Looking at Sterns site, I see the 162 rom..but not a 162h. Are they the same?
This STLE0162.bin
Posted 17 October 2020 - 05:06 PM
Thanks, nice table!
The sw4 (top inlanes) in scripts is not assigned to the right ID, it should be switch number 4.
The ball stopped between the lower bumper and the ramp on the right, perhaps it can also happen in the real table.
Thanks Kiwi, it is good you are here to check all the switches
I have reuploaded the table with this fix. had written a sw3 sub but it should have been a sw4 sub, as the sw3 is not used in the LE version ![]()
You may rename sw3 with sw4 in the script or download the table again ![]()
Posted 17 October 2020 - 05:56 PM
Thanks, nice table!
The sw4 (top inlanes) in scripts is not assigned to the right ID, it should be switch number 4.
The ball stopped between the lower bumper and the ramp on the right, perhaps it can also happen in the real table.
Thanks Kiwi, it is good you are here to check all the switches
I have reuploaded the table with this fix. had written a sw3 sub but it should have been a sw4 sub, as the sw3 is not used in the LE version
You may rename sw3 with sw4 in the script or download the table again
For this we have to thank the VP development team who colored the various functions in the scripts differently,
thanks to this I easily noticed that the sw3 had a color as a missing object.
Posted 18 October 2020 - 03:01 AM
I keep on getting this error....
I keep on getting this error....
Change sw3 to sw4 and you will be all set
AL
I have fixed that, and I have reuploaded the table
That happens when I make a change without testing the table ![]()
fonctionne avec la ROM 161 h
I guess it should work, but I have only used the latest st_162h
Is this based on the Limited Edition (LE) or the Vengeance Premium (IPDB link). Or doesn't it matter?
Cheers,
Nursie
Only the back glass is different on the different machines, LE and Premium, and the ROM is the same. The table is based on the LE ROM, st_162h, which Stern calls it STLE0162.bin.
And if you get a script error, then just redownload the table
I have fixed a typo ![]()
Posted 18 October 2020 - 02:34 PM
Just played this for hours this morning JP. WOW this is my favorite ST:LE ever created. Well done!!!! The game flows great, looks spectacular and there is no stutter even with a full multiball going in klingon battle with the laser lights. This sequence has been a problem for my cab on other versions but this one performs perfectly. Love the rotating asteroids and the prototype VUK. A nice happenstance with the prototype vuk is the increment of a warp ramp too, which helps to get you to Warp 9.1 for double bonus. I remember in 2013 when Steve Ritchie had to redesign the vuk just weeks before the release and he was really disappointed about it but made the best of the situation with the new assembly. I was at expo that year and met a newly hired programmer that was assigned to the game - Tanio. Turns out Tanio worked on several games over the years at Stern pinball aside from starting on Star Trek. You may remember him as lead on DeadPool. Anyway, thanks so much for another keeper on my cab!
Posted 19 October 2020 - 10:31 AM
I just tried it and have been amazed 2 times.
1st time is the gameplay just flow so smoothly despite it's very fast (seems to be a bit faster than in the papa tutorial videos), lots of fun and action.
2nd time is that there's tons of events , i got multiball everywhere it was rather crazy ... and no stutter ? no stutter on a many events table on vpx without turning off window defender ? what kind of sorcery is this ![]()
Thank you so much and great work ! for this fantastic table.
Edited by Robsoie, 19 October 2020 - 10:32 AM.
Posted 19 October 2020 - 03:27 PM
Here is a wheel for this table.
As always you find my wheels in my MEGA-account or in the PinUp Popper media-database in better quality:
https://mega.nz/#F!I...Ji5hwuYxL6CvQIg
JP's Star Trek (Enterprise Limited Edition) (Stern 2012).jpg 230.92KB
6 downloads
Edited by Rajo Joey, 19 October 2020 - 03:31 PM.
Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post
https://www.facebook...02697096474910/
Posted 20 October 2020 - 08:49 PM
Game still unfortunately crashes out of vpx whenever replay is triggered. Tried both 10.6 and latest 10.7