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Submitter
SUPPORT TOPIC File Information
- Submitted: Jun 10 2014 09:30 PM
- Last Updated: Jun 10 2014 09:40 PM
- File Size: 242.35MB
- Views: 8149
- Downloads: 2,542
- Author(s): unclewilly<br />randr<br />JimmyFingers<br />Thewool
- Manufacturer: Williams
- Year: 1987
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, without approval
Previous Versions
Download Fire! Desktop 1.0
7 Votes
V1.0
Fire! williams desktop.
4 table uploads
1 using the BMPR with physics done by jimmy fingers
the other using standard vp physics done by thewool
Also a night mod of each
I couldn't choose between the 2 and i think they both play well.
I couldn't find a way to combine them into one table so i included both.
So you can choose for yourself either BMPR or standard physics.
If using DOF Change the variable at the top of the script to disable mechanical sounds.
Thanks to
randr "The Boss"
JimmyFingers and thewool for physics
Vampirolatino2, Shadowsclassic for playfield and other artwork
R-DuB for DB2S
Fire! williams desktop.
4 table uploads
1 using the BMPR with physics done by jimmy fingers
the other using standard vp physics done by thewool
Also a night mod of each
I couldn't choose between the 2 and i think they both play well.
I couldn't find a way to combine them into one table so i included both.
So you can choose for yourself either BMPR or standard physics.
If using DOF Change the variable at the top of the script to disable mechanical sounds.
Thanks to
randr "The Boss"
JimmyFingers and thewool for physics
Vampirolatino2, Shadowsclassic for playfield and other artwork
R-DuB for DB2S
Screenshots
Thanks!
i don;'t like the play. when the protector is up, and the ball is still from the left, or from the right (of the protector) when you click the flipper, the ball falls amd you lose.... it shouldn't happend this. in the real FIRE! when you click in a ball-still situation with the protactor on, the ball goes up, as normally should happend!
Table starts and gets into attract mode.
Inserting coins is possible.
But when I want to start a game, I get a script error (in German, respectively):
Line 1757: Variable not defined: 'bsize':
Can anybody help?
What version of VP9 are you running this on?? That usually only happens if you're using VP8 or an early version of VP9. I mean,I was getting script errors like that,when using the "VP9.9 Physics-Mod" version,as well. But,VP9.9.2 & VP9.2.1 don't usually have these issues on the tables that say this error...
So,maybe try a different version??
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Thanks Unclewilly, have been waiting for that one!