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Dipsy Doodle FS B2S


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#21 Bob5453

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Posted 15 January 2012 - 08:07 PM

QUOTE (ninjitsu12 @ Jan 15 2012, 02:38 PM) <{POST_SNAPBACK}>
hello friends.
My tables are set up to give them credit on the key 3.
but this table does not take credit for key 3
only 5 of the key credit
how do I change it to also give credit for the 3 key?
thanls all


Look in the script. Starting at line 118, you will see this....

CODE
Sub doodlebug_KeyDown(ByVal keycode)
If keycode = 6 Then
If Coins < 16 Then
Coins=Coins+1
SetB2SData 28,Coins
End If
PlaySound "Coin"
' SetCoinLights
End If
If keycode = 5 Then
If Coins < 16 Then
Coins=Coins+1
SetB2SData 28,Coins
End If
PlaySound "Coin"
' SetCoinLights
End If


In the VP world, Keycode 6 = Key 5 on your keyboard, Keycode 5 = key 4 on your keyboard. If you want to add credits using the 3 key, then change either one of those keycode numbers to 4 (keycode 4 = keyboard key 3) Test the table to see if you did it right, then save table and this table will now do what you want all of the time.

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#22 ninjitsu12

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Posted 16 January 2012 - 03:16 AM

QUOTE (Bob5453 @ Jan 15 2012, 09:07 PM) <{POST_SNAPBACK}>
QUOTE (ninjitsu12 @ Jan 15 2012, 02:38 PM) <{POST_SNAPBACK}>
hello friends.
My tables are set up to give them credit on the key 3.
but this table does not take credit for key 3
only 5 of the key credit
how do I change it to also give credit for the 3 key?
thanls all


Look in the script. Starting at line 118, you will see this....

CODE
Sub doodlebug_KeyDown(ByVal keycode)
If keycode = 6 Then
If Coins < 16 Then
Coins=Coins+1
SetB2SData 28,Coins
End If
PlaySound "Coin"
' SetCoinLights
End If
If keycode = 5 Then
If Coins < 16 Then
Coins=Coins+1
SetB2SData 28,Coins
End If
PlaySound "Coin"
' SetCoinLights
End If


In the VP world, Keycode 6 = Key 5 on your keyboard, Keycode 5 = key 4 on your keyboard. If you want to add credits using the 3 key, then change either one of those keycode numbers to 4 (keycode 4 = keyboard key 3) Test the table to see if you did it right, then save table and this table will now do what you want all of the time.


thank you much
this with your tip I learned to do this in other tables
thanks Bob5453
you helped me a lot


#23 flipperhuhn

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Posted 08 December 2017 - 07:15 PM

Hello!

 

Can you tell me how I can get this machine to run 3ball Games?

 

thank you



#24 Albert

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Posted 08 December 2017 - 08:15 PM

Can you tell me how I can get this machine to run 3ball Games?

 

 

In line 343, change Round =5 to Round =3.



#25 flipperhuhn

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Posted 09 December 2017 - 08:28 AM

Hello!

 

Thank you for your answer! BUT

 

 

Line 343 - Change Round = 5 to Round = 3

 

 

Is actually changing the Ballgame from 5 to 3 BUT in the Backglass the three Balls are counted as "3 - 4 - 5" instead "1 - 2 - 3" - any hint on that also?

 

greetings



#26 STAT

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Posted 09 December 2017 - 08:54 AM

Try to search "Controller" in Script, at any, there should be " ... Controller ... Round ... "
Try it with this, Change:
 
Controller ... (Round - 2)
or
Controller ... (Round + 2)
 
I didn't check the Table, just i guess that's it


Edited by STAT, 09 December 2017 - 09:02 AM.


#27 Thalamus

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Posted 09 December 2017 - 03:26 PM

This is a table I would love to see recreated for VPX.


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#28 flipperhuhn

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Posted 10 December 2017 - 10:01 AM

Hello!

 

To the

 

Controller (Round+2)

 

No, there is no Controller in the File. Also it would not work, because "Round" sets HOW MANY BALLS are to Play - and the Backglass Counts backwards from 5 to 1 - so, IF round is set to "4" than the Backlgass lites "Ball 2" and if round is set to "2" the backglas lites "Ball 4"...

 

saidly also an EXE Backglass so I can not edit the Backglass itself...

 

greetings



#29 gtxjoe

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Posted 10 December 2017 - 01:57 PM

 

Try to search "Controller" in Script, at any, there should be " ... Controller ... Round ... "
Try it with this, Change:
 
Controller ... (Round - 2)
or
Controller ... (Round + 2)
 
I didn't check the Table, just i guess that's it

 

Stat's change will work

 

Line 83: Change SetB2SData 31,Round     to    SetB2SData 31,Round+2

Line 343:  Change Round=5    to    Round=3



#30 flipperhuhn

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Posted 10 December 2017 - 06:15 PM

you are a Genius! thank you