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Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 14 2013 10:08 AM
- Last Updated: Apr 20 2013 10:04 AM
- File Size: 58.99MB
- Views: 10660
- Downloads: 2,374
-
Author(s):
xio
TheWool
JimmyFingers - Manufacturer: Sega
- Year: 1996
-
IPDB Link:
- ROM: Link to ROM
- Media Pack: Link to Media Pack
- Permission to MOD?: Yes, without approval
Previous Versions
Download Twister VP912 BMPR v1.02
10 Votes
Twister Sega BMPR xio
It's my first attempt at recreating a table. I've been lucky to receive great help from TheWool and JimmyFingers, without them it wouldn't be the same table.
Many people did help, so the Credits part is pretty large
The Wool : all PF images, including lights & GI
JimmyFingers : BMPR, Flashers, physics, new multilevel sound routines, general help
Kiwi : testing (and replacing everything
)
JP : sounds, slingshots method, ramp texture, new bumpers sounds , and probably much more
PacDude & JP : Fading Lamp
JF & Koadic : new controller loading system, constant improvements
destruk : Twister original script that was very helpful, B2B addition
Rob & NEW : Plastics pics
Noah : original playfield image, nudge system
oooPlayer1ooo : spinning disc with alpha ramp .image
hmueck, faralos : answers to my dumb questions
wtiger : tutorials that made me start a table
Many people did help, so the Credits part is pretty large
The Wool : all PF images, including lights & GI
JimmyFingers : BMPR, Flashers, physics, new multilevel sound routines, general help
Kiwi : testing (and replacing everything
JP : sounds, slingshots method, ramp texture, new bumpers sounds , and probably much more
PacDude & JP : Fading Lamp
JF & Koadic : new controller loading system, constant improvements
destruk : Twister original script that was very helpful, B2B addition
Rob & NEW : Plastics pics
Noah : original playfield image, nudge system
oooPlayer1ooo : spinning disc with alpha ramp .image
hmueck, faralos : answers to my dumb questions
wtiger : tutorials that made me start a table
What's New in Version v1.02 (See full changelog)
- 1.01 :
- - wall698 top color to black
- - FS yscale from 2.14 to 2.11
- - spinning disc I variable renamed to Im (for ledwiz issues)
- - flippers color changed from yellow to white
- 1.02 :
- - exchange switch 60 & 62, was an error in schematics
- - ball stop modified
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As good as this table is (And how hilariously easy it is to shoot the canister), I can't help but notice how stupidly sensitive the Tilt Sensor is. I give the table a few light nudges to keep the ball from draining down the outlane, and the freaking game tilts, even with maximum tilt warnings! Care to fix that?