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Big Game (Stern 1980) [Visual Pinball X]

Big Game VPX

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#21 tmpc

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Posted 07 September 2022 - 12:21 PM

Great table, thank you.



#22 Thalamus

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Posted 08 September 2022 - 04:44 PM

Sure is, don't say no to an update - thanks Juan !


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#23 BrandonLaw

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Posted 08 September 2022 - 10:16 PM

Yep this sucker is nice.  

 

Fun fact, you can buy the BIG GAME backglass on Stern's website.


"S...O...S"  /repeat


#24 StevOz

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Posted 09 September 2022 - 12:21 AM

Yep this sucker is nice.  

 

Fun fact, you can buy the BIG GAME backglass on Stern's website.

 

Cool, if I was a good old US boy I'd buy that.

 

https://shop.sternpi...ame-desktop-art


Edited by StevOz, 09 September 2022 - 12:22 AM.

Files I have uploaded here...

 

http://www.vpforums....ownloads&mid=34


logoshort.gif


#25 STAT

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Posted 11 September 2022 - 12:47 PM

JP, FYI in some of your Updates, e.g. also Big Game, you haven't add the missing Line: if B2SOn = true then VarHidden = 1

I think, 2 Screen Users know, what is to do or also sets hidden= 1 directly manually ...

 

Also some DT/BG Boxes aren't in a Collection for disable in not-DT.


Edited by STAT, 11 September 2022 - 12:59 PM.


#26 onedevotee75

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Posted 11 September 2022 - 02:17 PM

Thank you JP, Great one :tup: :)

 

 

JP, FYI in some of your Updates, e.g. also Big Game, you haven't add the missing Line: if B2SOn = true then VarHidden = 1

I think, 2 Screen Users know, what is to do or also sets hidden= 1 directly manually ...

 

Also some DT/BG Boxes aren't in a Collection for disable in not-DT.

What does this command line mean?! What are these commands for?!  I have a 2 Screen Setup and it seems that the table is running fine without adding these commands in the script?! Are they necessary?!



#27 jpsalas

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Posted 11 September 2022 - 02:34 PM

Thank you JP, Great one :tup: :)

 

 

JP, FYI in some of your Updates, e.g. also Big Game, you haven't add the missing Line: if B2SOn = true then VarHidden = 1

I think, 2 Screen Users know, what is to do or also sets hidden= 1 directly manually ...

 

Also some DT/BG Boxes aren't in a Collection for disable in not-DT.

What does this command line mean?! What are these commands for?!  I have a 2 Screen Setup and it seems that the table is running fine without adding these commands in the script?! Are they necessary?!

 

The table uses some old code before the texts could be made visible or not, that's why you will see the in the script:

 

    If VarHidden Then
        Text 13, l13, "High Score to Date"
        Textm 29, l29, "Same Player Shoots Again"
   Lamp 29, l47 'table's shoot again light
        Text 45, l45, "Game Over"
        Text 61, l61, "TILT"
        Text 63, l63, "Match"
Else ...
 
So those lights only become visible if you are in desktop mode, but I guess with so many screens setup I could have changed a little the script, now that texts can be invisible, but why change something that works :). I guess people with different screens they mostly know what to do :)

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#28 STAT

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Posted 12 September 2022 - 02:12 PM

Yes, thats the Point > if VarHidden (=1) Then .. it should be there ? No.
Should be more like: If VarHidden = 0 and/or better B2SOn = false Then ...
 
directb2s Users also need hidden = 1 ...
 
... or, as you solved it in other Tables: if B2SOn = true then VarHidden = 1

But it isnt the big Issue here ;)

Edited by STAT, 12 September 2022 - 02:15 PM.


#29 onedevotee75

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Posted 12 September 2022 - 04:43 PM

Thank you guys for the explanation :)



#30 jpsalas

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Posted 14 February 2023 - 09:46 PM

UPDATE
 
4.1.0 Updated 14.02.2023
- New graphics enhancements by redbone, this is new playfield, plastics, bumper and spinner textures. Also some extra Gi lights.
 
Tis table needed some better graphics, and here came redbone to the rescue. Still they are not a scan or a completely redraw, but much better than the old graphics. :)

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#31 Gravy

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Posted 15 February 2023 - 12:02 AM

Thanks for the update JP and Redbone. Plays and looks fantastic even on my broken POS laptop.

There is a constant "BUP" sound that plays about once every 3 seconds, is that normal for the game?


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#32 jpsalas

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Posted 15 February 2023 - 03:11 AM

Thanks for the update JP and Redbone. Plays and looks fantastic even on my broken POS laptop.

There is a constant "BUP" sound that plays about once every 3 seconds, is that normal for the game?

 

That sound is a kind of background sound, and if you press F6 and check the background sound ON, then it stops (!?) :)


I have just reuploaded the table as I forgot to fix a few details :) Just small things :) I keep the same version number.

(I guess you want to redownload 4.1 again :) )


Edited by jpsalas, 15 February 2023 - 03:23 AM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#33 htamas

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Posted 15 February 2023 - 04:21 AM

Thanks for the update.

Is it possible to get rid of the desktop texts in cabinet mode? I mean 'Game Over', 'High Score To Date', 'Match' and the like before the game starts or after it ends.



#34 BeachBumTN

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Posted 15 February 2023 - 05:26 AM

Thanks for the update.

Is it possible to get rid of the desktop texts in cabinet mode? I mean 'Game Over', 'High Score To Date', 'Match' and the like before the game starts or after it ends.

htamas,

 

I just commented out the text lines for these in the script, I believe they were in lines in the 560s. If I recall JP had mentioned something about this in an earlier comment section regarding desktop vs cabinet users.



#35 jpsalas

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Posted 15 February 2023 - 05:48 AM

UPDATE

 

4.1.1 Updated 15.02.2023
- Removed desktop objects in cabinet view (FS)
 
 
I forgot about those lights, I thought I had fixed those a long time ago :) Now it should work fine.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#36 bolt

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Posted 15 February 2023 - 07:54 AM

Thanks JP and redbone for this great update.


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#37 kentayeyen

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Posted 19 January 2025 - 12:21 PM

v5.5 is missing the spinner sound in the script, line 369 and 371 should be

 

Sub sw4_Spin:vpmTimer.PulseSw(4):PlaySoundAt "fx_spinner",sw4:End Sub
Sub sw5_Spin:vpmTimer.PulseSw(5):PlaySoundAt "fx_spinner",sw5:End Sub


#38 jpsalas

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Posted 19 January 2025 - 01:31 PM

UPDATE

 

5.5.1 Updated 19.01.2025
- Added missing sound on the spinners. Thanks kentayeyen for the info.
 
Just a small fix this time :)

If you want to check my latest uploads then click on the image below:

 

vp.jpg