Edited by BlackPredator72, 13 January 2017 - 08:51 PM.
Posted 14 October 2013 - 09:09 AM
Posted 15 October 2013 - 08:35 PM
Thanks to Zebulon for his help. I have the Ledwiz Toolbox (LumAura Engine Control Center) installed and now I can see if it's connected right and if it's working.
So now I have the pushbuttons, the strobes, the RGB Lightbar, Gear/Shaker Motor and the Contactors working in testmodus.
Only thing not working is my replay knocker. Don't know how much volt is needed for this thing. It's a selfmade knocker with a Bally AN-26-1200 Coil on it. So I tried different voltages on the Inductor Board of my Virtual Output Kit.
Next I have to test a table if my toys are working...
Edited by Dave72, 16 October 2013 - 10:48 AM.
Posted 06 November 2013 - 09:37 PM
Still testing, but in the meanwhile, after 46 days waiting a delivery from China (the amplifier, not the speakers) :

And a few days ago I bought some beacons from a shop called Multishop Alkmaar ( http://www.multishopalkmaar.nl/ ) :

Edited by BlackPredator72, 13 January 2017 - 08:52 PM.
Posted 03 December 2013 - 01:07 PM
In the meanwhile I've created some artwork myself but changed the theme to Battlefield/Predator because I couldn't find any high res Predator (the 1st movie) pictures.
I hesitated to let somebody else make my artwork, but after a few evenings I managed to create some nice things with the help of AutoCad and Corel Paintshop.
The father of a friend has a company ( http://www.fritstijboutartprints.nl ) and they have some huge printers there and today he called me that the artwork is ready.
Here are some snaps my friend send me via WhatsApp :


Edited by BlackPredator72, 13 January 2017 - 08:56 PM.
Posted 03 December 2013 - 01:42 PM
Looks good. It's really coming along.
Don't pm or expect an answer from me here ... the links above are my contacts.
I know so much about so little that I could teach you all there is to know about nothing......
Posted 03 December 2013 - 06:39 PM
Whoohoo that's looking crisp, always nice to have connections..... ![]()
Gone fishin', no really.......
My F14 Cab http://www.vpforums....showtopic=21820
My Coffee Table http://www.vpforums....topic=25407&hl=
My Jukebox WIP http://www.vpforums....topic=23825&hl=
Posted 15 January 2014 - 08:25 PM
New to the forum and new to the visual/virtual pinball scene. Wanted to say hi and that ive been following your thread for a bit now. Your build looks great and ive been using your setup as a guide line for my own setup. I have been taking photos of my process thus far and will get a thread of my own going soon. I did want to ask if you used a particular tutorial or thread for setting up ipac, buttons etc. I know you used a combination of ipac and zebulans output board, but what im getting confused on is which board is controlling what. Any direction to a good thread or link would be much appreciated. Thanks so much.
EDIT
I should mention that my initial plan is to get standard buttons, flippers and virtuapin digital plunger/nudge working first then tackle extra lighting, force feedback and shaker motor at a later time.
Edited by bbshift6, 15 January 2014 - 08:54 PM.
Posted 15 January 2014 - 11:20 PM
Thnx for the compliment bbshift6 and welcome to the forum.
When I started the build I bought an iPac for the buttons but later I also bought the VirtuaPin Digital Plunger Kit
which has 3 functions : plunger, nudging and 15 I/O connections for the buttons so I returned the iPac. The Plunger Kit is connected via USB.
Zebulon's Virtual Output Kit and LED-Wiz are controlling all the toys like the LED light bar, the strobes, the beacons, the replay knocker, Shaker/Gear motor assembly and the contactors (or RGB buttons and RGB underside strip).
Then you have RussDX's PinDMD2 to control the real DMD and your computer is doing all the rest. A good graphics card is important of course.
Like to see pics of your build too. I'm following lots of other builders and their tables here on this forum but also on the HyperSpin forum.
You could also check this topic about other builds : http://www.vpforums....26566&hl=builds
Posted 16 January 2014 - 12:00 AM
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