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The Sopranos (Stern 2005) [Visual Pinball X]

sopranos stern

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#1 freneticamnesic

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Posted 24 December 2015 - 11:37 PM

Posted Image


File Name: The Sopranos (Stern 2005)

File Submitter: freneticamnesic

File Submitted: 24 Dec 2015

File Category: VPinMAME Recreations

Author(s): freneticamnesic
Manufacturer: Stern
Year: 2005
ROM: Link to ROM
Permission to MOD?: Yes, without approval


Tested with VP10 Final Release
 
Stripper and boat models by randr, also thanks for your booleaning
Nuts and bolts and flasher domes and various ornamental objects provided by zany and dark
Fish modeled by yours truly
PF redraw by bodydump
 
Much of the script adapted from JPSalas' VP9 table, including the ROM samples. The ROM sound can be toggled in the script, by default it's using samples.
 
For those of you who will complain about the table brightness, don't, try the new options in the VP10 editor please.
Posted Image


Click here to download this file



#2 paulohotline

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Posted 24 December 2015 - 11:54 PM

"Where's the F**king money!"

 

A Gomez masterpiece recreated in VP10! Thanks dude!

 

PS. Any chance of a stripper in MOD in the near future?


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#3 bolt

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Posted 25 December 2015 - 11:44 AM

TOP, I love this table.


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#4 STAT

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Posted 25 December 2015 - 01:10 PM

i was not a big fan of Sopranos, until your Table ... thanks for that :tup:



#5 freneticamnesic

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Posted 25 December 2015 - 07:58 PM

Ha yea I get that, I've never seen the show but I always enjoyed the pinball table. Plus it's funny, so that helps



#6 Mirkin

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Posted 26 December 2015 - 11:47 PM

Hi

I'm having an small issue with this otherwise great table.

When the ball comes flying out of the fish ramp (or whatever it is called lol)  on the left it sometimes hits the flipper and ends up on the apron of the table or disappears across and and down the plunger!

Very odd but as you can see below it does happen.

Anyway just thought I'd mention it.

Attached File  Untitled.bmp   275.38KB   55 downloads


Edited by Mirkin, 26 December 2015 - 11:50 PM.

You can't take it with you so you might as well waste it on pinball!


#7 dstott

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Posted 27 December 2015 - 01:21 AM

I had that happen once, myself.  The ball shot across the apron and hit the plunger.  Terminal lost ball situation requiring and exit and reload.  didn't ruin my day in the least, as it didn't repeat itself.  Kickout from the fish is really strong, however, and I'll be checking the settings on it to tone it down a bit.  Great table!


Dave

 

“The Earth is God's pinball machine and each quake, tidal wave, flash flood and volcanic eruption is the result of a TILT that occurs when God, cheating, tries to win free games.” Tom Robbins


#8 freneticamnesic

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Posted 27 December 2015 - 03:56 AM

Thought I had this fixed, it wasn't doing it on my setup after I changed the value. If it happens to you, open the script and go to line 212

        .InitSaucer sw17, 17, 180, 30

change it to

        .InitSaucer sw17, 17, 180, 25

it won't kick as hard but you'll keep your balls.



#9 Mirkin

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Posted 30 December 2015 - 06:13 PM

That sorted it. Thanks a lot :)


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#10 bent98

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Posted 01 January 2016 - 05:03 PM

Great table Fren!



#11 arngrim

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Posted 14 June 2016 - 11:55 AM

just found an issue in the script while upgrading the dof

 

Sub sw34_Hit  : vpmTimer.PulseSw 7 34:sw34.TimerEnabled = 1:sw34p.TransX = -4: playsound SoundFX("target",DOFContactors): End Sub
Sub sw34_Timer:Me.TimerEnabled = 0:sw34p.TransX = 0:End Sub
Sub sw35_Hit  : vpmTimer.PulseSw 8 35:sw35.TimerEnabled = 1:sw35p.TransX = -4: playsound SoundFX("target",DOFContactors): End Sub
Sub sw35_Timer:Me.TimerEnabled = 0:sw35p.TransX = 0:End Sub


#12 DawdlingDan

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Posted 13 October 2017 - 02:18 PM

Thought I had this fixed, it wasn't doing it on my setup after I changed the value. If it happens to you, open the script and go to line 212

        .InitSaucer sw17, 17, 180, 30

change it to

        .InitSaucer sw17, 17, 180, 25

it won't kick as hard but you'll keep your balls.

This did fix the ball flying off the table when shot from the fish. However, the ball also likes to leave the table very frequently (seems like every 2-3 games) when, from what I can tell the ball comes at you with a lot of spin and you flip it on the edge of the flipper. The ball will dart off the bottom right/left side of the table, requiring a table reboot. I also get sound stutter and doubling of sound or maybe sound trying to catch up with itself, not quite sure but definitely a garbled sound.

 

I run a Nvidia 1060 6GB GPU - i5-6500 - 8GB Ram. CPU usage at 33% and GPU at 80% while playing. Not sure if it's a table issue or an issue my end but I'll keep digging to try and fix my end for now. freneticamnesic, if you decide to update the table in future and need a tester, feel free to message me. I love this table and what you did with it  :tup:



#13 Thalamus

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Posted 13 October 2017 - 04:58 PM

The table is updated. Just not available here at vpf.


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#14 DawdlingDan

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Posted 14 October 2017 - 05:57 PM

You're right. A little google search and I found it. Cheers.



#15 paulohotline

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Posted 14 October 2017 - 07:08 PM

Hey guys,  I cannot find the update. This is one of my fav tables, please PM where to get it :) Thanks!


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#16 bigb2178

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Posted 18 October 2017 - 09:35 PM

Hey guys,  I cannot find the update. This is one of my fav tables, please PM where to get it :) Thanks!

Curious as well as I love this table but don't remember missing an update. Thanks! :love39:



#17 opus33321

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Posted 15 November 2017 - 04:44 AM

I too would like a link.  My google skills must suck.  The only other link I found was a link at another well known site, and that file is two weeks older.



#18 jimmay3

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Posted 06 November 2018 - 04:36 PM

Noted the with RomSounds = 0, the sound is better, but there is no way to adjust the volume level (+/- keys), the Green/Red buttons via the game rom menu have no affect on sound level, and the settings in the VP User Customization also no affect.

 

So left in rom mode (RomSounds = 1) and works normal like all other games, sound isn't that bad via rom, would rather have volume control.



#19 Thalamus

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Posted 06 November 2018 - 09:11 PM

For better volume control - download PinVol by mjr.

 

http://mjrnet.org/pinscape/PinVol.html


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#20 rtkiii

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Posted 20 November 2018 - 07:09 PM

Just downloaded this...didn't see it before.  Thanks for the table!







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