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JP's VPX8 table Updates

JPS VPX8 updates

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#21 jpsalas

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Posted 02 December 2024 - 01:56 PM

Thank you for maintaining and keep the tables up to date.
All I can wish for is MechanicalTilt is added to all EM and Original table scripts. Originals could have 2x warning before tilt.
Amazing work! :love39:

 

I think have added that Mechanical tilt to all non-rom tables. Although I'm not sure that all tables have the 2x warnings, I think most EM they simply will tilt, but the originals should give you warnings, how many depending on the table.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#22 beau0000

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Posted 03 December 2024 - 12:45 AM

can anyone help me? I just downloaded JP ironman 2. it says that I am missing rom im_186ve.bin. does anyone know where I can get this rom? thank you the help



#23 jpsalas

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Posted 03 December 2024 - 01:24 AM



can anyone help me? I just downloaded JP ironman 2. it says that I am missing rom im_186ve.bin. does anyone know where I can get this rom? thank you the help

 

As with all the Stern's tables, you need to go to Stern's game code web site, search for the game name, in this case Iron Man, find the right one, in this case Iron Man Vault Edition 1.86 Game Code, and download it.

The downloaded file is IM21860V.BIN, rename it to im_186ve.bin and then zip it to im_186ve.zip, and copy it to your roms folder.

 

Stern's web site is: Game Code - Stern Pinball

 

sterns_game_code_site_t.png


Edited by jpsalas, 03 December 2024 - 01:24 AM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#24 jpsalas

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Posted 03 December 2024 - 02:28 AM

Today's tables are some of my original and semi-original tables:
 
JP's Deadpool v5_VPX8
JP's Friday the 13th v5_VPX8
JP's Ghostbusters Slimer v5_VPX8
JP's IT - Pinball Madness v5_VPX8
JP's Mephisto (Cirsa 1987) v5_VPX8
JP's Pokemon Pinball v5_VPX8
JP's Space Cadet v5_VPX8
JP's Whoa Nellie! v5_VPX8
JP's WOW-Monopoly v5_VPX8
JP's Wrath of Olympus v5_VPX8
 
Deadpool and Ghostbusters are tribute tables. The layout on Deadpool is similar to Stern's machine, but a little different at the top right, where the ball doesn't go to the plunger lane. Ghostbusters layout is almost the same, but there are some differences, like the captive balls at the left, the library. The rules of both tables should be similar to Stern's machines but they are a little reduced, so some modes are missing. Still the rules are quite complex, so read the manuals :)
 
Friday the 13th, IT - pinball madness, Pokemon Pinball and Wrath of Olympus are original tables. The last one is based on the prototype I built for t-800 in 2012, so it is not based on the real machine that were built, and the sounds and music are also the ones used in the prototype VP9 table.
 
Mephisto is a recreation, but built like an original, without a rom, as I couldn't get the rom to work. And I also added some extra music and sounds, although it contains the original sounds of the machine. Note the barking dog sound and the door sound :) I guess you will understand how they made those special effects sounds :)
 
Space Cadet is my version of the old Windows game, with new graphics and voices, but including also the original sounds. The rules should be the same as the 1995 game by Cinematronis and published by Maxis, including the ball locks and the multiball.
 
I built Whoa Nelly just for fun, based on the images found on the internet. It does not include any of the sounds or music from the Stern table. It was never the meaning to upload it, but why not? Someone may like it :) I did use bigger flippers :)
 
WOW Monopoly is also a table that I didn't mean to upload, since I built that table on the WOW monopoly playfield I found on the internet. At that time there wasn't any playfield available for this table. So the meaning was to replace the playfield later, but I never did, because when I found a suitable playfield, someone had already built the table, so it wasn't needed anymore, so I kept the WOW playfield :)

Edited by jpsalas, 03 December 2024 - 02:30 AM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#25 mrjcrane

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Posted 03 December 2024 - 07:50 AM

JP, I certainly appreciate all you do and have done and the love you show for the tables you touch; many thanks. I'm looking forward to playing as many of these as time allows. Also, wishing you a good Holiday Season, take care JP .... Mr.J.Crane



#26 jpsalas

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Posted 03 December 2024 - 09:04 AM

I had to reupload the Space Cadet table due to a last-minute change error :) I forgot an "End If" :) Thanks hitman2304 for telling me about the error.


Edited by jpsalas, 03 December 2024 - 09:04 AM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#27 kentayeyen

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Posted 03 December 2024 - 12:46 PM

 

Thank you for maintaining and keep the tables up to date.
All I can wish for is MechanicalTilt is added to all EM and Original table scripts. Originals could have 2x warning before tilt.
Amazing work! :love39:

 

I think have added that Mechanical tilt to all non-rom tables. Although I'm not sure that all tables have the 2x warnings, I think most EM they simply will tilt, but the originals should give you warnings, how many depending on the table.

 

About originals. There should be a warning counter - more then 2 it will tilt. Now it's unlimited warnings if you wait and let the TiltDecreaseTimer run out.



#28 eiserne_maske

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Posted 03 December 2024 - 01:43 PM

any chance of getting an exe file of VPX8 RC5 on this site?

or do we need a new and comprehesive VPX installer containing all required programm files (VPM etc) for running the new JP tables?



#29 jpsalas

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Posted 03 December 2024 - 02:12 PM

Yes, that's how I scripted it. To tilt you need to nudge a few times after each other. I think it is ok like this in the original tables.

Sent fra min SM-A217F via Tapatalk

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#30 X Vector

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Posted 03 December 2024 - 02:51 PM

any chance of getting an exe file of VPX8 RC5 on this site?

Github is over here: https://github.com/v....0-2015-6f63503



#31 jpsalas

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Posted 03 December 2024 - 02:51 PM

any chance of getting an exe file of VPX8 RC5 on this site?

or do we need a new and comprehesive VPX installer containing all required programm files (VPM etc) for running the new JP tables?

 

Just now you need to download it from the gitHub page: Releases · vpinball/vpinball

When VPX8 will be officially released then it will be here too, I guess with a full installer.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#32 Nathan 1980

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Posted 03 December 2024 - 06:52 PM

thank's the update.



#33 jpsalas

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Posted 04 December 2024 - 03:23 AM

Continuing with the VPX8 updates, today's tables are the rest of my original tables:
 
Diablo Pinball v5_VPX8.vpx
Gargamel_Park_v5_VPX8.vpx
Horrorburg v5_VPX8.vpx
JP's Papa Smurf v5_VPX8.vpx
JP's Smurfette v5_VPX8.vpx
Legend of Zelda v5_VPX8.vpx
Mago de Oz - the pinball v5_VPX8.vpx
Miraculous v5_VPX8.vpx
Serious Sam Pinball II v5_VPX8.vpx
Serious Sam Pinball v5_VPX8.vpx
 
Papa Smurf and Smurfette were built to show how you could build a table with VPX during the beta fase, since it was so different from a VP9 table :). So, they were a kind of demo tables :) The script has changed during the next years.
 
Diablo Pinball is the only table I made using UltraDMD, now playable with FlexDMD too. Remember to download the UltraDMD folder if you don't have it, which includes scottyvik's DMD's video animations. It is a small folder, just 30Mb but worth having. The table will play without it, but the DMD will look awful :)
 
Once I tried to build the Pinball Circus, but soon strange ideas went through my head and Gargamel Park was the result. The music is terrible, Swedish Smurfs singing! But there are 26 songs, so there is some variation :)
 
Horrorburg was built to match the cabinet's art of a friend. The layout and rules are very similar to Jack Danger's Jurassic Park Home Pin :) The table is fast, and it will keep you on your toes :)
 
Legend of Zelda was designed by LoadedWeapon. The layout was based on Roney's FP table Pinball Medieval Castle. Rules, graphics and sounds also by LoadedWeapon. I just built the VPX table :)
 
Mago de Oz was built as a request of a Spanish friend. He asked for permission to use the music and graphics of the band's LP covers, and the result is that Mago de Oz gave their blessings to build the table, and their Music company send us high resolution pictures of the LP's images :) I built the table using the layout of Keith Elwin's Archer machine, which was the prototype to Stern's Iron Maiden. The rules are similar to Iron Maiden, but not the same, as the ones in Iron Maiden are much more complex. Still there is a lot of to do in the table and you should read the manual to understand them a little better. 
 
I built Miraculous as a gift to the daughter of my friend Carlos Guizzo, since she liked that tv-serie. The layout is a simple layout used in many EM tables. The strange plastic's tops are my attempt to build Paris roof tops :)
 
Serious Sam was built using the layout of Stern's Game of Thrones Pro version. The rules are my idea though :) The rules are very simple, just shoot the center ramp to start a mode and shoot the bomb lights to complete the mode. The first set of rules were so hard that even hard-core pinball players thought they were too hard, so I had to make the modes easier to complete :) The music in this table is one of the best I have heard in a PC game, and it fits perfectly to a game in Mexico's jungle. The table's theme is based on the Serious Sam adventures in Mexico. 
 
Serios Sam II layout was based on Stern's Guardians of the Galaxy. The rules are my own though, they are very simple and more or less the same as in the previous table. Here the theme is about the adventures of Serious Sam in Egypt. The music is not as good as in the previous table, but it is not so bad either.
 
Enjoy this 4th batch of tables.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#34 Fusionwerks

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Posted 04 December 2024 - 04:19 AM

I love the back stories that you are giving us as well. It is a trip down memory lane for me as I was dreaming of building my own tables during most of these releases. I studied your scripting styles and always admired how you were always open to answering questions about any of them. Then you helped me bring an original to life as a gift to my wife. I cant thank you enough JP

#35 toxie

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Posted 04 December 2024 - 07:34 AM

 

any chance of getting an exe file of VPX8 RC5 on this site?

or do we need a new and comprehesive VPX installer containing all required programm files (VPM etc) for running the new JP tables?

 

Just now you need to download it from the gitHub page: Releases · vpinball/vpinball

When VPX8 will be officially released then it will be here too, I guess with a full installer.

 

Yes, i'm sorry for the endless release cycle this time with PinMAME and VPX8. But it will be worth the wait.   :)



#36 MancNeil

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Posted 04 December 2024 - 08:43 AM

There are, and have been, many hugely talented and benevolent contributors to this amazing hobby, and there a few who have achieved legendary status. JP is truly a legend and I am sure the whole community is grateful for his significant output over the years - not just his incredible catalogue of table creations, but his continual help and guidance to many fledgling authors who have been inspired to create their own work. Thank you so much JP - I hope you are proud that your talents have created so much joy for thousands of people cross the globe.



#37 humunut

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Posted 04 December 2024 - 04:25 PM

Hey JP, thanks again for making all these great tables!

 

I tried out Lord of the Rings last night. Looks and plays really well over all. The ball seems a bit "sticky" though. Twice it got stuck when I cradled the ball then released the flipper. Nudged the cab to get the ball moving again. Ball seems to move a little slower too (but maybe previous version was too fast).

 

I am running RC5 VPinballX_GL-10.8.0-2015-6f63503-Release-win-x86. All other VP software is latest release builds. Will try some more tables tonight...


Edited by humunut, 04 December 2024 - 04:27 PM.


#38 jpsalas

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Posted 04 December 2024 - 06:33 PM

Hey JP, thanks again for making all these great tables!

 

I tried out Lord of the Rings last night. Looks and plays really well over all. The ball seems a bit "sticky" though. Twice it got stuck when I cradled the ball then released the flipper. Nudged the cab to get the ball moving again. Ball seems to move a little slower too (but maybe previous version was too fast).

 

I am running RC5 VPinballX_GL-10.8.0-2015-6f63503-Release-win-x86. All other VP software is latest release builds. Will try some more tables tonight...

 

I have taken a look at the table and I don't see anything that may stop the ball at the flipper, unless you have changed the Z scale in the POV options, which may give some strange changes in the physics. I have tried the table both with the DX and GL versions.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#39 toxie

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Posted 04 December 2024 - 07:48 PM

Also note that RC6 dropped: https://github.com/v....0-2037-272645c

Only minor changes/fixes, like replacing TonyMcMapface tonemapper with AgX (to match 10.8.1) and fixing backglass filtering and screen space reflections.



#40 jpsalas

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Posted 04 December 2024 - 08:40 PM

Also note that RC6 dropped: https://github.com/v....0-2037-272645c

Only minor changes/fixes, like replacing TonyMcMapface tonemapper with AgX (to match 10.8.1) and fixing backglass filtering and screen space reflections.

 

Thanks! :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings






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