Jump to content



Photo
* * * * * 2 votes

Cirqus Voltaire - VP10 WIP.


  • Please log in to reply
133 replies to this topic

#1 Dozer316

Dozer316

    Dozer

  • VIP
  • 669 posts

  • Flag: Australia

  • Favorite Pinball: Cirqus Voltaire

Posted 19 October 2015 - 08:00 AM

Continuing from the VP10 beta thread which I've been cluttering up with videos.

 

Here is the latest WIP

 

Reduced reflections

Re-worked Captive Ball and Neon Tube lighting allows for dynamic switching on the fly.

 



#2 MrBungle

MrBungle

    Hobbyist

  • Members
  • PipPip
  • 46 posts
  • Location:Newcastle NSW

  • Flag: Australia

  • Favorite Pinball: TOTAN

Posted 19 October 2015 - 08:03 AM

Brilliant!

Waiting in anticipation.



#3 TT11

TT11

    Pinball Fan

  • Members
  • PipPipPipPip
  • 643 posts
  • Location:Maitland AUSTRALIA

  • Flag: Australia

  • Favorite Pinball: Bally Kiss & Playboy, Stern Kiss & Playboy

  • 360 Gamer Tag: PoundedElliepup

Posted 19 October 2015 - 08:41 AM

This is going to be awesome....!!!



#4 bolt

bolt

    VPF Veteran

  • VIP
  • 5,162 posts
  • Location:Kiel / Schleswig Holstein

  • Flag: Germany

  • Favorite Pinball: JP's Deadpool, Harlem Globetrotters, Spiderman and much more

Posted 19 October 2015 - 08:44 AM

Can't wait to play this amazing lightshow. Fantastic work Dozer.


Posted Image

#5 grunger106

grunger106

    Enthusiast

  • Members
  • PipPipPip
  • 177 posts

  • Flag: United Kingdom

  • Favorite Pinball: LOTR,TAF,TOM,AFM

Posted 19 October 2015 - 03:32 PM

Looking awesome!

Does VP10 allow the DMD to dispay behind the ramp?



#6 Dozer316

Dozer316

    Dozer

  • VIP
  • 669 posts

  • Flag: Australia

  • Favorite Pinball: Cirqus Voltaire

Posted 19 October 2015 - 03:41 PM

Looking awesome!

Does VP10 allow the DMD to dispay behind the ramp?

 

Unfortunately not.



#7 Dozer316

Dozer316

    Dozer

  • VIP
  • 669 posts

  • Flag: Australia

  • Favorite Pinball: Cirqus Voltaire

Posted 19 October 2015 - 04:40 PM

nice table , link for download ? my second favorite music after bk2k
 
:juggle: The Ringmaster :juggle:
 
 
cirqus0_t.jpg

Table is not released yet. Couple more days I figure.

Sent from my SM-N9005 using Tapatalk

#8 vampirolatino2

vampirolatino2

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,430 posts

  • Flag: Spain

  • Favorite Pinball: Medieval Madness

Posted 19 October 2015 - 04:51 PM

Thanks a lot Dozer!



#9 ninuzzu

ninuzzu

    Enthusiast

  • Members
  • PipPipPip
  • 179 posts

  • Flag: Italy

  • Favorite Pinball: Tommy, BDK, Hook and many more....

Posted 19 October 2015 - 05:08 PM

Nice, nice , nice, one of my favourites, your Flasher Object Mod for vp9 was and still is a blast in the eyes, but vpx is pure "eyegarsm" :D


Videotutorials: plastic ramps in blender------>part1     part2


#10 atarian

atarian

    Enthusiast

  • Members
  • PipPipPip
  • 345 posts

  • Flag: France

  • Favorite Pinball: EMs

Posted 19 October 2015 - 06:15 PM

Great stuff Dozer! In an earlier video the Neon was a lot more intense and the light spread over the table, however now it seems to be really tamed down (I know you listened to feedback ;)). Being completely honest I thought the much more intense version absolutely rocked. It that something we can adjust ourselves from the script via a variable or would that involve a change of textures, etc. you import into the table?

I am not complaining of course, just saying I think your original Neon implementation rocked more ;)

Video I am going on about:
https://youtu.be/h7sBe1a6vzk

Edited by atarian, 19 October 2015 - 06:19 PM.


#11 LoadedWeapon

LoadedWeapon

    The Night Owl..

  • Members
  • PipPipPipPipPip
  • 2,572 posts
  • Location:South Carolina USA

  • Flag: United States of America

  • Favorite Pinball: Star Trek TNG



Posted 19 October 2015 - 07:13 PM

Looks amazing Dozer can't wait to check it out!

#12 Ben Logan

Ben Logan

    Pinball Wizard

  • Members
  • PipPipPipPipPip
  • 2,275 posts
  • Location:California

  • Flag: ---------

  • Favorite Pinball: System 11

Posted 19 October 2015 - 08:55 PM

+1 for the more intense green neon ramp flashing, Dozer. Visually stunning!

#13 ClarkKent

ClarkKent

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,552 posts

  • Flag: Austria

  • Favorite Pinball: Q*Bert's Quest, Red's and Ted's Road Show, Dialed In, Big Bang Bar

Posted 19 October 2015 - 09:01 PM

Looking reeeeeally cool! :)



#14 Outhere

Outhere

    Pinball Wizard

  • Platinum Supporter
  • 4,807 posts

  • Flag: United States of America

  • Favorite Pinball: M M

Posted 19 October 2015 - 09:02 PM

This is going to be a great table and light show

The more options the better

  THANKS



#15 Dozer316

Dozer316

    Dozer

  • VIP
  • 669 posts

  • Flag: Australia

  • Favorite Pinball: Cirqus Voltaire

Posted 20 October 2015 - 02:21 AM

Great stuff Dozer! In an earlier video the Neon was a lot more intense and the light spread over the table, however now it seems to be really tamed down (I know you listened to feedback ;)). Being completely honest I thought the much more intense version absolutely rocked. It that something we can adjust ourselves from the script via a variable or would that involve a change of textures, etc. you import into the table?

I am not complaining of course, just saying I think your original Neon implementation rocked more ;)

Video I am going on about:
https://youtu.be/h7sBe1a6vzk

 

Hey there, yeah I love the intense Neon as well but having toned it down a bit it really does suit the other lighting better and look more realistic.

 

Having said that though, I'll put the original lighting back in and make it a variable so you can turn it on or off :)



#16 ScottyVH

ScottyVH

    Novice player, but love the game!

  • Silver Supporter
  • 443 posts

  • Flag: United States of America

  • Favorite Pinball: Medieval Madness, Cirqus Voltaire, Simpson's Pinball Party

Posted 20 October 2015 - 04:24 AM

Yes! I vote for "totally absurd, ridiculously bright neon" as a configuration option!

test5.gif


#17 Dozer316

Dozer316

    Dozer

  • VIP
  • 669 posts

  • Flag: Australia

  • Favorite Pinball: Cirqus Voltaire

Posted 20 October 2015 - 04:30 AM

Ok, it's back in, you can turn it on or off in the script and it is part of the color change option as well.



#18 hauntfreaks

hauntfreaks

    Real 4K Tables Since 2013

  • VIP
  • 2,523 posts
  • Location:South Jersey

  • Flag: United States of America

  • Favorite Pinball: -<3<3<3 All Real Pins



Posted 20 October 2015 - 04:32 AM

More options = more better  ;)

 

cant wait!!


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#19 Fulltilt

Fulltilt

    Proud VirtuaPin owner!

  • VIP
  • 274 posts
  • Location:Florida

  • Flag: United States of America

  • Favorite Pinball: AFM, T2 and World Cup Soccer I play alot of for REAL recreations but Scarface for an original creation is awesome! Recently I have been playing alot of Dozer316's tables. All table authors are awesome!!! Thank you all :)

Posted 20 October 2015 - 01:09 PM

Wow Dozer!!! Amazing ..love your work! Thank you :D


42" VirtuaPin Cab

| AMD FX8150 CPU | ASUS Crosshair Formula IV Motherboard | 8gig Crucial Ballistix DDR3 1600 | EVGA Geforce GTX 1070 |

| 42" Commercial Grade 1080p LCD Playfield Monitor | Corsair RM750 PSU | Flipper Fidelity 2.1 Sound System |

| AOC LED 27" Monitor(Backglass) | Samsung 128gig SSD - Win7 |


#20 Sneetch

Sneetch

    Enthusiast

  • Platinum Supporter
  • 293 posts
  • Location:Columbus, Ohio

  • Flag: United States of America

  • Favorite Pinball: Attack From Mars

Posted 20 October 2015 - 02:01 PM

Phew. That looks amazing!! Great work sir!!