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24 replies to this topic
#21
Posted 02 November 2018 - 09:02 AM
Tested and is ok for me, thanks
#22
Posted 02 November 2018 - 01:43 PM
ok guys it seems to work now, but before update if you want to test it is here
The clicks are gone, but the displays don't lighten up until a game begins (or is this the realistic behaviour on those TTL games?).
That's strange, because you did set the inital state for the LEDs as visible, and, whereas the "Controller.B2SSetScoreRolloverPlayerX 0" command works in the "Table1_KeyDown" Sub, the same commands don't work in the "Table1_Init()" Sub.
Edited by Albert, 02 November 2018 - 07:20 PM.
#23
Posted 03 November 2018 - 02:13 PM
I shouldn't say how realistic it is, ttl tables are rare and the one found from carlos was non fully working i think
i set initial state as visible to show blank image (the one with leds off) while pinball is not in play
the problem could be because this is an "hybrid" VPX pinball or better it is an EM pinball masked as "digital" so to work as an SS for score diplays, this gave compromise solutions to solve as better possible in bg and script
the problem with annoyng click instead maybe is becuse at beginning i had problem to import a full working custom led set (because of known bug in b2s editor) but before i find fixed software i tryed to import an em reel with LED look, then replaced with working led set, but maybe some assotiation remained
i solved after more try deleting B2SBackglassDesigner.Settings.xml file from Projects folder so to restart editor as new and have no more set imported
then reimpor again my custom led set, and about render leds now that the problem is fixed for custom set changing counters to render leds gives no problem with clicks
thank you all for support




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