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New World (Playmatic 1976)[Visual Pinball X]

new world playmatic 1976

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#1 jpsalas

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Posted 25 April 2020 - 06:59 AM

Posted Image


File Name: New World (Playmatic 1976)

File Submitter: jpsalas

File Submitted: 25 Apr 2020

File Category: VPX Recreations

Author(s): jpsalas
pedator
Manufacturer: Other - Pinball
Year: 1976
Permission to MOD?: Yes, with approval


Based on the table by Playmatic from 1976.
 
Graphics & directb2s by pedator.


Click here to download this file


If you want to check my latest uploads then click on the image below:

 

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#2 bolt

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Posted 25 April 2020 - 11:04 AM

Thank you JP.


Posted Image

#3 Rajo Joey

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Posted 25 April 2020 - 11:26 AM

Here are my wheels for this table.
If you want more wheels made by me (more than 1.000), take a look here:
https://mega.nz/#F!I...Ji5hwuYxL6CvQIg
Or download them directly from the PinUp Popper mediadatabase.

The wheels below are reduced in quality, because of the very small uploadsize here.

 

Attached Files


Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post

https://www.facebook...02697096474910/

https://www.facebook...oups/VPAddicts/

https://www.facebook...oups/VPjunkies/


#4 akiles50000

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Posted 25 April 2020 - 11:40 AM

Thank you JP.

 

and to Pedator that vectorized all the graphics too.



#5 bha19

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Posted 25 April 2020 - 04:09 PM

Have a look at the right inlane not registering anything on this and conquest.

 

Thanks for the table.



#6 jpsalas

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Posted 25 April 2020 - 07:36 PM

Have a look at the right inlane not registering anything on this and conquest.

 

Thanks for the table.

 

Thanks, I'll take a look.

 

Yes, I see the error :) Copy/paste = forgot to rename it :)


Edited by jpsalas, 25 April 2020 - 07:38 PM.

If you want to check my latest uploads then click on the image below:

 

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Next table? A tribute table to Stern's Foo Fighters


#7 jpsalas

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Posted 25 April 2020 - 08:32 PM

UPDATE

 

1.0.1 Updated 25.04.2020
- fixed right inlane not scoring, thanks bha19
- lowered a little the lane triggers, and made them black in color. Thanks Kiwi for notice that and for the new mesh for those triggers, which will be available in VPX 10.7
- adjusted a little the physics.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#8 Mustang1961

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Posted 27 April 2020 - 03:38 PM

Dear pedator and JP,

 

thank you for this wonderful late EM !!!

 

One finding: when you play e.g. a 4 player game the high score to date call comes after each 5th ball after each player and not after game over. So it can happen that a reached high score is topped during game run. And it reminds more to Gottlieb's late SSs where I never loved this feature....

 

anyway, thank you again, Christian.



#9 jpsalas

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Posted 27 April 2020 - 05:51 PM

Dear pedator and JP,

 

thank you for this wonderful late EM !!!

 

One finding: when you play e.g. a 4 player game the high score to date call comes after each 5th ball after each player and not after game over. So it can happen that a reached high score is topped during game run. And it reminds more to Gottlieb's late SSs where I never loved this feature....

 

anyway, thank you again, Christian.

 

Yes, that's how I wrote it. I thought it was just right that if you got a highscore you could write your name in the list, and if the next player get a higher score then he also may write it.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#10 Albert

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Posted 29 April 2020 - 03:08 PM

I didn't found a video of this game where the playfield and the backglass can be seen together, but at least with "Conquest 200" the spinners score 100 points per spin:

 

https://youtu.be/Zs1vxKx2uy4?t=40

https://youtu.be/Zs1vxKx2uy4?t=52

 

I guess it should be the same with "New World".



#11 jpsalas

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Posted 29 April 2020 - 05:01 PM

Thanks Albert :) I take note :)


If you want to check my latest uploads then click on the image below:

 

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Next table? A tribute table to Stern's Foo Fighters


#12 tmpc

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Posted 12 May 2021 - 12:57 AM

Great work on this table, thank you.



#13 tmpc

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Posted 13 May 2021 - 07:32 PM

Love this table, thank you.



#14 Outhere

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Posted 07 October 2021 - 03:33 AM

@ jpsalas
I'm in the process of adding DOF to the table script and with the current setup of the chime unit there are only 2 place to put the DOF but the game did come with a 3 chimes Unit

-

With the current setup I put the DOF for the 2 Chime setup but once you Hit a 1000 points the Chime unit no longer functions (DOF part)

So what I did for the hell of it is took a section out of the UNDERWATER GAME and put it in the script and the chime unit works good but I'll let you be the judge of that since you are the expert

It may be causing other problems that I'm not a Where of
After you confirm it is OK or fix the problem then I will post a script with the DOF
-

Sub AddScore(Points)

If Tilted Then Exit Sub
Select Case Points
Case 100, 1000, 10000
Score(CurrentPlayer) = Score(CurrentPlayer) + points
UpdateScore points
' sounds
If Points = 1000 AND(Score(CurrentPlayer)MOD 10000) \ 1000 = 0 Then 'new reel 10000
PlaySound SoundFXDOF("chime_10000", 203, DOFPulse, DOFChimes)
' PlaySound "chime_10000"
ElseIf Points = 100 AND(Score(CurrentPlayer)MOD 1000) \ 100 = 0 Then 'new reel 1000
PlaySound SoundFXDOF("chime_1000", 202, DOFPulse, DOFChimes)
' PlaySound "chime_1000"
Else
PlaySound SoundFXDOF("chime_", 201, DOFPulse, DOFChimes)
' PlaySound "chime_" &Points
End If
Case 200, 300, 400, 500
Add100 = Add100 + Points \ 100
AddScore100Timer.Enabled = TRUE
Case 2000, 3000, 4000, 5000
Add1000 = Add1000 + Points \ 1000
AddScore1000Timer.Enabled = TRUE
Case 20000, 30000, 40000, 50000
Add10000 = Add10000 + Points \ 10000
AddScore10000Timer.Enabled = TRUE
End Select


' check for higher score and specials
If Score(CurrentPlayer) >= Special1 AND Special1Awarded(CurrentPlayer) = False Then
AwardSpecial
Special1Awarded(CurrentPlayer) = True
End If
If Score(CurrentPlayer) >= Special2 AND Special2Awarded(CurrentPlayer) = False Then
AwardSpecial
Special2Awarded(CurrentPlayer) = True
End IfEnd Sub


#15 jpsalas

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Posted 21 October 2022 - 06:31 AM

UPDATE

 

4.0.0 Updated 21.10.2022
- Updated to my VPX7 physics
- Some small script updates, like the Rolling sound and PlaySoundAt routines.
- cleaned up and deleted unused graphics & reduced the size of the table
- Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL).
- Changed the Environment image to enhance a little the object shadows.
 
I see that I didn't check for Outhere's changes. Since I'm mostly traveling last year and this year, I guess I completely forgot about this when I came home :) I'll check Outhere's routine now :)
 
@Outhere: Yes, the script will work since there are no 10 points awarded in this table, only 100, 1000 and 10000 (well, it took 1 year to answer, better late than never :D )

Edited by jpsalas, 21 October 2022 - 06:43 AM.

If you want to check my latest uploads then click on the image below:

 

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Next table? A tribute table to Stern's Foo Fighters


#16 leeoneil

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Posted 21 October 2022 - 07:28 AM

DOF will come soon on this one ;)

Thank's for the update !



#17 digitalarts

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Posted 21 October 2022 - 04:43 PM

thanks leeoneil - this table deserves it !



#18 jpsalas

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Posted 21 October 2022 - 07:16 PM

UPDATE

 

4.0.1 Update 21.10.2022
- DOF commands added originally by Foxyt and updated and finished by leeoneil.
 
Thanks again leeoneil! :)

If you want to check my latest uploads then click on the image below:

 

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Next table? A tribute table to Stern's Foo Fighters


#19 teisen

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Posted 21 October 2022 - 08:13 PM

Thank you JP!
 
in a next update... if there is, you can change the wire metals to "metal" because they are like "metal black"
 
hug

club-dorothee-premiers-baisers.gif


#20 wiesshund

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Posted 21 October 2022 - 10:24 PM

 

Thank you JP!
 
in a next update... if there is, you can change the wire metals to "metal" because they are like "metal black"
 
hug

 

 

Huh?

 

They are set to Metal

and they are chrome, they do not look black at all


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