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Download Haunted House VP915 FS 1.1.0
17 Votes
Based on the Gottlieb table from 1982
Thanks:
- to PataTroX for his old table in which I based my script.
- to inkochnito for the instruction cards.
- to bodydump for the 3 playfield redraws
- to kruge99 for the apron
- to rob046 for the physics adjustments, changes in the table, testing and more testing.
1.01 Updated 30 May 2012
- added extra walls to stop the ball from falling of the under ramps
- fixed the thin line in the metal ramp (thanks kiwi fir the tip)
1.02 Updated 5 June 2012
- changed nudging to the more normal VP9 way
- fixed plunger scoring error
- tried to fix the ball disappearing when entering the lower playfield.
Thanks:
- to PataTroX for his old table in which I based my script.
- to inkochnito for the instruction cards.
- to bodydump for the 3 playfield redraws
- to kruge99 for the apron
- to rob046 for the physics adjustments, changes in the table, testing and more testing.
1.01 Updated 30 May 2012
- added extra walls to stop the ball from falling of the under ramps
- fixed the thin line in the metal ramp (thanks kiwi fir the tip)
1.02 Updated 5 June 2012
- changed nudging to the more normal VP9 way
- fixed plunger scoring error
- tried to fix the ball disappearing when entering the lower playfield.
What's New in Version 1.1.0 (See full changelog)
- 1.1.0 Updated 5 April 2013
- - physics avd object adjustments by rob046
- - speeded up the alpha ramps used to make the bumpers and the top glass of the window
- - replaced the alpha ramps used for the flipper decorations with primitives
- - fixed graphic bug on the lights
- - new ball :)
Sick! Thank you!
One of my favorite tables, but unfortunately it doesn't render correctly on my cab. All six of the flippers are shown in every position (so they fan out, like a stroboscopic picture). I can tell they work because the ball responds, but you can't actually see them moving when you hit the button, making it near-impossible to play.
One or two other tables load like this as well. Is it my processor or graphics card, or can I fix it with a software update?
One or two other tables load like this as well. Is it my processor or graphics card, or can I fix it with a software update?
All flipper images present. get a fan tail for the flippers and can not see ball when it comes nears.
Update: fixed , i needed to check the hardware rendering checkbox.
Great table by the way!
Update: fixed , i needed to check the hardware rendering checkbox.
Great table by the way!
Thank you, I first met in Brussels, three levels, it was incredible. What memories, congratulations on this magnificent work.
nice table but seem to have problem with score on under table not showing correctly with win 7 machine
The DMD which appeared originally on the playfield screen (in my full size/screen cabinet) is rotated sideways on the external monitors.
Any way to rotate the DMD 90 degrees to the left? Maybe in the script? (Just not sure how/where to do that if so)
Any way to rotate the DMD 90 degrees to the left? Maybe in the script? (Just not sure how/where to do that if so)
Amazing. Thank You. Gracias JP
The DMD which appeared originally on the playfield screen (in my full size/screen cabinet) is rotated sideways on the external monitors.
Any way to rotate the DMD 90 degrees to the left? Maybe in the script? (Just not sure how/where to do that if so)
Go into your Registry Hkey_Current_user\software\freeware\visualpinmame Click on the ROM set for the problem table. In the right pane find rol & ror. Double click on on each and make sure the Hex value is set to 1. This has worked for every table I have had this problem with. Big Thanks to whom ever posted this originally to the forums that helped me out in the first place.
Hello everyone,i don´t know if there is something wrong in this table.
There is special award,extraball and by high score but there
isn´t award by normal scoring.
Can someone tell me if the same thing happens to him,if there is any solution or
is that there isn´t award by normal scoring?
In F6 i have check the option normal game mode and replay.
Regards
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