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Rocky VP91x V1.0FS


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#21 unclewilly

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Posted 13 May 2011 - 09:52 PM

Thanks for getting this released. I just coded this for 1up. He is aware that the pop numbers need adjusted to use the layback. I think he will make te adjustment when he prepares the desktop version.
This is how 1up prefers to do his popbumpers and I really see no reason to fault him for that. Not all authors prefer to do angle independent tables. An in some cases it isn't possible, my xenon for example. Although now with the alpha ramps I can do the tube ramp
Differently.

Anyway. Thanks for release Carlo, sorry it
Took me so long to get it coded for you

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#22 wildman

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Posted 13 May 2011 - 10:19 PM

WOW great table but it is hard to play dblthumb.gif dblthumb.gif dblthumb.gif NICE JOB...... rolleyes.gif



 


#23 serpiko

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Posted 14 May 2011 - 10:55 AM

hi 1up

waiting to make your 4:3 version,are you interrested by this ?
just to benefit the other members who are waiting impatiently.



(clic in for full view.)

best regards

#24 StevOz

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Posted 14 May 2011 - 11:15 AM

Terrible mod serpiko, the screenshot shows many rendering errors.

best regards

Files I have uploaded here...

 

http://www.vpforums....ownloads&mid=34


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#25 serpiko

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Posted 14 May 2011 - 11:38 AM

hi StevOz

QUOTE
the screenshot shows many rendering errors


there are not too many renderin errors.
just at the bumpers.I just remove the 4 lights that light up.
programming is hard,but this time after an accident,I have the time to learn how it all works.
otherwise the table works very well.
please who could give me the corresponding of the rom ? I do not remember how we rule this game.

Oh Rocky !!!
there very long as I did not play

thanks you 1up and unclewilly!

#26 1up

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Posted 14 May 2011 - 11:42 AM

thanks for all the comments guys, and dont worry, i dont take any comment negativley. i see it as constructive critasism.

but yes i wanted to originaly release this table with the layback view, i just ran out of time and having the table in its current view ready as-is for the last week or so, i thought i may as well release for now (and see if any bugs appear) and then finalise it all in the next update when i release the desktop also.

all should be done within the next week

#27 WhenLit

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Posted 14 May 2011 - 01:48 PM

QUOTE (serpiko @ May 14 2011, 12:55 PM) <{POST_SNAPBACK}>
hi 1up

waiting to make your 4:3 version,are you interrested by this ?
just to benefit the other members who are waiting impatiently.



(clic in for full view.)

best regards


The FS version of 1up and unclewilly is very good.
I'm waiting for your 4/3 conversion also.

Thank you serpiko, and of course, 1up and unclewilly!
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#28 bbastyr

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Posted 24 May 2011 - 12:43 AM

Looking forward to the 4/3 version.

FS version looks great

#29 bolt

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Posted 24 May 2011 - 01:21 PM

serpiko, your 4:3 mod looks very good.
Posted Image

#30 serpiko

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Posted 24 May 2011 - 03:05 PM

@ bolt

thank you bolt,but it is a beta version cray.gif
I'm very sick right now and I have time to fiddle around tables .....to try to help a little...
I sent this version 1up for that test.
I have added lots of new features but I had to also remove because my programming skills is rather low.
I think 1up for having helped his version that will surely be better than this.

best regards

serpiko

#31 DedRok_V

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Posted 24 May 2011 - 03:22 PM

I always get confused playing this, hitting the wrong flippers.

Nice recreation 1up.


Edited by DedRok_V, 24 May 2011 - 03:22 PM.





Blueprint game : up to date list http://www.vpforums....s...st&p=147107

#32 rob046

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Posted 25 May 2011 - 01:23 AM

Looking forward to this one (desktop version).
I get to play this in real life at least once a year & always enjoy it. Even before that I've always had my own personal mod of the old rocky table cuz the last version was made before drop wall images could even be used in VP! OLD! There were captive balls used for the drop target decals!
Years ago I fixed that up with my own mod & did some other stuff, but this version is looking much better than mine. I only had a flyer image to work with at the time.

#33 Sabbat

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Posted 26 May 2011 - 12:58 PM

QUOTE (DedRok_V @ May 24 2011, 08:22 AM) <{POST_SNAPBACK}>
I always get confused playing this, hitting the wrong flippers.

Nice recreation 1up.


That happens to me when I play Super Score in real life, lol.
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#34 1up

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Posted 26 May 2011 - 02:21 PM

should have the updated tables (FS and desktop) by this weekend, "hopefully" smile.gif

#35 Sabbat

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Posted 26 May 2011 - 02:23 PM

Looking forward to the desktop so i can finally play this!!! I should get unlazy one of these days and play FS again lol.
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#36 bbastyr

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Posted 23 June 2011 - 08:18 PM

How's the desktop version of this coming along?

#37 1up

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Posted 25 June 2011 - 01:44 PM

QUOTE (bbastyr @ Jun 23 2011, 08:18 PM) <{POST_SNAPBACK}>
How's the desktop version of this coming along?


yes its finished, i just need to send it to unclewilly to double check a small problem i'm having with the apron leds display. after that it'll be release...
sorry its taken so long but its not too far away now.

i've also finished the update for the FS table with the new layback angle, but just need UW to look at the same thing on that too.

#38 unclewilly

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Posted 25 June 2011 - 01:50 PM

Throw it in the dropbox and pm me with the issue. I'll have it for you this week

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

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#39 1up

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Posted 25 June 2011 - 01:56 PM

QUOTE (unclewilly @ Jun 25 2011, 01:50 PM) <{POST_SNAPBACK}>
Throw it in the dropbox and pm me with the issue. I'll have it for you this week

just put them in now, so should be there soon. i'll send you a pm in a sec

#40 bossgp

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Posted 29 June 2011 - 08:06 AM

Hi I am having trouble setting this table up with UVP backglass, has anyone else had any trouble, keeps giving me a com object error...