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Super Mario Bros Mushroom World (Gottlieb 1992) [Visual Pinball X]

Super Mario Bros

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#21 STAT

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Posted 18 November 2017 - 06:50 PM

Of Course, please ...



#22 DarthMarino

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Posted 18 November 2017 - 07:00 PM

Here you go. 

 

https://www.sendspace.com/file/ao13av



#23 STAT

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Posted 18 November 2017 - 07:04 PM

I did most of the Changes, but if i go up through left RAMP, the Ball stop below at the "RampPost", and i have to wait a bit;
until Post will drop down ...

 

Should Trigger1 drop down RampPost ? Or sw0 ?


Edited by STAT, 18 November 2017 - 07:10 PM.


#24 DarthMarino

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Posted 18 November 2017 - 07:11 PM

Did video mode activate? The ball is supposed to stop there until you are done playing.  Try putting in the trigger like I mentioned in post #14. Put it somewhere you know you can hit first to make sure it's working.



#25 STAT

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Posted 18 November 2017 - 07:30 PM

Got it, thanks - and i have Flippers at 3200 ... all ok now, but i don't know, if anything else is missing


Edited by STAT, 18 November 2017 - 07:31 PM.


#26 DarthMarino

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Posted 18 November 2017 - 07:47 PM

The only other changes I made are the ball speed/angle when popping out of the pipes at the bottom (which has already been addressed) and I moved screw9 to the Luigi plastic. I think it's pretty much perfect now assuming Sw0 can't be activated normally.  And after playing some I was thinking of increasing the flippers just a tad so I'll try 3200.


Edited by DarthMarino, 18 November 2017 - 07:48 PM.


#27 STAT

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Posted 18 November 2017 - 07:50 PM

Ok, thanks again, Looks like a good Version now.



#28 DarthMarino

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Posted 18 November 2017 - 08:30 PM

Whoops, one change I forgot to mention. I added a little wall to make sure the ball goes into the bumper area when launched.  It should cycle through items kind of like a slot machine as it hits the bumpers.



#29 STAT

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Posted 18 November 2017 - 08:40 PM

Ah yes, never saw this - can you explain with a Screen please, where you added the Wall ?


Edited by STAT, 18 November 2017 - 08:41 PM.


#30 DarthMarino

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Posted 18 November 2017 - 09:10 PM

Go to the left bumper and you'll see the red plastic that comes down right to the bumper.  Just trace that red plastic part so the ball is forced into the bumper area every time you launch.



#31 STAT

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Posted 18 November 2017 - 09:21 PM

Something like this ?
I try it ...
 
Thank you, ok it works, but now the Ball can never roll through this Area, maybe that is ok, i don't know, couldn't find any Photos

Attached File  SMMW_Wall.PNG   61.74KB   5 downloads

Edited by STAT, 18 November 2017 - 09:27 PM.


#32 DarthMarino

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Posted 18 November 2017 - 09:34 PM

Yeah, that should be fine.  



#33 STAT

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Posted 18 November 2017 - 09:35 PM

Thanks Man :tup:

#34 ScottyVH

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Posted 19 November 2017 - 09:40 PM

Will someone be posting a version with these updates?  As an update perhaps from 32assassin?


test5.gif


#35 Thalamus

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Posted 19 November 2017 - 10:44 PM

Stat has a working version ;)

 

Best solution - he or DarthMarino sends it off to 32assassin asking him to update.


Edited by Thalamus, 19 November 2017 - 11:41 PM.

From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#36 DarthMarino

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Posted 19 November 2017 - 11:24 PM

I've uploaded my version here is anyone wants to try it out or upload a new revision:

 

https://www.sendspace.com/file/0927fl


Edited by DarthMarino, 14 September 2018 - 10:40 PM.


#37 STAT

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Posted 20 November 2017 - 07:47 AM

I have sent my Version to 32assassin too.



#38 bpjacobsen

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Posted 27 December 2018 - 03:01 PM

Not sure if I missed this in the thread so forgive me if I did, but when I insert coin, it does not add credits. Also, it won't start a game either. Running vpx 10.6 beta


Edited by bpjacobsen, 27 December 2018 - 03:02 PM.


#39 BobAlbright

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Posted 27 December 2018 - 03:19 PM

Not sure if I missed this in the thread so forgive me if I did, but when I insert coin, it does not add credits. Also, it won't start a game either. Running vpx 10.6 beta



Had the same problem. Ultimately gave up on it

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#40 jpsalas

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Posted 27 December 2018 - 03:44 PM

 

Not sure if I missed this in the thread so forgive me if I did, but when I insert coin, it does not add credits. Also, it won't start a game either. Running vpx 10.6 beta



Had the same problem. Ultimately gave up on it

 

 

I guess you forgot the nvram files ready configured to accept coins? They are in the essential files menu. Just unpack them in the NVRAM folder.

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