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Radical (Bally 1990) [Visual Pinball X]

Bally 1990 Radical prototype

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#21 jpsalas

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Posted 11 September 2018 - 02:31 AM

The table looks and plays great! I noticed the right slingshot at the top of the table does not activate a DOF solenoid. This seems to be the only item on the table that does not activate DOF toys. What can be changed in the script or in the DOF config tool to get this slingshot to trigger DOF?

 

Thanks again for this super fun table!

 

Maybe try changing to the prototype rom. Do that in the script, like this:

 

'Const cGameName = "radcl_l1" 'Latest rom
'Const cGameName = "radcl_g1" 'German
Const cGameName = "radcl_p3"  'Prototype home

 

The latest rom doesn't know about that slingshot.

 

I used the latest rom as default on both versions of the table, mostly because I don't know if that prototype rom has the complete rules.


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vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#22 Mr H

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Posted 11 September 2018 - 03:11 AM

Delicious! Looks great @jpsalas

#23 DKong

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Posted 13 September 2018 - 03:31 PM

The prototype rom took care of that slingshot. Thanks for another awesome table, JP!



#24 TNT2

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Posted 14 September 2018 - 02:38 AM

Another home run JP!



#25 Draifet

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Posted 07 October 2018 - 08:33 AM

Any news about the 32assassin 3D ramps?



#26 jpsalas

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Posted 27 October 2018 - 02:28 PM

UPDATE!

 

New 3D ramps from 32assassin!

 

Only the prototype version has been updated. The production version will come later.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#27 Thalamus

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Posted 27 October 2018 - 02:42 PM

Thank you once again 32a and JP !


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#28 STAT

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Posted 27 October 2018 - 03:46 PM

Top, thanks 32assassin and thanks again JP … i.a. for the other Version too :)



#29 Siggi

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Posted 27 October 2018 - 10:59 PM

The new ramps look fantastic, thanks to all being involved in this table bulid.

You bring so much fun into my live :otvclap:



#30 kalavera

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Posted 28 October 2018 - 01:55 AM

Look excellent!! thanks JP and 32



#31 jpsalas

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Posted 29 October 2018 - 07:03 AM

UPDATE!

 

Version 1.1.1

 

- new flipper physics and other small adjustments by ClarkKent.

 

 

Try them and see if you like them :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#32 Draifet

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Posted 29 October 2018 - 12:15 PM

I waited till now to try this table and I can't compare the physics to the old versions, but I found it very fun, awesome ramps assassin32, and congrats JP cause this one is a beauty. Thanks!



#33 STAT

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Posted 29 October 2018 - 02:50 PM

I can't start the latest Version ...

Attached File  IMG_20181029_154739_resized_20181029_034903010.jpg   260.63KB   3 downloads

#34 Slydog43

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Posted 29 October 2018 - 03:22 PM

It starts on my pincab, maybe reboot time



#35 ClarkKent

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Posted 29 October 2018 - 03:50 PM

Sorry, I changed the .hidden to 1 instead of the variable as it did not work otherwise on my machine, just change it back, maybe it will work again after that.

#36 STAT

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Posted 29 October 2018 - 04:13 PM

No, for sure not About the .hidden = 1 … i think i have Troubles with the "Mega sized" Ramp Textures, don't know why ...

#37 jpsalas

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Posted 29 October 2018 - 06:11 PM

No, for sure not About the .hidden = 1 … i think i have Troubles with the "Mega sized" Ramp Textures, don't know why ...

 

Yes, that error may be produced by the big texture. You could try to limit the textures to 2048 in the video preferences. It may help. Or simply export the images, reduce them and import them back.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#38 ClarkKent

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Posted 29 October 2018 - 06:18 PM

Interesting:
https://pinside.com/...al-software-mod

and these cards are nice:
https://pinside.com/.../7#post-4253285

Edited by ClarkKent, 29 October 2018 - 06:25 PM.


#39 robertms

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Posted 02 November 2018 - 03:51 AM

UPDATE!

 

Version 1.1.1

 

- new flipper physics and other small adjustments by ClarkKent.

 

 

Try them and see if you like them :)

 

JP, not sure if you're looking for feedback on Clark's flipper physics but I must say especially when playing on a cab equipped with proper leaf switches they're a significant improvement. Much better ball control and ability to perform many flipper tricks. Thanks to Clark for tweaking and JP for implementing these changes into already a fantastic game!


Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=


#40 jpsalas

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Posted 02 November 2018 - 06:34 AM

 

UPDATE!

 

Version 1.1.1

 

- new flipper physics and other small adjustments by ClarkKent.

 

 

Try them and see if you like them :)

 

JP, not sure if you're looking for feedback on Clark's flipper physics but I must say especially when playing on a cab equipped with proper leaf switches they're a significant improvement. Much better ball control and ability to perform many flipper tricks. Thanks to Clark for tweaking and JP for implementing these changes into already a fantastic game!

 

 

Thanks for the feedback! It is good to know that those flipper settings are working fine on your setup. I don't have a cabinet so I use a keyboard for input, and it is very difficult to test small changes in the settings, since most of them work fine :) I don't consider myself as a good pinball player, but with those settings I was able to do some tricks like cradle separation, which I have not been able to do before :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters






Also tagged with one or more of these keywords: Bally, 1990, Radical, prototype