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The VP 10.7 beta thread


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#4021 Gravy

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Posted 17 June 2023 - 03:43 AM

This VP10.7 thread can now be considered outdated, thanks for the ride (over 200 pages!) and all the help with testing and improvements, as usual!!

10.7.4 will then be released along with the 10.8 final.

 

Continued here: https://www.vpforums...showtopic=51455

Can't thankyou enough @Toxie for all your contributions to VPX over the years, that also goes for any contributor, past, present and future, who work tirelessly out of the kindness of their heart to make this hobby what it is today. You guys are incredible and should be so proud of what you have achieved.  :)


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#4022 xenonph

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Posted 17 June 2023 - 04:10 AM

I agree with Gravy!

They have really accomplished something spectacular!

Years of hard work all done with the kindness of their hearts, and all for the love of this great hobby.

Hours of time they will never get back! All for the community!

We need to make an annual Holiday for the DEV's, to show our appreciation! :yahoo:

 

:otvclap: This community would be nothing without your great work! Thank you all!  :otvclap: 


CHECK OUT THIS TUTORIAL http://www.vpforums....howtopic=32515
TO USE DB2S BACKGLASS PROGRAM WITH DESKTOP TABLES ON 1 MONITOR
 

#4023 toxie

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Posted 17 June 2023 - 09:56 AM

Thanks all!

Nowadays i have to cut back a bit and only can do random contributions, but vbousquet and jsm174 took over more than seamlessly.  :)



#4024 jarr3

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Posted 17 June 2023 - 09:58 AM

Thanks all!
Nowadays i have to cut back a bit and only can do random contributions, but vbousquet and jsm174 took over more than seamlessly.  :)

Your knowledge is valuable for the whole toolset!


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#4025 toxie

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Posted 17 June 2023 - 09:59 AM

Does version 10.7.4 offer better performance than 10.7.2 in theory on older hardware or should i continue using 10.7.2?

10.7.4 should be roughly same performance, BUT it has a couple of important fixes.

 

Changelog since 10.7.2:

VP 10.7.4 Changelog
------------------------

FEATURES:

- add native ball shadows for bulb lights

FIXES:

- fix analogue nudge not working for joysticks/gamepads in XInput mode

- fix some problems with playing sounds via BASS: pitch/frequency change and loop/restart should now be matching the 'old' player

- fix swapped red & blue channels when exporting from BMPs

- fix Light Debugger dialog 2nd color button

- improve script editing performance again

- fix crash if sound card(s) hardware/driver setup changed

- fix crash on tables with weird table info

- fix potential multi-threading screw-up when loading textures


VP 10.7.3 Changelog
------------------------

FIXES:

- fix missing render updates when debugging/changing parameters in pause mode (10.7.0 regression)

- show bulb in UI/viewport

- fix potentially wrong primitive animation interpolation
- fix primitive animations getting stuck
- fix primitive animation speed being dependent on the framerate

- fix material list combobox not updating

- fix missing decal UI updates (e.g. width,height)

- fix loading of greyscale/8bit JPEGs (10.7.2 regression)

- fix crash when bumper skirt is not visible

- do not fail to load a table if only the hash/checksum fails, but instead just output a warning

- do not attempt to play "<None>" reel sound (which otherwise polluted the debug outputs)

- update BASS library to 2.4.17


#4026 Gravy

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Posted 18 June 2023 - 01:45 AM

Thanks all!

Nowadays i have to cut back a bit and only can do random contributions, but vbousquet and jsm174 took over more than seamlessly.  :)

They are both doing a fantastic job of carrying the torch and taking us into new territory.


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#4027 digitalarts

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Posted 22 June 2023 - 01:58 PM

Hi, I encountered a strange behavior in 10.7.4
In all EM table scripts the playsounddof command doesn't trigger the real dof toy.
If manually add an additional line with f.e. "DOF 101, 1" it works.
Controller.vbs is the newest. Reg entries are ok, too.

If I just replace the VPX7.4.exe with version 10.7.3, anything works again, all playsounddof commands triggers the toys as usual.

Additional note: I only use 32bit version of all VP related programs

Edited by digitalarts, 22 June 2023 - 02:00 PM.


#4028 jpsalas

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Posted 23 June 2023 - 02:07 AM

Hey toxie!

 

I have updated again my physics settings with a rev3 of them. I had managed to broke JLouLouLou flipper script. At the same time JLou has enhanced his script, so now they work as intended.

Get the new settings from here:

 

JP's VPX7 Physics - VPForums.org


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters