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BadCats Williams 1989 VPX [Visual Pinball X]


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#21 bolt

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Posted 13 October 2016 - 08:25 PM

Thank you, UW and Clark. Great VP10 version.


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#22 Thalamus

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Posted 13 October 2016 - 10:34 PM

Oh. Ben Logan saying he will not change anything ? Oh. I'm so looking forward to trying this table tomorrow then.

I've read all threads lately about flipper physics and I just want to send a big thank you to Ben for being so persistent in "complaining" and getting people involved.on this subject.

 

Thank you so much for the table UncleWilly, Dark, ClarkKent, Nunzio and Knor. And Ben :)

 

I'm very confident I'm going to love this table.


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#23 Ben Logan

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Posted 13 October 2016 - 10:39 PM

Ha! Thanks, Thalamus! :D 



#24 WED21

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Posted 13 October 2016 - 10:59 PM

 

thanks 

 

Knocking out those System 11  VPX tables

Bad Cats
Banzai Run --> Not Possible to build in FS ?
Big Guns
Black Knight 2000
Bugs Bunny's Birthday Ball
Cyclone
Diner --> WIP
Dr Dude
Earthshaker
Elvira ATPM
F-14 Tomcat
Fire!   the VP 9 is good enough
Game Show
Grand Lizard
High Speed --> full playable WIP only needs Plastics
Jokerz!
Millionaire  --> MEH
Mousin' Around!
Pin*Bot
Police Force
Pool Sharks  --> MEH
Radical!
Riverboat Gambler
Road Kings
Rollergames --> WIP
Space Station
Swords of Fury
Taxi
Transporter
Whirlwind

 

Where the heck is Cyclone and Taxi VPX!?!?!?!? I NEED THEM!!!



#25 dark

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Posted 13 October 2016 - 11:12 PM

A saw some taxi wip pics at vpinball but I never saw a release?

 

That list has extra stuff crossed off just to troll us I bet! :P



#26 32assassin

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Posted 14 October 2016 - 07:27 AM

nope,

 

their are only 2 tables I crossed out witch I have not seen a WIP or a finished tables and those tables are marked with a MEH since I have no interest in them.

I can even add a WIP next to Police force but since I'm not currently working on it (table has some models I can't make). I decided to leave it blank.

 

I posted a WIP image of Cyclone and Jokers,

since this thread is a Bad Cats support topic, I will leave it at that.

 

and the tables will be available when ready.  I don't plan to release any WIPs


My Files
http://www.vpforums....4de64a621eccd40
My Table List
www.youtube.com/watch?v=DlaxLrXlPOU
See a table you like, help me complete it by finding the missing resources
https://www.dropbox....xTzKtGHTHa?dl=0

#27 TNT2

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Posted 14 October 2016 - 08:30 AM

I still can't believe how real this table looks. Amazing.

 

 

 

thanks 

 

Knocking out those System 11  VPX tables

Bad Cats
Banzai Run --> Not Possible to build in FS ?
Big Guns
Black Knight 2000
Bugs Bunny's Birthday Ball
Cyclone
Diner --> WIP
Dr Dude
Earthshaker
Elvira ATPM
F-14 Tomcat
Fire!   the VP 9 is good enough
Game Show
Grand Lizard
High Speed --> full playable WIP only needs Plastics
Jokerz!
Millionaire  --> MEH
Mousin' Around!
Pin*Bot
Police Force
Pool Sharks  --> MEH
Radical!
Riverboat Gambler
Road Kings
Rollergames --> WIP
Space Station
Swords of Fury
Taxi
Transporter
Whirlwind

 

 

A couple of thoughts. Banzai Run would be great. I am a huge Pat Lawlor fan. But I understand the difficulties with its setup.

Can't wait for Diner. It will be intense!

F-14 would be fantastic.

Mousin' Around is one of my favorite tables.



#28 STAT

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Posted 14 October 2016 - 11:13 AM

VP 9 Banzai Run is very nice - also with the working second Screen "on PF" ... i think i use this one:
http://www.vpforums....s&showfile=6080

#29 chokeee

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Posted 14 October 2016 - 12:27 PM

32assassin give us only one picture of High Speed table ;)



#30 wrd1972

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Posted 14 October 2016 - 06:55 PM

We need a VP10 F14. Someone do it NOW! ;)


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#31 tttttwii

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Posted 15 October 2016 - 04:37 AM

Yeeeesss! F14 Tomcat

#32 arngrim

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Posted 15 October 2016 - 07:46 AM

beautiful graphics and physics uw :)

 

for the gear to the wheel, this code nees to be added

 

Sub UpdateWheel(aNewPos, aSpeed, aLastPos)
    ' 360/200= 1.8
DOF 101, DOFPulse
    If aNewPos <> aLastPos then
        SFWheel.ObjRotZ = aNewPos * 1.8
    End If
End Sub
 
one minor thing, the ball rolling sounds are too loud, we play with the volume of the rom but the mech volume is constant, for all tables
 
i replaced the ball rolling sound with the ones from jp afm, it is there and discrete enough :)


#33 unclewilly

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Posted 15 October 2016 - 10:50 AM

I'll add that to the update. Should have it out next week. Was waiting for any bug reports. Clark found one spot for possible stuck balls and dark corrected the fishbowl ramp for accuracy

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

uw2.gif


#34 kruge99

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Posted 15 October 2016 - 04:23 PM

 

thanks 

 


High Speed --> full playable WIP only needs Plastics
 

 

 

I think I may have 300dpi plastics scans in my High Speed resources.  PM me if you want.

 

 

Best Regards,

Kruge99


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#35 32assassin

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Posted 15 October 2016 - 05:03 PM

We need a VP10 F14. Someone do it NOW! ;)

 

 

I looked at Jps vp 9 table, and

given that the code is format to what I like to build,  I'm sure I can strip and rebuild the code for that table in less then 1 hour

and its such a simple table, I'm sure I can build a skeleton table in 3-4 hours

 

I would tell you that if anyone is willing to build the primitive ramps,  I would get started on this.

BUT

the quality of the plastics and PF image of the VP 9 table is not up to today's quality standards

and the images found on the Future Pinball versions are unusable because the GI lights are added to the images.

 

this project cant get started, unless someone can find better resources

 

 

pm sent on High Speed


My Files
http://www.vpforums....4de64a621eccd40
My Table List
www.youtube.com/watch?v=DlaxLrXlPOU
See a table you like, help me complete it by finding the missing resources
https://www.dropbox....xTzKtGHTHa?dl=0

#36 tttttwii

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Posted 15 October 2016 - 07:00 PM

We need a VP10 F14. Someone do it NOW! ;)

 
 
I looked at Jps vp 9 table, and
given that the code is format to what I like to build,  I'm sure I can strip and rebuild the code for that table in less then 1 hour
and its such a simple table, I'm sure I can build a skeleton table in 3-4 hours
 
I would tell you that if anyone is willing to build the primitive ramps,  I would get started on this.
BUT
the quality of the plastics and PF image of the VP 9 table is not up to today's quality standards
and the images found on the Future Pinball versions are unusable because the GI lights are added to the images.
 
this project cant get started, unless someone can find better resources
 
 
pm sent on High Speed

I am really keen on this table !!! Isn't it possible to start with the Chinzman mod. The graphics were not so bad. I really enjoyed this mod and think it is a good starting point.

#37 RogerRoger

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Posted 15 October 2016 - 07:37 PM

I ended up reducing flipper, playfield and slingshot elasticity by a modest amount, plus a few other tweaks, as I was getting alot of outlane drains beforehand. I guess that makes it closer to VP9 physics, but it looks really great and I am enjoying now after my alterations, so thank you!



#38 ClarkKent

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Posted 15 October 2016 - 07:59 PM

I can only use Q's words from STTNG: Learn to play pinball!

#39 STAT

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Posted 28 October 2016 - 10:44 AM

UW, maybe the Flippers are a bit too weak (not strong enough to reach the Mainramp) ?



#40 unclewilly

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Posted 28 October 2016 - 11:00 AM

I'll give it a look. I have an update. Adding the flipper lag fix.
As well as a model fix by dark.
I need to find the table dark sent me.
Hope to have it up by next week

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

uw2.gif