I tested your new flipper editor options for a couple hours this morning. They work great!
For all tables I tested, an EOS Torque value of .5 worked nicely. Lower than that, and we started to possibly venture into floppy flipper territory.
On my rig, the EOS Angle needed a value of 20 in order to pull off low-voltage moves. On Cactus Canyon, I set it quite a bit higher at 32. It varied from table to table, probably dependent upon and interactive with flipper mass and strength settings. Wasn't able to test long enough to draw any conclusions about how these relate to one another. Wish I didn't have to leave for a week right now, because these are super exciting times for VP!
Cirques Voltaire( DMD embedded in playfield version) was the only table that I tested that didn't play well with 10.2. Left and right flippers behaved vastly differently, despite being set to same values. I only mention it as a point of interest.
It's great that we have both nFozzy's code and now Toxie and Fuzzel's solution for access to low voltage flips. Amazing gifts to the community! Both work great. The two solutions differ in feel just a bit -- which is a plus. Options are wonderful. The nice thing about Toxie and Fuzzel's solution is that it's so easy to adjust and tune -- baked right into the editor.
For tables on which nFozzy's code is preferred, should the EOS Angle value be set to zero, or left at 6?
Cheers to your brilliance and generosity, guys!




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