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Download Jokerz! (Night Mod)_VP916_FS_v1.3 1.3
9 Votes
Jokerz Jokerz! Night Mod
New version of JP Salas' classic vp9 table. The Wool, Koadic, and I have made the following changes.
- Reworked the top playfield, to try and be more transparent. No need for the secondary set of "b-e-t" lights. Ball movement is more visible under the playfield. Alpha ramps used.
- Replaced most of the rubbers on the playfield so they are like brand new ;-) ......we "shopped" it out, lol.
- Most table images altered.
- GI reworked/redone
- Physics reworked
- Ramps redone
- Spinner redone.
- Brand new alpha ramp plunger.
- B2B collision added
- New apron
- New ball size (little larger)
- New updated script for table.
*Special thanks for Koadic for taking the time to train me how to install/script this properly. He went over and above the call of duty.
- Reworked the top playfield, to try and be more transparent. No need for the secondary set of "b-e-t" lights. Ball movement is more visible under the playfield. Alpha ramps used.
- Replaced most of the rubbers on the playfield so they are like brand new ;-) ......we "shopped" it out, lol.
- Most table images altered.
- GI reworked/redone
- Physics reworked
- Ramps redone
- Spinner redone.
- Brand new alpha ramp plunger.
- B2B collision added
- New apron
- New ball size (little larger)
- New updated script for table.
*Special thanks for Koadic for taking the time to train me how to install/script this properly. He went over and above the call of duty.
What's New in Version 1.3 (See full changelog)
- v1.3
- Changed alpha ramp flashers
- -checked off "normal 3D Stereo"
- (this was causing flashers to have nasty side effects and unnecessary ball stutter. I suggest turning on Region Optimization in video settings of VP editor).
- 1.2
- The Wool reworked the textures/flashers. They look alot better and also added a small alpha ramp flasher under the middle ramp instead of the boxy white light underneath like before. This one has a soft yellow glow.
- -------------------------------------------------
- I reworked all the flashers on the table.
- -mainly the 2 yellow/orange on the middle ramp using for the full intensity the softer glow image and making 2 softer images.
- -the other flashers i rotated them a little to give them "more life" and "randomness".
- *If The Wool can improve upon this, I will upload version 1.3
Nice job, Aaron. Have you considered a night mod of Flintstones? I think it would look real nice
Flintstones is definitely a possibility.
I've already reworked some things on that table too.
I lost all my tables when my HD crashed but I could have swore I had a Flintstones NM. I only kept a few NM's TZ, Simpsons, and I would swear Flintstones?
Looks awesome!
Is a DT version available as you did a great job on the Cactus Canyon Night Mod!
Very nice work all, thank you ![]()
Yes, a desktop version will probably be made.
There was a flintstones night mod already made, that's why I'm hesitant to go any further with my mod on it. ![]()
You're welcome everyone ![]()
UPDATED TO VERSION 1.1
I cant see my DMd in this Version how can i get it back in the 1,0 Version no Problems...What i have to change???
UPDATED TO VERSION 1.2 ---> Thanks "The Wool"
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