Awesome stuff JP! How can I change the high score initials enter key to be the start key instead of a launch ball key?
thanks
-Mike
Posted 03 April 2016 - 09:46 PM
Awesome stuff JP! How can I change the high score initials enter key to be the start key instead of a launch ball key?
thanks
-Mike
Not JP, but at line 1244 change "If keycode = PlungerKey Then" to "If Keycode = AddCreditKey Then"
Edit: sorry, just tested it, doesn't work. I'm missing something somewhere in the script.
Edited by Sir Cheddar, 03 April 2016 - 10:16 PM.
Posted 04 April 2016 - 12:31 AM
JP, this is a brilliant concept, you should considering selling it to Jersey Jack or Stern
. It would probably require a custom cabinet but what better way to revive pinball at any arcade!
My kids absolutely love it too and have been playing for hours (many thanks for that by the way
).
Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=
Posted 04 April 2016 - 01:00 AM
This is amazing JP! Great stuff, and I don't know why all the issues with the DMD, it works perfectly on my cab ![]()
Posted 04 April 2016 - 04:41 AM
looks great ![]()
+1 for ultradmd, someone put it on his cab to see if it looks allright? (do we need force feedback?)

Posted 04 April 2016 - 05:42 PM
looks good haunt, ok, i'll start the dof once i finish 3 other tables, should be done by the end of the week ![]()
and hope someone will port it with ultradmd ![]()
Edited by arngrim, 04 April 2016 - 05:42 PM.

Posted 07 April 2016 - 05:31 PM
ok guys, dof is made, here's a vid of it on my cab
and the table
https://www.dropbox....k_v1.1.vpx?dl=0
the table is using hauntfreaks backdrop
i have fixed the autoplunger that was not working all the time
the music files need to be renamed with bgout_ in front, so the music are played on the backglass speakers for people with 2 sets of speakers like me
i think the dof is complete, all the modes etc, but i couldn't trigger everything that i coded myself, like the multiball, ithere is a special effect on the undercab ledstrip
JP that table can be used for all users, desktop, pincab, b2s, dof or not, you can take it as an update of yours if you would like
enjoy ![]()
Edited by arngrim, 07 April 2016 - 05:33 PM.

Posted 07 April 2016 - 07:25 PM
https://www.dropbox....k_v1.1.vpx?dl=0
the table is using hauntfreaks backdrop
i have fixed the autoplunger that was not working all the time
the music files need to be renamed with bgout_ in front, so the music are played on the backglass speakers for people with 2 sets of speakers like me
i think the dof is complete, all the modes etc, but i couldn't trigger everything that i coded myself, like the multiball, ithere is a special effect on the undercab ledstrip
JP that table can be used for all users, desktop, pincab, b2s, dof or not, you can take it as an update of yours if you would like
enjoy
well, damn if you did all that why didn't you rotate the DMD
lol
Posted 07 April 2016 - 07:47 PM
I spent 4 hours for my update, that's almost all i can do in vp table script wise, i'm already thinking to my next dof updates.. ![]()
Edited by arngrim, 07 April 2016 - 07:48 PM.

Posted 08 April 2016 - 02:11 AM
Thanks Arngrim, I'll update the table in the forum.
Just now there is no multiball, even if the script is ready to handle multiballs, but I didn't found any event that could be useful of a multiball, I'll add that later if I decide to add some more complex rules to the table.
Edited by jpsalas, 08 April 2016 - 02:24 AM.
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 08 April 2016 - 04:49 AM
