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Comet vp9.12
Started By
unclewilly
, Nov 28 2010 11:09 PM
66 replies to this topic
#41
Posted 05 December 2010 - 04:19 PM
I believe that is an issue with how vp does transparency on the ramps
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#44
Posted 05 December 2010 - 07:06 PM
Yes I'm gonna try and fix the cycle jump so when you hit the firs hole it won't allow te ball to roll up and hit the second hole switch. I'll never get that 1 million shot. I haven't even gotten it lit.
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#47
Posted 04 January 2011 - 01:14 PM
QUOTE (unclewilly @ Dec 6 2010, 06:06 AM) <{POST_SNAPBACK}>
Yes I'm gonna try and fix the cycle jump so when you hit the firs hole it won't allow te ball to roll up and hit the second hole switch.
Does this on the real thing also, so dont be too concerned Scott.
#48
Posted 04 January 2011 - 01:26 PM
QUOTE (akiles50000 @ Jan 4 2011, 01:47 PM) <{POST_SNAPBACK}>
Unclewilly when you go to upload the tutorial of built comet?
I haven't gotten to finish it yet. I had 2 weeks off from one of my jobs and I had the choice of finish the tutorial or finish and release fathom. I chose fathom.
There is also the matter of if we receive a new vp soon and it has png support, I'm going to have to redo all the transparent ramps and plastics edges, so I wanted to wait just a bit to see what happens before completing it.
Hopefully we will see the new vp soon. Cupid is such a great addition to the dev team, I'm curious to see what they have come up with in the way of new features.
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#50
Posted 10 February 2011 - 09:27 PM
QUOTE (unclewilly @ Nov 28 2010, 03:09 PM) <{POST_SNAPBACK}>
Comet vp9

Version: 1.0.0
Category: VPinMAME 9.x Recreations
Author(s): unclewilly
Description:
Comet vp9
Comet Williams 1985
vp9 Desktop Version
Thanks to grizz for everything he does
Thanks to TheKeef and Freddie for being the best t
Thanks to all the authors who help me
Feel free to post WS settings, the table is angle independent.
A low res texture pack will be available shortly
I hope this is a suitable release for the desktop users from an "incapable cabinet view author"
Low Res Textures: http://www.megaupload.com/?d=JEE5KEF1
View File
Submitted by unclewilly, on Nov 29 2010, 12:09 AM
Version: 1.0.0
Category: VPinMAME 9.x Recreations
Author(s): unclewilly
Description:
Comet vp9
Comet Williams 1985
vp9 Desktop Version
Thanks to grizz for everything he does
Thanks to TheKeef and Freddie for being the best t
Thanks to all the authors who help me
Feel free to post WS settings, the table is angle independent.
A low res texture pack will be available shortly
I hope this is a suitable release for the desktop users from an "incapable cabinet view author"
Low Res Textures: http://www.megaupload.com/?d=JEE5KEF1
View File
Submitted by unclewilly, on Nov 29 2010, 12:09 AM
UW,
there is no theme park sound as in the other Comet tables.
only table sounds.
is the there a background sound?
#51
Posted 11 February 2011 - 12:24 AM
Just grabbed this recently. Very challenging table UW (though as I recall the real one was a challenge as well), and it looks gorgeous.
I think I managed to break a million once lol.
Excellent work.
I think I managed to break a million once lol.
Excellent work.
-Neo
VPX Tables Completed: Hextech 1.2, Crazy Cats Demo Derby 1.1; Zone Fury VPX 1.0
"Some say his tears are adhesive, and that the dark outline around his nipple matches the Nurburgring...All we know is he's not the Stig, but rather, the Stig's pinball-playing cousin."
#52
Posted 09 March 2011 - 09:18 PM
Updated to 2.0 see first post
transparent pegs
alpha ramps
new rubbers
physics adjustments
transparent pegs
alpha ramps
new rubbers
physics adjustments
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#54
Posted 09 March 2011 - 09:30 PM
I picked the wrong time to have my PC completely dismantled
. These updates look great - many thanks unclewilly!
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#57
Posted 10 March 2011 - 01:23 AM
I CAN´T BELIEVE IT ! 
An UncleWilly´s table playing on my laptop with almost no stutter !

VPMan/VP912/HR Render on/ 1368 X 768 16bits !
Thanks Uncle Willy, I had renounced to play your tables on this machine,as they would just crash it. From now on I´ll be waiting for the next ones.
*
VP is on the right way!
A huge thank you to the dev-team & everybody else making this possible!

*pirated from PinballNirvana
An UncleWilly´s table playing on my laptop with almost no stutter !
VPMan/VP912/HR Render on/ 1368 X 768 16bits !
Thanks Uncle Willy, I had renounced to play your tables on this machine,as they would just crash it. From now on I´ll be waiting for the next ones.
*
VP is on the right way!
A huge thank you to the dev-team & everybody else making this possible!
*pirated from PinballNirvana
Edited by 1234fd, 10 March 2011 - 01:47 AM.
From Brasil. Updated version of 1234fd


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