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DMDExt (freezy) and Future Pinball (real and virtual DMD support)

DMD DMDExt Future Pinball

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#1 TerryRed

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Posted 14 April 2021 - 04:25 AM

Future Pinball doesn't natively support displaying it's DMD on a separate window or on a real DMD for cabinet users.

 

Until now, the solution to this was to use  FP-Intercept (for real DMD only), or to use FutureDMD to display on a virtual DMD. While both solutions did work, there were limitations and quirks with each. For years, Visual Pinball, Pinball FX3/2 and The Pinball Arcade have been using DMDext (freezy) to display their DMD to a real DMD or a virtual DMD.

 

Now thanks to the work of MrMoose74 and freezy, Future Pinball can now join the fun with DMDExt!

 

 

DRxjPjz.png

 

 

 

4hrSBXG.png

 

 

 

Video demo:

 

 

 

 

 

This guide is now completely updated and renamed as the DMDExt Guide (for Future Pinball)

- I now have all my guides and tutorials in PDF format
- this new guide has been created to be used with the FP and BAM Essentials AIO package
- all my guides and tutorials are now only included with the FP and BAM Essentials AIO package



You can download the FP and BAM Essentials AIO package (and DMDExt Guide) here:



A video tutorial that walks you through this guide can be seen here:


Chapters

00:00 Start
01:25 DMDExt - What does it do?
03:14 Guide walkthrough
06:50 How to run DMDExt with FP
08:00 Copy dmddevice.ini to FP folder
09:04 dmddevice.ini settings
11:46 Run DMDExt - set it's position and size
13:16 Styles - window and settings (always appears on PF screen)
16:15 Test DMDExt with Sonic Pinball Mania
17:52 FP must be run in windowed mode to access Styles window
18:34 Test different Styles presets
22:22 Run FP and DMDExt with BAT file
23:45 Setup Popper to run DMDExt
31:04 Test launching FP table and DMDExt from Popper
33:03 Closing

 

 

=================================================================

 

 

 

FP DMD display and score gets garbled and is unreadable for non-English players
 
SOLUTION BELOW!
 
 
For some players who have Windows set to a non-English language, their FP DMD becomes garbled, and the score and text becomes unreadable. This is something I couldn't see myself as my Windows is always set to English. Well finally, there might be a solution for those who have this issue! We simply need to tell FP that the locale is US in the table script!
 
 
Just goto the table's script, and at the top add the line below under Option Explicit
 
 
SetLocale 1033 'set region to US to fix some issues with the DMD and more (for non-english settings in Windows)
 
 
Save the table. Done!
 
 
This was confirmed by multiple non-English people to fix their DMD related problems and also some PUP related problems.

 


Edited by TerryRed, 11 January 2025 - 05:37 PM.


#2 TerryRed

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Posted 14 April 2021 - 04:54 AM

All PinDMD, PinDMD2, PinDMD3 owners.... please let me know if the commands above work for you. I don't have any of those.


Edited by TerryRed, 14 April 2021 - 04:55 AM.


#3 TerryRed

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Posted 14 April 2021 - 06:58 PM

Added a FAQ

 

 

****** FAQ ******

 

Some tables like Tutenkham, Ghostbusters and others show nothing on the DMDExt DMD, and show nothing on the FP Backglass in game. How do I get them to work?

  • some table authors only added code in the script for the HUD DMD (Desktop).
  • you need to change it so that name of HUD DMD (for desktop) is used on the Backglass / Translite DMD.
  • on the Translite Editor, rename the HUD DMD to something else, and rename the DMD on the Backbox to the original name used for the HUD DMD
  • now it should work

 

Some tables have a slim DMD (128x16) which won't display anything on DMDExt

  • on the Translite Editor, change all DMDs to 128x32

 

On some tables like Robocop, the background image looks corrupted on DMDExt, or on others like Superman it isn't visible at all on DMDExt

  • this is normal and can't yet be remedied. This has nothing to do with DMDExt, but more the OpenGL.DLL used for FP with DMDExt

 

I can't get tables with Gas Segment (alphanumeric) displays or EM Reels to display on DMDext

  • for Future Pinball tables, only the "DMD" can be displayed on DMExt

 

I still have problems getting anything to display on DMDExt with FP

  • having FPLoader.exe (BAM) or dmdext.exe set to Run as Administrator (or not), or the wrong settings for either in this regard may prevent DMDExt from being able to access and mirror the Future Pinball DMD
  • ideally you shouldn't need to have either set to Run as Administrator for everything to work correctly. This will depend on your system's security settings

Edited by TerryRed, 15 April 2021 - 01:47 AM.


#4 freezy

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Posted 14 April 2021 - 10:41 PM

Thanks Terry for the detailed instructions! I've linked to this thread in the README.



#5 wiesshund

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Posted 14 April 2021 - 10:46 PM

 

Added a FAQ

 

 

 

You forgot one in your FAQ

Q: Why wont XYZ table show up for me??
A: Because EM / Pre 90's SS Dont have a DMD (Nor does every original)

 

LoL had a few people ask already


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#6 TerryRed

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Posted 15 April 2021 - 08:18 PM

Actually... many tables in FP have a DMD added to those era of tables (on top of what they already have). Usually SLAM mods like Kiss or Gorgar,etc.


Edited by TerryRed, 15 April 2021 - 08:21 PM.


#7 wiesshund

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Posted 15 April 2021 - 09:03 PM

Actually... many tables in FP have a DMD added to those era of tables (on top of what they already have). Usually SLAM mods like Kiss or Gorgar,etc.

i got asked about stuff like circus and galaga
took several times of stating that they dont have a DMD to be displayed for it to sink in
but i dont think they were exactly happy with that fact :)

 

But i mean, it's FP

Just make one, any table can put something on a DMD pretty easily in  FP
Even if it is just a static table logo or beer ad or something


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#8 coreduo0099

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Posted 16 April 2021 - 05:28 AM

Thanks for the Guide (AGAIN) Terry!

 

here are some colors I worked out to drop into your dmddevice.ini

Just correct your game names to match your file names....


style.Aqua.brightness = 0.95
style.Aqua.dotsize = 0.85
style.Aqua.dotrounding = 0.85
style.Aqua.dotsharpness = 0.8
style.Aqua.unlitdot = #FF00ffff
style.Aqua.dotglow = 0
style.Aqua.backglow = 0
style.Aqua.gamma = 1
style.Aqua.tint = #ff800080
style.Aqua.glass = 
style.Aqua.glass.color = #00000000
style.Aqua.glass.lighting = 0
style.Aqua.glass.padding.left = 0
style.Aqua.glass.padding.top = 0
style.Aqua.glass.padding.right = 0
style.Aqua.glass.padding.bottom = 0
style.Aqua.frame = 
style.Aqua.frame.padding.left = 0
style.Aqua.frame.padding.top = 0
style.Aqua.frame.padding.right = 0
style.Aqua.frame.padding.bottom = 0

style.Purple.brightness = 0.95
style.Purple.dotsize = 0.85
style.Purple.dotrounding = 0.85
style.Purple.dotsharpness = 0.8
style.Purple.unlitdot = #FF000000
style.Purple.dotglow = 0
style.Purple.backglow = 0
style.Purple.gamma = 1
style.Purple.tint = #ff800080
style.Purple.glass = 
style.Purple.glass.color = #00000000
style.Purple.glass.lighting = 0
style.Purple.glass.padding.left = 0
style.Purple.glass.padding.top = 0
style.Purple.glass.padding.right = 0
style.Purple.glass.padding.bottom = 0
style.Purple.frame = 
style.Purple.frame.padding.left = 0
style.Purple.frame.padding.top = 0
style.Purple.frame.padding.right = 0
style.Purple.frame.padding.bottom = 0

style.Red.brightness = 0.95
style.Red.dotsize = 0.85
style.Red.dotrounding = 0.85
style.Red.dotsharpness = 0.8
style.Red.unlitdot = #FF000000
style.Red.dotglow = 0
style.Red.backglow = 0
style.Red.gamma = 1
style.Red.tint = #ffff0000
style.Red.glass = 
style.Red.glass.color = #00000000
style.Red.glass.lighting = 0
style.Red.glass.padding.left = 0
style.Red.glass.padding.top = 0
style.Red.glass.padding.right = 0
style.Red.glass.padding.bottom = 0
style.Red.frame = 
style.Red.frame.padding.left = 0
style.Red.frame.padding.top = 0
style.Red.frame.padding.right = 0
style.Red.frame.padding.bottom = 0

style.Green.brightness = 0.95
style.Green.dotsize = 0.85
style.Green.dotrounding = 0.85
style.Green.dotsharpness = 0.8
style.Green.unlitdot = #FF000000
style.Green.dotglow = 0
style.Green.backglow = 0
style.Green.gamma = 1
style.Green.tint = #ff008000
style.Green.glass = 
style.Green.glass.color = #00000000
style.Green.glass.lighting = 0
style.Green.glass.padding.left = 0
style.Green.glass.padding.top = 0
style.Green.glass.padding.right = 0
style.Green.glass.padding.bottom = 0
style.Green.frame = 
style.Green.frame.padding.left = 0
style.Green.frame.padding.top = 0
style.Green.frame.padding.right = 0
style.Green.frame.padding.bottom = 0

style.Blue.brightness = 0.95
style.Blue.dotsize = 0.85
style.Blue.dotrounding = 0.85
style.Blue.dotsharpness = 0.8
style.Blue.unlitdot = #FF000000
style.Blue.dotglow = 0
style.Blue.backglow = 0
style.Blue.gamma = 1
style.Blue.tint = #ff0000ff
style.Blue.glass = 
style.Blue.glass.color = #00000000
style.Blue.glass.lighting = 0
style.Blue.glass.padding.left = 0
style.Blue.glass.padding.top = 0
style.Blue.glass.padding.right = 0
style.Blue.glass.padding.bottom = 0
style.Blue.frame = 
style.Blue.frame.padding.left = 0
style.Blue.frame.padding.top = 0
style.Blue.frame.padding.right = 0
style.Blue.frame.padding.bottom = 0

style.LBlue.brightness = 0.95
style.LBlue.dotsize = 0.85
style.LBlue.dotrounding = 0.85
style.LBlue.dotsharpness = 0.8
style.LBlue.unlitdot = #FF000000
style.LBlue.dotglow = 0
style.LBlue.backglow = 0
style.LBlue.gamma = 1
style.LBlue.tint = #ff0075ea
style.LBlue.glass = 
style.LBlue.glass.color = #00000000
style.LBlue.glass.lighting = 0
style.LBlue.glass.padding.left = 0
style.LBlue.glass.padding.top = 0
style.LBlue.glass.padding.right = 0
style.LBlue.glass.padding.bottom = 0
style.LBlue.frame = 
style.LBlue.frame.padding.left = 0
style.LBlue.frame.padding.top = 0
style.LBlue.frame.padding.right = 0
style.LBlue.frame.padding.bottom = 0

style.Grey.brightness = 0.95
style.Grey.dotsize = 0.85
style.Grey.dotrounding = 0.85
style.Grey.dotsharpness = 0.8
style.Grey.unlitdot = #FF000000
style.Grey.dotglow = 0
style.Grey.backglow = 0
style.Grey.gamma = 1
style.Grey.tint = #ff808080
style.Grey.glass = 
style.Grey.glass.color = #00000000
style.Grey.glass.lighting = 0
style.Grey.glass.padding.left = 0
style.Grey.glass.padding.top = 0
style.Grey.glass.padding.right = 0
style.Grey.glass.padding.bottom = 0
style.Grey.frame = 
style.Grey.frame.padding.left = 0
style.Grey.frame.padding.top = 0
style.Grey.frame.padding.right = 0
style.Grey.frame.padding.bottom = 0

style.Orange.brightness = 0.95
style.Orange.dotsize = 0.85
style.Orange.dotrounding = 0.85
style.Orange.dotsharpness = 0.8
style.Orange.unlitdot = #FF000000
style.Orange.dotglow = 0
style.Orange.backglow = 0
style.Orange.gamma = 1
style.Orange.tint = #ffffa500
style.Orange.glass = 
style.Orange.glass.color = #00000000
style.Orange.glass.lighting = 0
style.Orange.glass.padding.left = 0
style.Orange.glass.padding.top = 0
style.Orange.glass.padding.right = 0
style.Orange.glass.padding.bottom = 0
style.Orange.frame = 
style.Orange.frame.padding.left = 0
style.Orange.frame.padding.top = 0
style.Orange.frame.padding.right = 0
style.Orange.frame.padding.bottom = 0

style.DarkOrange.brightness = 0.95
style.DarkOrange.dotsize = 0.85
style.DarkOrange.dotrounding = 0.85
style.DarkOrange.dotsharpness = 0.8
style.DarkOrange.unlitdot = #FF000000
style.DarkOrange.dotglow = 0
style.DarkOrange.backglow = 0
style.DarkOrange.gamma = 1
style.DarkOrange.tint = #ffff8c00
style.DarkOrange.glass = 
style.DarkOrange.glass.color = #00000000
style.DarkOrange.glass.lighting = 0
style.DarkOrange.glass.padding.left = 0
style.DarkOrange.glass.padding.top = 0
style.DarkOrange.glass.padding.right = 0
style.DarkOrange.glass.padding.bottom = 0
style.DarkOrange.frame = 
style.DarkOrange.frame.padding.left = 0
style.DarkOrange.frame.padding.top = 0
style.DarkOrange.frame.padding.right = 0
style.DarkOrange.frame.padding.bottom = 0

style.Yellow.brightness = 0.95
style.Yellow.dotsize = 0.85
style.Yellow.dotrounding = 0.85
style.Yellow.dotsharpness = 0.8
style.Yellow.unlitdot = #FF000000
style.Yellow.dotglow = 0
style.Yellow.backglow = 0
style.Yellow.gamma = 1
style.Yellow.tint = #ffffff00
style.Yellow.glass = 
style.Yellow.glass.color = #00000000
style.Yellow.glass.lighting = 0
style.Yellow.glass.padding.left = 0
style.Yellow.glass.padding.top = 0
style.Yellow.glass.padding.right = 0
style.Yellow.glass.padding.bottom = 0
style.Yellow.frame = 
style.Yellow.frame.padding.left = 0
style.Yellow.frame.padding.top = 0
style.Yellow.frame.padding.right = 0
style.Yellow.frame.padding.bottom = 0

style.White.brightness = 0.95
style.White.dotsize = 0.85
style.White.dotrounding = 0.85
style.White.dotsharpness = 0.8
style.White.unlitdot = #FF000000
style.White.dotglow = 0
style.White.backglow = 0
style.White.gamma = 1
style.White.tint = #ffffffff
style.White.glass = 
style.White.glass.color = #00000000
style.White.glass.lighting = 0
style.White.glass.padding.left = 0
style.White.glass.padding.top = 0
style.White.glass.padding.right = 0
style.White.glass.padding.bottom = 0
style.White.frame = 
style.White.frame.padding.left = 0
style.White.frame.padding.top = 0
style.White.frame.padding.right = 0
style.White.frame.padding.bottom = 0

style.Magenta.brightness = 0.95
style.Magenta.dotsize = 0.85
style.Magenta.dotrounding = 0.85
style.Magenta.dotsharpness = 0.8
style.Magenta.unlitdot = #FF000000
style.Magenta.dotglow = 0
style.Magenta.backglow = 0
style.Magenta.gamma = 1
style.Magenta.tint = #ffff00ff
style.Magenta.glass = 
style.Magenta.glass.color = #00000000
style.Magenta.glass.lighting = 0
style.Magenta.glass.padding.left = 0
style.Magenta.glass.padding.top = 0
style.Magenta.glass.padding.right = 0
style.Magenta.glass.padding.bottom = 0
style.Magenta.frame = 
style.Magenta.frame.padding.left = 0
style.Magenta.frame.padding.top = 0
style.Magenta.frame.padding.right = 0
style.Magenta.frame.padding.bottom = 0


and game alignment to color styles...



[Masters of the Universe - Mastered Edition]
virtualdmd style = Purple

[Masters of the Universe - Mastered Edition (p2.5) (DOFLinx MX)]
virtualdmd style = Purple

[RetroFlair (p2.5) (DOFLinx MX)]
virtualdmd style = Green

[Knight Rider (p2.5) (DOFLinx)]
virtualdmd style = Yellow

[Jaws (Ultimate Edition 1.05) (p2.7) (DOFLinx - Cabinet Edition)]
virtualdmd style = Red

[Attack from Mars (Bally)(1995)(SLAMT1LT)(ULTIMATE Edition)(1.02)(2014-01-26)[FP Physics Adjustment v2.6]]
virtualdmd style = Red

[Nightmare on Elm Street ULTIMATE 1.06 (Physics 2.7 DOFLinx)]
virtualdmd style = Red

[Aliens Legacy (Ultimate Edition) (v1.12) (p2.7) (DOFLinx)]
virtualdmd style = Green

[Star Wars DSA (Ultimate 1.04) (p2.7) (DOFLinx MX 1.1)]
virtualdmd style = Yellow

[Star Wars DSA ULTIMATE Pro 1.06 - Epic Space Battles]
virtualdmd style = Yellow

[Star Wars DSA ULTIMATE Pro]
virtualdmd style = Yellow

[Iron Man (Ultimate 1.06) (p2.7) (DOFLinx)]
virtualdmd style = Red

[Wipeout (DOFLinx MX)]
virtualdmd style = Red

[Avatar (ULTIMATE 1.01) (p2.6) (DOFLinx MX)]
virtualdmd style = Aqua

[Avatar (ULTIMATE 1.01) (p2.6) (DOFLinx)]
virtualdmd style = Aqua

[Superman]
virtualdmd style = Red

[Robocop (Ultimate Edition 1.05) (p2.7) (DOFLinx)]
virtualdmd style = Blue

[Phantom Of The Opera ULTIMATE 1.04]
virtualdmd style = Red

[Gorgar ULTIMATE 1.04]
virtualdmd style = Red

[Superman (Ultimate Edition 1.04) (p2.7) (DOFLinx1.1)]
virtualdmd style = Red

[AC-DC (Stern)(2012)(SLAMT1LT)(ULTIMATE Edition)(1.02)(2015-09-13)[FP Physics Adjustment 2.7]]
virtualdmd style = Red

[TRON Legacy (Stern)(2011)(francisco666, GLXB, rom)(1.3)]
virtualdmd style = Aqua

[Tron Legacy (Stern) (Ultimate 1.01) (p2.7) (DOFLinx MX)]
virtualdmd style = Aqua

[Tron Legacy (Stern) (Ultimate 1.01) (p2.7) (DOFLinx MX PuP SSF)]
virtualdmd style = Aqua

[Twilight Zone (Bally)(1993)]
virtualdmd style = White

[The Simpsons Pinball Party (Stern)(2003)]
virtualdmd style = Yellow

[Big Bang Bar (Capcom)(1996)]
virtualdmd style = Aqua

[Creature from the Black Lagoon Night Mod (Bally)(1992)]
virtualdmd style = White

[Creature from the Black Lagoon (Bally)(1992)]
virtualdmd style = White

[Indiana Jones and the Kingdom of the Crystal Skull (Original 2013)]
virtualdmd style = White

[Indiana Jones - The Pinball Adventure (Williams)(1993)]
virtualdmd style = White

[Last Action Hero (Data East)(1994)]
virtualdmd style = Yellow

[Medieval Madness (Williams)(1997)]
virtualdmd style = Orange

[Monster Bash (Williams)(1998)]
virtualdmd style = Green

[Spider-Man (Stern)(2007)]
virtualdmd style = Red

[Star Trek - The Next Generation (Williams)(1993)]
virtualdmd style = LBlue

[Star Trek - The Next Generation (Ultimate)(Williams)(1993)]
virtualdmd style = LBlue

[Star Trek (Stern) (Ultimate Edition) (v1.03) (p2.6) (DOFLinx)]
virtualdmd style = Grey

[Superman ULTIMATE 1.04]
virtualdmd style = Red

[Strip Joker Poker (ULTIMATE 1.02) (p2.6) (DOFLinx)]
virtualdmd style = Magenta

[T2]
virtualdmd style = Red

[24 (Stern)(2009)(SLAMT1LT (models by rom))(COLLECTOR'S Edition)(1.01)(2013-08-13)]
virtualdmd style = Red

[Twister (SEGA)(1996)]
virtualdmd style = LBlue

[Lord of the Rings, The (Stern)(2003)]
virtualdmd style = Red

[Centaur (Bally 1981)]
virtualdmd style = Red

[Centaur ULTIMATE1.03 (Physics 2.7 DOFLinx)]
virtualdmd style = Red

[F-14 Tomcat (Williams 1987)]
virtualdmd style = Red

Edited by coreduo0099, 17 April 2021 - 03:58 AM.


#9 JorgePedro

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Posted 03 May 2021 - 10:30 PM

I have DMDext 1.9 and the images on the external DMD are not so clear as if I activate windows display. For example, in Ghostbusters LE and The Walking Dead LE (Stern logo doesn't appear). Is there any solution for that?



#10 TerryRed

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Posted 04 May 2021 - 02:17 AM

I have DMDext 1.9 and the images on the external DMD are not so clear as if I activate windows display. For example, in Ghostbusters LE and The Walking Dead LE (Stern logo doesn't appear). Is there any solution for that?

 

 

You may want to post about that in the DMDext / VP specific topics.

 

This topic is about using DMDExt with "FP".



#11 wiesshund

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Posted 04 May 2021 - 03:21 AM

I have DMDext 1.9 and the images on the external DMD are not so clear as if I activate windows display. For example, in Ghostbusters LE and The Walking Dead LE (Stern logo doesn't appear). Is there any solution for that?

 

DMD Extensions simply display what is given it, and it self processes the image into a dotted structure

If you feed it pre dotted images, they will tend to not come out quite as intended

 

Do not have either of those tables, so i do not know how they are made

so this may or may not be the case

 

This displays good on DMD

D2qSQiI.png

 

This does not
HBIwxLW.png

 

Also, if you right click the dmd display, you can customize the style
It has lots of options to improve appearance


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#12 ken farn

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Posted 12 May 2021 - 12:47 AM

can we get a guide how to remove dmd from backglass. too much for me to remember,i cant click on it or bg.



#13 wiesshund

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Posted 12 May 2021 - 12:51 AM

can we get a guide how to remove dmd from backglass. too much for me to remember,i cant click on it or bg.

 

show a screen shot of what you mean exactly

 

freezys you can drag where ever you want


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#14 TerryRed

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Posted 12 May 2021 - 01:47 AM

This is a guide for "Future Pinball" and DMDext.

 

Let's keep it focused on that.

 

 

If you want to remove the DMD on a FP Backglass.... you must meant adjust the backglass size? To do that... while playing enter BAM menu (~ or Q) to make your way to the Backglass menu. There you can change options to let you manually adjust the size of the Baackglass to not show the DMD / speaker panel.



#15 wiesshund

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Posted 12 May 2021 - 03:42 AM

You dont even need a DMD screen for freezys to be fun with FP

 

w77c2bI.png

krP00fp.png

 

rfZ2kh4.png

 

Many apologies to pinkfloyd's author for ruining your backglass


Edited by wiesshund, 12 May 2021 - 03:42 AM.

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#16 bciarcia

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Posted 13 May 2021 - 01:22 PM

*****  Edit *******   Figured it out..   apparently, I did install it, however, it defaulted to c:\program files (x86)\DMD extensions.   I didnt look when i installed..  uninstalled and reinstalled...  Just FYI for anyone else having this issue. 

 

For some reason, this is not working for me.   I ran the test in a command line and it showed up fine.   I was trying to test with FP, so I ran (dmdext mirror -s futurepinball), but am getting this error;
 

 
  -s/--source option violates format.
  -s/--source required option is
missing.
 
i also tried with --source=futurepinball with the same error.
 
Any thoughts on how to troubleshoot?

Edited by bciarcia, 13 May 2021 - 03:24 PM.


#17 wiesshund

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Posted 13 May 2021 - 10:01 PM

 

*****  Edit *******   Figured it out..   apparently, I did install it, however, it defaulted to c:\program files (x86)\DMD extensions.   I didnt look when i installed..  uninstalled and reinstalled...  Just FYI for anyone else having this issue. 

 

For some reason, this is not working for me.   I ran the test in a command line and it showed up fine.   I was trying to test with FP, so I ran (dmdext mirror -s futurepinball), but am getting this error;
 

 
  -s/--source option violates format.
  -s/--source required option is
missing.
 
i also tried with --source=futurepinball with the same error.
 
Any thoughts on how to troubleshoot?

 

If this helps, this is how i was starting it

cd dmdext
start /min ""  "dmdext.exe" mirror --source=futurepinball -q --virtual-stay-on-top --fps 60 --use-ini="C:\emulation\Future Pinball\dmdext\DmdDevice.ini"



If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#18 darkknight

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Posted 22 May 2021 - 02:47 PM

short question
got freezy 1.9 for Future pinball
But when I start the Pinevent table I always see the outline of the DMD on my full dmd screen until it has loaded
can you turn that off?
 
thanks


#19 wiesshund

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Posted 23 May 2021 - 04:57 PM

 

short question
got freezy 1.9 for Future pinball
But when I start the Pinevent table I always see the outline of the DMD on my full dmd screen until it has loaded
can you turn that off?
 
thanks

 

 

That is normal when it is running and has nothing yet to display, do not think you can turn that off


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#20 darkknight

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Posted 23 May 2021 - 06:09 PM

OK
made it small and put it where you can't see it and saved it
 
Thanks for the answer






Also tagged with one or more of these keywords: DMD, DMDExt, Future Pinball