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Raven (Rambo MOD) FS [VP 9.x Cabinet FS MOD]

ICPjuggla gtxjoe zany dark vampirolatino2 Premier Rambo Dozer316

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26 replies to this topic

#21 htamas

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Posted 09 April 2015 - 11:06 PM

Would you like to upload the edited rom to the site? or would you like me to do an update to the table and package it in the update?!

 

I think packaging STAT's edited ravena.zip ROM file with the table and updating it to use this cGameName would be best...



#22 ICPjuggla

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Posted 09 April 2015 - 11:20 PM

Would you like to upload the edited rom to the site? or would you like me to do an update to the table and package it in the update?!

 
I think packaging STAT's edited ravena.zip ROM file with the table and updating it to use this cGameName would be best...

Sounds good expect an update soon..

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#23 ICPjuggla

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Posted 10 April 2015 - 12:04 AM

Table is updated to 1.2  :)

 

thank you htamas and STAT


cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#24 STAT

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Posted 11 April 2015 - 01:07 PM

So, now anyone must Change the .snd File to a Rambo Sound File ;-)



#25 STAT

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Posted 12 April 2015 - 09:18 AM

Here is a SID Player with the C64 Rambo II Sound File ( Sound Nr. 10 is the Theme ),

if anyone can extract this Sound to a .snd VPM based File, that would be the Mega Mod ;-)

 

Also a Question to the VPM Devs, is it possible to Change the snd in a ROM ?

Attached Files

  • Attached File  sp2w.zip   449.63KB   6 downloads

Edited by STAT, 12 April 2015 - 09:20 AM.


#26 arngrim

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Posted 16 April 2015 - 06:37 AM

to extract yes, to replace the rom sound by another high quality or whatever in real time, theorically yes, we discussed about it with the vpm and dof brains, we want to integrate this functionality in b2s.server, so dof can benefit from it by mapping force feedback to specific sound in the same occasion.
but herweh was supposed to open source the b2s code and since then, no sign of life from him and no source code given :/
so if somebody can reach him, even if the day we want to integrate b2s in vp10 or 11 we are now stuck

#27 vampirolatino2

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Posted 16 April 2015 - 07:13 AM

awww :( ... I hope hes ok and can release the code.







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