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Submitter
SUPPORT TOPIC File Information
- Submitted: Feb 06 2012 10:49 AM
- Last Updated: --
- File Size: 20.77MB
- Views: 15221
- Downloads: 3,108
- Author(s): starman
- Manufacturer: Bally
- Year: 1972
Download Fireball (Bally 1972) + B2S 1.0.0
11 Votes
This is "the" classic pinball machine from Bally (1972) with zipper flippers and lots of features.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fireball - FS + B2S - VP 9.12 - V.1.0.0 by starman
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Original table by Bally, June 1972 - 3,815 units produced
Design: Ted Zale
Art: Dave Christensen
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Features:
Zipper flippers (2)
Pop bumpers (3)
Mushroom bumpers (3)
Captive ball kickout holes (2)
Messenger ball
Standup target
Whirlwind spinner
Multiball - 2 or 3 ball
Left outlane kickback
Ball return gate
Skill ramp shot
B2S - Backglass can be used with any resolution but it's optimized for resolution: 1280 x 1024
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Special Thanks:
to rosve for the B2S tutorial -
to JPSalas and PD for the fading lights script -
to Rascal for the ball speed code -
to JamO for the "PAPA"- video link -
Thanks to everyone in the VP forums for their shared knowledge and experiences. Without you this table wouldn't exist in this way.
RULES
~~~~~
*Insert coin and WAIT for machine to reset. Insert coins for
additional players.
*Shoot the ball to ascend the ramp and return over the three rollover wires.
*Shoot the ball into the Odin and Wotan pockets.
*Release the captive balls by hitting the Release Fire Gods target or hitting Release Odin or Wotan bumpers
*Matching last number of score, with number which lights on back glass at end of game scores 1 Replay.
NOTE:
~~~~~
- The brown playfield light (PFOffL) should remain in the foreground.
- A lot off additional flipper images are enclosed in the zip file.
Each flipper set consists of five images: left down, left up, right closed, right down, right up.
If you want for example, orange flipper without imprint with white rubber.
e.g.: Left Flipper = fl_left_down .... load: orangewhite\bright\fl_le_dn_blank_bow.png
Left Flipper = fl_left_up .......load: orangewhite\bright\fl_le_up_blank_bow.png
Right Flipper = fl_right_cl .... load: orangewhite\bright\fl_ricl_blank_bow.png
Right Flipper = fl_right_down ...load: orangewhite\bright\fl_re_dn_blank_bow.png
Right Flipper = fl_right_up .....load: orangewhite\bright\fl_re_up_blank_bow.png
KEYS:
~~~~~
press " R " -> rules
press " I " -> replay awards
press " S " -> game status
press " B " -> 3 or 5 balls per game (standard = 5 balls)
REPLAY AWARDS:
~~~~~~~~~~~~~~
3-ball-game:
1 replay awarded for a score of: 54,000
1 replay awarded for a score of: 68,000
1 replay awarded for a score of: 80,000
5-ball-game:
1 replay awarded for a score of: 38,000
1 replay awarded for a score of: 52,000
1 replay awarded for a score of: 64,000
HIGH SCORE: saved.
TILT PENALTY: ball in play
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All graphics are in PNG format.
External programs used:
graphics:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fireball - FS + B2S - VP 9.12 - V.1.0.0 by starman
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Original table by Bally, June 1972 - 3,815 units produced
Design: Ted Zale
Art: Dave Christensen
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Features:
Zipper flippers (2)
Pop bumpers (3)
Mushroom bumpers (3)
Captive ball kickout holes (2)
Messenger ball
Standup target
Whirlwind spinner
Multiball - 2 or 3 ball
Left outlane kickback
Ball return gate
Skill ramp shot
B2S - Backglass can be used with any resolution but it's optimized for resolution: 1280 x 1024
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Special Thanks:
to rosve for the B2S tutorial -
to JPSalas and PD for the fading lights script -
to Rascal for the ball speed code -
to JamO for the "PAPA"- video link -
Thanks to everyone in the VP forums for their shared knowledge and experiences. Without you this table wouldn't exist in this way.
RULES
~~~~~
*Insert coin and WAIT for machine to reset. Insert coins for
additional players.
*Shoot the ball to ascend the ramp and return over the three rollover wires.
*Shoot the ball into the Odin and Wotan pockets.
*Release the captive balls by hitting the Release Fire Gods target or hitting Release Odin or Wotan bumpers
*Matching last number of score, with number which lights on back glass at end of game scores 1 Replay.
NOTE:
~~~~~
- The brown playfield light (PFOffL) should remain in the foreground.
- A lot off additional flipper images are enclosed in the zip file.
Each flipper set consists of five images: left down, left up, right closed, right down, right up.
If you want for example, orange flipper without imprint with white rubber.
e.g.: Left Flipper = fl_left_down .... load: orangewhite\bright\fl_le_dn_blank_bow.png
Left Flipper = fl_left_up .......load: orangewhite\bright\fl_le_up_blank_bow.png
Right Flipper = fl_right_cl .... load: orangewhite\bright\fl_ricl_blank_bow.png
Right Flipper = fl_right_down ...load: orangewhite\bright\fl_re_dn_blank_bow.png
Right Flipper = fl_right_up .....load: orangewhite\bright\fl_re_up_blank_bow.png
KEYS:
~~~~~
press " R " -> rules
press " I " -> replay awards
press " S " -> game status
press " B " -> 3 or 5 balls per game (standard = 5 balls)
REPLAY AWARDS:
~~~~~~~~~~~~~~
3-ball-game:
1 replay awarded for a score of: 54,000
1 replay awarded for a score of: 68,000
1 replay awarded for a score of: 80,000
5-ball-game:
1 replay awarded for a score of: 38,000
1 replay awarded for a score of: 52,000
1 replay awarded for a score of: 64,000
HIGH SCORE: saved.
TILT PENALTY: ball in play
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All graphics are in PNG format.
External programs used:
graphics:
excellent table my friend thanks for letting us share and eexcellent table my friend thanks for letting us share and enjoy
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Sorry for the delay. Does it work for you now?
Actually, I don't know what's wrong with your forums-setup. The table has been downloaded about 1400 times.