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Apollo 13 FS


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#1 vidmouse

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Posted 22 June 2011 - 05:32 PM

Apollo 13 FS



Version: 1.3.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): vidmouse

Description:
Got the ok from Biffman to do this release. I also updated the moon image on the cylinder and made the side walls black to make it look like it's suspended.
Updated1.3.0: Removed the top wall from the instructions and placed a decal on instead to prevent ball launch problems.
Updated2: edited the plunger ramp trigger and instructions decal (wall) height to allow for better launching.
Updated: moved pins so that balls can go down side alleys, adjusted strength on plunger, and height of crossover ramp. Also included a13.vbs

View File

Submitted by vidmouse, on Jun 22 2011, 01:32 PM

Edited by vidmouse, 28 June 2011 - 07:42 PM.


#2 DedRok_V

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Posted 22 June 2011 - 05:40 PM

Nice one Vid dblthumb.gif




Blueprint game : up to date list http://www.vpforums....s...st&p=147107

#3 gStAv

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Posted 22 June 2011 - 05:45 PM

Thanks for the convertion! biggrin.gif

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#4 fisch

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Posted 22 June 2011 - 07:23 PM

Hi,

missing A13.VBS! Table not run.

Here is a backglass for Apollo 13

http://vpforums.org/...ssapollo13b.bmp

#5 fisch

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Posted 22 June 2011 - 08:15 PM

Hi,

now I found A13.VBS table run!

Backglass new:

http://vpforums.org/...904b0b0b916.bmp


#6 numiah

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Posted 22 June 2011 - 08:24 PM

QUOTE (fisch @ Jun 22 2011, 10:15 PM) <{POST_SNAPBACK}>
Hi,

now I found A13.VBS table run!

Backglass new:

http://vpforums.org/...904b0b0b916.bmp


Good you found it, but why not share with the others ?

Link : a13.vbs

Edited by numiah, 22 June 2011 - 08:25 PM.

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#7 ta2686

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Posted 22 June 2011 - 08:28 PM

QUOTE (numiah @ Jun 22 2011, 04:24 PM) <{POST_SNAPBACK}>
QUOTE (fisch @ Jun 22 2011, 10:15 PM) <{POST_SNAPBACK}>
Hi,

now I found A13.VBS table run!

Backglass new:

http://vpforums.org/...904b0b0b916.bmp


Good you found it, but why not share with the others ?

Link : a13.vbs


Wasn't A13.vbs also included in the VP8 version of the table zip file? Just asking.
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#8 Slydog43

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Posted 22 June 2011 - 08:54 PM


Wasn't A13.vbs also included in the VP8 version of the table zip file? Just asking.
[/quote]


I dont have any vp8 tables in my cabinet. I only download vp 9.x ones that are Fullscreen, just saying.

#9 ta2686

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Posted 22 June 2011 - 09:33 PM

QUOTE (Slydog43 @ Jun 22 2011, 04:54 PM) <{POST_SNAPBACK}>
I dont have any vp8 tables in my cabinet. I only download vp 9.x ones that are Fullscreen, just saying.


Couldn't you then just download the zip file, extract the vbs file only and then delete the zip? Just saying.
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#10 Flying Dutchman

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Posted 22 June 2011 - 09:41 PM

Great one vidmouse!

UVP will be uploaded in a minute .. compare the BG images if you like .. wink.gif

Cheers,
FD.

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In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
Posted Image

#11 Slydog43

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Posted 23 June 2011 - 01:08 AM

Having trouble launching ball with this game. Are there special keys for this game? (Running 9.12)

#12 maceman

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Posted 23 June 2011 - 01:49 AM

QUOTE (Slydog43 @ Jun 22 2011, 09:08 PM) <{POST_SNAPBACK}>
Having trouble launching ball with this game. Are there special keys for this game? (Running 9.12)



Did you grab the rom as well? No special keys- should run!


My ball is getting stuck in the Right To Left Ramp...Anyone else??

Edited by maceman, 23 June 2011 - 02:13 AM.

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#13 rockme

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Posted 23 June 2011 - 09:44 AM

QUOTE (Slydog43 @ Jun 23 2011, 03:08 AM) <{POST_SNAPBACK}>
Having trouble launching ball with this game. Are there special keys for this game? (Running 9.12)



I canīt launch the ball either! It gets stuck right down at the plunger, very strange! Any solutions, anyone?

#14 wildman

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Posted 23 June 2011 - 11:57 AM

QUOTE (rockme @ Jun 23 2011, 05:44 AM) <{POST_SNAPBACK}>
QUOTE (Slydog43 @ Jun 23 2011, 03:08 AM) <{POST_SNAPBACK}>
Having trouble launching ball with this game. Are there special keys for this game? (Running 9.12)



I canīt launch the ball either! It gets stuck right down at the plunger, very strange! Any solutions, anyone?

Go into the editor and move the plunger to the left a hair...it worked for me



 


#15 vidmouse

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Posted 23 June 2011 - 12:25 PM

QUOTE (maceman @ Jun 22 2011, 09:49 PM) <{POST_SNAPBACK}>
My ball is getting stuck in the Right To Left Ramp...Anyone else??


Sorry a lot of folks seem to be having problems with this table...
it's weird, on my machines it all works fine, no need to mod the table or anything.
Same thing for the launcher problem. Wish I could help more.


#16 Flying Dutchman

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Posted 23 June 2011 - 01:19 PM

For me no problems either .. runs smoothly! smile.gif

Thanks again!

Cheers,
FD.

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In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
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#17 wildman

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Posted 23 June 2011 - 03:36 PM

QUOTE (Flying Dutchman @ Jun 23 2011, 09:19 AM) <{POST_SNAPBACK}>
For me no problems either .. runs smoothly! smile.gif

Thanks again!

Cheers,
FD.

do the outlanes work to? the ball would not fall through till i deleted wall 72 and 14 then worked ok...strange
also are you playing it on the cab?

Edited by wildman, 23 June 2011 - 03:38 PM.



 


#18 vidmouse

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Posted 24 June 2011 - 11:59 AM

Ok, I played this for over an hour last night on my cab and finally got some of the errors some of you were seeing. My bad, I didn't compensate for the larger ball in VP9 vs VP8. I adjusted the pin placement on the outlanes so that the balls can go down them (vs deleting walls) and they work now. Also adjusted height of the crossover ramp to 115 so that the ball can underneath it. I adjusted the position and strength of the plunger, should be ok now. Lastly, included the a13.vbs file in the zip now, sorry about that.

In playing last night, was able to get the 2nd highest score and enter my initials Woot! 13 multiball is crazy.


#19 blur

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Posted 24 June 2011 - 01:45 PM

is there a way to create smaller ball in vp 91x instead of changing all objects on table?


#20 maceman

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Posted 24 June 2011 - 02:35 PM

QUOTE (vidmouse @ Jun 24 2011, 07:59 AM) <{POST_SNAPBACK}>
Ok, I played this for over an hour last night on my cab and finally got some of the errors some of you were seeing. My bad, I didn't compensate for the larger ball in VP9 vs VP8. I adjusted the pin placement on the outlanes so that the balls can go down them (vs deleting walls) and they work now. Also adjusted height of the crossover ramp to 115 so that the ball can underneath it. I adjusted the position and strength of the plunger, should be ok now. Lastly, included the a13.vbs file in the zip now, sorry about that.

In playing last night, was able to get the 2nd highest score and enter my initials Woot! 13 multiball is crazy.



I'll try again later today and let you know. Thanx very much for your changes!!!

@blur- Blur, I am using my own ball in this table and it looks GREAT! My understanding is that all images render at 50 X 50 px for the ball image, so my guess is that you indeed need to make physical adjustments to the table to compensate.

cheers,
Maceman

Edited by maceman, 24 June 2011 - 02:36 PM.

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