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Five nights at freddy(FNAF)[Visual Pinball X Original]

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#21 Cadorna

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Posted 09 November 2021 - 12:42 PM

I looked in the code today and I thought you played the ball in a kicker but I checked that code and there is nothing wrong with it.
if you see also bossmans video:
VPX- Five Nights At Freddy's - YouTube

 

you will see that the ball gets drained and that the day is starting again. I tried to reproduce the issue but i cannot reproduce it. The only thing i could think off is that the ball drained while there is a ball saver on and then your ball is just in the plunger tunnel and you needed to shoot it. 

Thanks for your response. No, there was no ball in the plunger, I mean I tried also with the plunger button and nothing changed. Could I collect some kind of log or system information to share with you to figure it out? I'll try to shoot a video when it happened to me again.



#22 remdwaas1986

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Posted 09 November 2021 - 02:23 PM

what you could do to test it is changing line 4830 Flasher001.visible=true to Flasher001.visible=false then the flasher won't be over the playfield and you can see where your ball is. but again, it didn't happen to me or anyone else here.


gallery_139054_567_13031.pnggallery_139054_567_2859.png


#23 Cadorna

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Posted 09 November 2021 - 06:47 PM

Changing line 4830 Flasher001.visible=true didn't help me.

Could it be related with the DOF setup? No one of my solenoids is working with the table.

 

Please take a look at these videos: https://drive.google...ew?usp=drivesdk  / https://1drv.ms/v/s!...vsdkAg?e=W5qDd8

 

I added some pink rubbers between flippers just for helping me to record the videos.



#24 remdwaas1986

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Posted 10 November 2021 - 07:22 AM

sorry my bet, we use 5 different scares so you have to do this on the lines:

4881
4898
4864
4847
4830
 
can you make then a new video? also while playing because then you can see where you have the issue.

gallery_139054_567_13031.pnggallery_139054_567_2859.png


#25 Cadorna

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Posted 10 November 2021 - 10:31 PM

Thanks. I did it. I mean I disabled all the scares as you suggest. I was playing at night and suddenly a scream was played, the "gotcha" message was displayed on the DMD and flippers stop to respond. I enable de ball control and can move it freely with the mouse and some targets still works but nothing else.

 

https://1drv.ms/u/s!...Z1UOQw?e=EULfP8



#26 drjameshouse

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Posted 11 November 2021 - 01:29 AM

Thanks. I did it. I mean I disabled all the scares as you suggest. I was playing at night and suddenly a scream was played, the "gotcha" message was displayed on the DMD and flippers stop to respond. I enable de ball control and can move it freely with the mouse and some targets still works but nothing else.

 

https://1drv.ms/u/s!...Z1UOQw?e=EULfP8

 

When the scare/gotcha happens, it will ONLY go back to normal once it detects the ball drain.  It should "tilt" meaning the table will be unplayable but the ball should still be free to roll into the drain.  By having your blocker between the flippers, the ball never drains and you will be stuck.  So your latest video doesn't help figure out what is going on.  Please remove the blocker and do a new video so we can see if the ball is actually draining or not, and if so what happens when it does.



#27 wryker

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Posted 23 January 2022 - 04:58 PM

the table runs but no backglass shows up. I've named the backglass the exact same name as the vpx: Five Nights at Freddy's Pizza Party (Original 2020) . i looked at the script but didn't see anything in it to turn 'on'. Any help?



#28 Mrtr32

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Posted 27 February 2022 - 07:31 PM

The table crash with Out of memory error at start from PinballX frontend and not directly from Visual PinballX??

 

I'm using v1.1 of the table.

 

Is it possible to solve this issue?

 

Thanks!







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