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Johnny Mnemonic VP916 Night MOD [VP 9.x Cabinet FS MOD]


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34 replies to this topic

#21 Aaron James

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Posted 26 October 2013 - 03:23 PM

If you don't like it, don't download it. Simple as that.
Make your own recreations and show us how it's done!
Thank you Teppotee, I enjoyed this modification.

vpsig.jpg


#22 ICPjuggla

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Posted 26 October 2013 - 03:26 PM

Teppotee, keep up the great work man!

Personally, I think your mod's rock!! :-) thank you

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#23 Sheltemke

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Posted 26 October 2013 - 03:26 PM

Thank you Teppotee! Those lights are amazing man!



#24 bawouait1

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Posted 26 October 2013 - 03:37 PM

hoooo yyyeaiiii :Worship:  :drunk:  :tup:



#25 bolt

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Posted 26 October 2013 - 06:08 PM

Great update Teppotee, thank you.


Edited by bolt, 26 October 2013 - 06:08 PM.

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#26 Maxixxl

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Posted 26 October 2013 - 08:10 PM

Wow! Very solid mod! Many thanks! Physics is just right!



#27 gogo69

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Posted 27 October 2013 - 03:31 PM

the plunger works very time shifted

is this because it is scriped a little different than other tables ? don't know how to fix this ...


my cab : click!


#28 primojac

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Posted 28 October 2013 - 01:42 AM

If you don't like it, don't download it. Simple as that.
Make your own recreations and show us how it's done!
Thank you Teppotee, I enjoyed this modification.

I am not against the modifications, what bothers me is that the problems or errors are not corrected!!!!, not everything is graphic!!!!, the expressed thing with a great respect to all those that carry out and they modify charts.!!!



#29 Aaron James

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Posted 28 October 2013 - 02:16 AM

Alright man. It's all good, simple misunderstanding :-)

vpsig.jpg


#30 Flying Dutchman

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Posted 28 October 2013 - 08:20 AM

Thanks! :)

 

Cheers,

FD.


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#31 Lobotomy

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Posted 28 October 2013 - 03:31 PM

Awesome release(s) lately, I have moved my cab to a darker room now :P
Project: TeraPin

#32 tttttwii

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Posted 28 October 2013 - 07:42 PM

This release is really on spot! As I like day mods better than night mods I refused to install the darkened tables for a long time, but this table is really worth it. Excellent physics, nice flashers ... Great job guys! Thanks!!!

#33 Dodger

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Posted 31 October 2013 - 08:46 AM

Nice looking build. Is anyone having an issue with being able to select the Cyberspace Award matrix?  The DMD says to use the flippers to move and launch to drop the ball, but neither seem to be working. 

 

 

 

I have the same problem. Tried it three times and nothing happens. All I can do is restarting the table.



#34 teppotee

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Posted 31 October 2013 - 11:27 AM

Unfortunately I have no idea about the Cyberspace Award problem. I have never had that problem myself. It's all controller by rom so I really don't know if there is anything that can be done.



#35 Joppnl

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Posted 11 November 2014 - 12:46 PM

Great table, thnks!

 

As well with the normal non-night mod I experience 2 small problems with the tic-tac-toe 3*3 playfiles (right up corner):

 

1) no lights underneath the switches so at a specific moment the machine lights up all the lights on this mini-playfield one by one and telling what the reward is for each ball position. As you can not see any lights coming up you can not tell where the exrta ball is i.e.

 

2) when the ball is underneath the glove and you position the glove most forward, when the ball is released it will not drop in the front row but rolls into the ramp just before the most forward row of switches.

 

 

Anyone experience with this?  I run the latest VP 9.9.1, do not know if the problem occured on older versions as well....)