File Name: Independence Day VP9.9
File Submitter: Nealtron
File Submitted: 13 Aug 2010
File Category: VPinMAME 9.x Recreations
Author(s): NealtronManufacturer: Sega
Year: 1997
ROM: Link to ROM
Permission to MOD?: Unspecified
16:9 VPM Based on the table by Sega©1997 Updated Version 2.2
MAJOR UPDATE
INDEPENDENCE DAY v2.2
VP9 Recreation by Nealtron
Based on the 20th Century Fox film Independence Day, ©1996
Also known as "ID4"
Design: Rob Hurtado
Art: Jeff Busch
Dots/Animation: Kurt Andersen
Mechanics: Rob Hurtado
Music & Sound: Brian Schmidt
Software: Neil Falconer, Orin Day
This table is my first Visual Pinball recreation. It has been quite a learning process. I took the liberty of changing some minor details from the real table such as: The Alien Head light illuminates the eyes instead of the space between the two sections, the Space Ship has a red flasher & a white flasher (as opposed to two white flashers), I added a red directional light to the Shoot Lane & a spinner with the ID4 logo to the left ramp.
The .zip file includes the table, B2Bcollision.vbs, and ID4_Rules; extract all files to your Visual Pinball tables folder.
I highly recommend you leave the "HD Render" box checked to insure proper rendering of transparent ramps, spinners and the Alien Eyes lights.
Featuring:
Working "Alien Head" toy
Working "Space Ship" toy
4- Stage Fading Lamps
PK & Steely's "Ball Collision" effect
2- Page Interactive Rule Sheet
Keys/ Button:
Use keys 8 and 9 to adjust ROM volume. (I recommend a volume of 4 or 5 so the sound effects are audible)
Press 7 to enter the ROM menu (where you can make various adjustments including difficulty)
Press R for the Rule Sheet/ Pressing the Center Nudge key (Spacebar) will advance to the next page/ exit
I HOPE YOU ENJOY THIS TABLE!!!
Your comments and suggestions are very welcome!
THANKS to Destruk, MeatBundle, JPSalas, wtiger, Germax & Joep
CHANGES IN UPDATE v2.2: (MAJOR UPDATE)
*3D LIGHTS Below Slingshot Plastics
*16:9 Format
*ADJUSTED COLOR/LIGHTING for Numerous Playfield Objects
*ALIEN TOY = Larger
*ALIEN Open/Close Animation (4 frames vs. 1)
*ALIEN EYES Fully Animated (Looks Much Better)
*ALIEN OPEN LIGHTS (Creature Inside Alien) Now Properly Controlled by ROM, Not a Timer
*Angled VUK
*BALL No Longer Gets STUCK on Far Left Ramp
*BALLS NO LONGER LOST During "Multiball"
*Better BUMPER Performance (Improved Transition Between Bumpers)
*BETTER LIGHTING/CONTRAST on Bottom Plastics
*Better Looking TRANSPARENT RAMPS
*Better SLINGSHOT Performance
*FADING LIGHTS for Launch Zone
*FADING LIGHTS for "Eye Lights" (Underneath Flippers)
*Fixed ALIEN TRIGGER (Now Works Every Time)
*Fixed SLINGSHOT COLOR
*Fully Updated Physics
*LARGER FLASHERS
*New BACKDROP Image
*Uses 6 LIGHTS INSTEAD OF 2 for Release Destroyers/ Attackers (Displays Properly)
CHANGES IN UPDATE v2.0:
*OPTIMIZED for VP9.9
*ALIEN HEAD Lights Display Properly on VP9.1+
*Uses ALPHA RAMPS For Better Appearance
*Balls Enter and TRAVEL RAMPS More Easily
*Improved PHYSICS & GAMEPLAY
*Updated SUBWAY SCRIPT
*ALIEN HEAD Back Entry Now Works
*ALIEN HEAD Animates Faster
*Fixed ALIEN HEAD Trigger Misfire
*Timer Used to SIMULATE DYNAMIC LIGHTING Effects
*Updated SOUND EFFECTS
*ANIMATED SLINGSHOTS
*BALL LAUNCH Will Randomly Hit Each of Three Drop-Slots
*Adjusted FLIPPER COLORS
Click here to download this file



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