Thought I had this fixed, it wasn't doing it on my setup after I changed the value. If it happens to you, open the script and go to line 212
.InitSaucer sw17, 17, 180, 30change it to
.InitSaucer sw17, 17, 180, 25it won't kick as hard but you'll keep your balls.
This did fix the ball flying off the table when shot from the fish. However, the ball also likes to leave the table very frequently (seems like every 2-3 games) when, from what I can tell the ball comes at you with a lot of spin and you flip it on the edge of the flipper. The ball will dart off the bottom right/left side of the table, requiring a table reboot. I also get sound stutter and doubling of sound or maybe sound trying to catch up with itself, not quite sure but definitely a garbled sound.
I run a Nvidia 1060 6GB GPU - i5-6500 - 8GB Ram. CPU usage at 33% and GPU at 80% while playing. Not sure if it's a table issue or an issue my end but I'll keep digging to try and fix my end for now. freneticamnesic, if you decide to update the table in future and need a tester, feel free to message me. I love this table and what you did with it
I'm experiencing the issue with the ball flying into the apron as well, and thus screwing up the number of balls on the table and needing to reboot. Does the latest version fix this problem?




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