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America's Most Haunted


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#301 ninuzzu

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Posted 12 August 2015 - 04:46 PM

It was an issue, because you fixed it now! :tup:

Thank you


Videotutorials: plastic ramps in blender------>part1     part2


#302 STAT

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Posted 12 August 2015 - 04:46 PM

Here the same: Had no more Errors at last Games, after comment the Line :)


Edited by STAT, 12 August 2015 - 04:47 PM.


#303 tttttwii

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Posted 12 August 2015 - 06:44 PM

Hey fren, can you post the download link for amh again. The link in your signature and the latest posted in this thread show an empty mega link. Thanks for you help!!



#304 Pinhead45

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Posted 12 August 2015 - 07:24 PM

When I go to download Fren's AMH, all I seem to get on Mega is clear rubbish bin. Has the table been erased? Is 7/17 the latest version? The reason I'm looking for an update is because Shoopity's table now shows the match DMD segment and I've never seen that before on Fren's. Plus I had take photo of ghost mode, which I don't think I saw on Fren's table either. 



#305 ninuzzu

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Posted 12 August 2015 - 08:29 PM

Found another issue at line 8851, one property is missing (actually the lenght of customscore), I think the correct one should be

 

customScore "W", "C", "Z", allowAll OR loopVideo, 100


Videotutorials: plastic ramps in blender------>part1     part2


#306 Shoopity

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Posted 12 August 2015 - 09:21 PM

Last word from Fren was that he was "done."  I don't know if that means he pulled the table too.  For the time being, out of respect for him (if that is indeed the case), I'm not going to post it myself.  I said from the beginning that the VPX table is his table, and I'll continue to work on the VP9 table.  If he has purposefully removed the 08/10/15 table, then I will respect that.  But, it could also be an accident.  He hasn't been on the site at all (unless anonymously) since his last statement here.

 

 

Found another issue at line 8851, one property is missing (actually the lenght of customscore), I think the correct one should be

 

customScore "W", "C", "Z", allowAll OR loopVideo, 100

Yes, that would be the correct line.  Congrats to you for activating the Hell Multiball while also fighting the War Fort Ghost!



#307 ninuzzu

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Posted 12 August 2015 - 09:33 PM

Well, I was cheating :D

 

I made the drain and the outlanes walls collidables (I always do that when I test a table) . I finally played the final battle (the intro is amazing) and beated the demon, it was so funny. And no issues too!


Edited by ninuzzu, 12 August 2015 - 09:40 PM.

Videotutorials: plastic ramps in blender------>part1     part2


#308 Guus

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Posted 12 August 2015 - 09:49 PM

Great update, thanks!

 

Is there any way possible to rol=1 / rotate the UltraDMD window?

 

We always play on 1 screen with the DMD rotated, for that reason we couldn't play this table yet.

 

Any suggestions are welcome ! Thanks in advance.



#309 Shoopity

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Posted 12 August 2015 - 11:04 PM

As far as I know, UltraDMD can't rotate.  It has options to flip the X and Y which aren't implemented yet.  You should address this in the UltraDMD thread



#310 jawdax

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Posted 12 August 2015 - 11:57 PM

table link please



#311 mattfl

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Posted 13 August 2015 - 12:04 AM

Ya, does anyone want to share the new table, sucks it got pulled :( Really loved this table, and it is probably the best one to show off VPX.



#312 randr

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Posted 13 August 2015 - 12:24 AM

Yeah I didn't get new version either! :( anyone can share a link? I'd really like to see the new build changes. If not I understand

Edited by randr, 13 August 2015 - 12:26 AM.

randr___pinball.png                         


#313 The Loafer

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Posted 13 August 2015 - 02:40 AM

I'd love to try the new version too but if Fren pulled the VPX version, then it's best to not share it, would be contrary to his wishes no?  if it's a glitch or accidental deletion, no problem, I'm sure he'll be providing a new link soon.



#314 randr

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Posted 13 August 2015 - 02:48 AM

Yeah loafer your right.

randr___pinball.png                         


#315 Shoopity

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Posted 13 August 2015 - 03:15 AM

Hey ya know, in the mean time you can play my piddly version  :cray:

It may not be as beautiful as Frenetic's, I think it looks okay, and it plays the same... rule wise.  Admittedly it's harder to hit the ghost (a main shot), but that's because I haven't any physics tweaking at all and I'm on the fence about oblique settings.



#316 The Loafer

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Posted 13 August 2015 - 04:02 AM

Shoopity:  Totally agree and I'll give it a whirl again this weekend.  No disrespect intended, some of us have a fan love for VPX tables, is all :).



#317 arngrim

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Posted 13 August 2015 - 04:43 AM

i knew it was more than 15 minutes of work, about half way done for the DOF reconfig, i have problems to remapping the flashers, some parts of the script are totally different than the previous, i will check than in pm ;)

 

hopefully for the week-end it will be done, :)



#318 STAT

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Posted 13 August 2015 - 07:12 AM

Fren will come back, without him, it isnt the "VP World" :friends:
I think there are only some "Issues and Solutions" ... where is the Story without a Happy-End ? ;)
 
arngrim, you mean, you will complete your works, maybe include the Fixes here ( player +1, customscore, light 67, ... ) ?
 
Edit: i try to summarize it (Shoopity, ninuzzu):
?: player = player - 1 -> player = player + 1
6455: 'light 67, 7
8851: customScore "W", "C", "Z", allowAll OR loopVideo, 100


Edited by STAT, 13 August 2015 - 07:47 AM.


#319 arngrim

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Posted 13 August 2015 - 07:24 AM

sure if they are summarized somewhere, and maybe shoopity will add other fixes afterwards so i will send him when i'm done



#320 Kaan

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Posted 13 August 2015 - 12:21 PM

It is rather petty to just pull the files, even if you are annoyed by someone. Some people can't handle the internet, there were probably dozens of people who enjoyed his work. Couple of people shouldn't matter against them.

 

And, this is my opinion, the files should be shared again. I don't like stuff being completely lost forever, no matter the reason.

 

 

Edit: Turns out I still had the files, take it down if you will https://mega.nz/#!ZI...ePjqRowgLqCx-Yg

 

I don't have the readme, but they just need to be extracted into the vpx folder, I included xdmd too. 


Edited by Kaan, 14 August 2015 - 09:30 AM.