Nice work, I look forward to wasting spending a lot of time with another great table. ![]()
....
Also, there's checking to see if Night Mode is implemented correctly and that the in-game mechanical sounds toggle when it's enabled,etc. It's not mandatory, but it helps to make the table usable late at night and keeps your spouse happy.
.......
You shouldn't need to do anything in the FP table for this other than use FF_Sound with the original sound coded ( from the code or removed from the object's action) and not shortcut to using FF_Dev. All of the work for night mode is done in DOFLinx. Of course if this is
code
for an excuse needed to play it more for testing to the wife, then forget everything I just said. ![]()




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