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Medieval-Madness_Night Mod_VP916_V1.2_FS [VP 9.x Cabinet FS MOD]

medieval madness night mod

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45 replies to this topic

#41 Aaron James

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Posted 28 July 2013 - 03:24 PM

Well this table won't have a normal plunger of course since its got a button plunger in the real table.
Try searching on tables like scared stiff, big guns, Atlantis ...

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#42 BobAlbright

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Posted 28 July 2013 - 03:48 PM

AH--ok--have a super weekend.!


"and in the end , the love you take is equal to the love you make"


#43 Aaron James

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Posted 02 September 2013 - 12:21 AM

v1.2
Changed alpha ramp flashers
-checked off "normal 3D Stereo"
   (this was causing flashers to have nasty side effects and unnecessary ball stutter. I suggest turning on Region Optimization in video settings of VP editor).

vpsig.jpg


#44 arngrim

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Posted 02 September 2013 - 05:08 AM

This mod seems a lost cause for me, the ball is still stuttering, i didn't test your other mods but i'm sure i won't have any problem, because this mm night mod is the ONLY table that creates stutter on my cab, even without db2s and DOF (replacement of ledcontrol.vbs) disabled



#45 ringorian

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Posted 02 September 2013 - 05:18 AM

This mod seems a lost cause for me, the ball is still stuttering, i didn't test your other mods but i'm sure i won't have any problem, because this mm night mod is the ONLY table that creates stutter on my cab, even without db2s and DOF (replacement of ledcontrol.vbs) disabled


Check the region updates option (which is normally for nvidia fxaa fix or something) i have the same with tommy, and also with directoutput nothing changed. So i tried this and all stutter was gone. Have an i7 with ati 6970..


#46 arngrim

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Posted 02 September 2013 - 05:51 AM

I have region update on, with rev 628, i have a geforce 570 2gb, shall i check something, on nvidia control panel





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