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VP10 table testing - available right here!
Started By
The Loafer
, Mar 07 2015 07:44 PM
2585 replies to this topic
#501
Posted 21 April 2015 - 05:24 AM
and the dof?

My youtube channel
How to use controller.vbs for SS tables in depth
How to use controller.vbs for EM and Original tables in depth
#502
Posted 21 April 2015 - 12:49 PM
Yea glad everyone liking the table I tried to make it as much like zelda as I could theme art and sounds. And JP is the man for bringing it to life for me.. 
JP, i'm in love with that table! All the zelda music and sounds... even epona when launching the ball, and navi saying "Watch out!" Amazing job! Beautiful lighting and art, even a deku scrub on the playfield <3
Just one thing isn't working 100%, i think. On the DMD the left side of the text seems cut off?
#503
Posted 21 April 2015 - 09:49 PM
New table for VP10: THE LEYEND OF ZELDA
Beautiful table. It shows that VP10 can have a big potential (when the table maker is good as you).
I (and all the VP users, I guess) would very much appreciate if you could convert all beautiful Popotte old EMs table. They look great. Would be beautiful to have them for VP10!
#505
Posted 22 April 2015 - 12:03 PM
Wow! Nice depht you've created hmueck!
![]()
Looking forward to see more!
Also, for you guys with PinballX, here's the Legend of Zelda,The (Original JPSalas - LW 2015) sound file ![]()
#506
Posted 22 April 2015 - 02:00 PM
Humek- that is awesome. I just played Tag-Team a few weeks ago at a local venue. much overlooked and a lot of fun!
#507
Posted 22 April 2015 - 02:03 PM
Edit: I forgot to write that the table is available at my site, you know in the signature
This until VP10 gets released and Noah makes a download area for VP10 tables
Which at this point with the table availability that's out there I think Noah Fentz should get a move on with that!!
Edited by parabolic, 23 April 2015 - 11:34 PM.
Parabolic Technologies - 3D printers and 3D design printing
"Transforming YOUR Ideas into a Reality!"
#508
Posted 22 April 2015 - 06:05 PM
I have some issues with flippers sticking or erroring out.
So far I get an error on Robot when ever i hit the right flipper.
And my flippers freeze in the up position on Pac man.
OTher table work without issue.
I have reinstalled the latest VPX as well as the newest VPx Compatible Vpinmame.
Any Ideas?
#512
Posted 23 April 2015 - 07:11 AM
would someone with a better understanding of what they are doing
Please tell me why I can't get this table to take my virtual money.
the credit sound plays but no credits are registering.
Gold Wings VPX WIP
GWWIP.PNG 857.02KB
13 downloads
https://www.dropbox....ngsWIP.zip?dl=0
My Files
http://www.vpforums....4de64a621eccd40
My Table List
www.youtube.com/watch?v=DlaxLrXlPOU
See a table you like, help me complete it by finding the missing resources
https://www.dropbox....xTzKtGHTHa?dl=0
http://www.vpforums....4de64a621eccd40
My Table List
www.youtube.com/watch?v=DlaxLrXlPOU
See a table you like, help me complete it by finding the missing resources
https://www.dropbox....xTzKtGHTHa?dl=0
#516
Posted 23 April 2015 - 05:11 PM
May I just say that The Legend of Zelda table is....AWESOME!!! Thank you JP and LW! Very well done table...of course I'm a bit partial as I am a fan of the series...the music really takes me back.
I'm glad you like it ![]()
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
#517
Posted 23 April 2015 - 05:35 PM
Here's another release candidate: Tag-Team Pinball
Thank you for testing and please let me know if you have any idea how to test if multiball is running to enable the multiball general illumination.
http://www.mediafire..._Team_1.0rc.rar
#518
Posted 23 April 2015 - 06:36 PM
Here's another release candidate: Tag-Team Pinball
Thank you for testing and please let me know if you have any idea how to test if multiball is running to enable the multiball general illumination.
wow you are fast making tables, on a roll here! Thanks!!
#519
Posted 23 April 2015 - 09:09 PM
Three of them are old school tables without ramps etc. They are easy. Bone busters is more complicated - that's why it's not finished yet. Two light relays and GI still missing.
Oh, and the VP10 editor is crashing all the time with the later bone busters builds, so it's no fun to work on it.
Oh, and the VP10 editor is crashing all the time with the later bone busters builds, so it's no fun to work on it.



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