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Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 26 2010 09:45 PM
- Last Updated: Aug 04 2014 05:15 PM
- File Size: 195.05MB
- Views: 37343
- Downloads: 10,236
-
Author(s):
unclewilly
randr - Manufacturer: Williams
- Year: 1998
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, without approval
Previous Versions
Download Monster Bash VP9 FS 2.8






Monster Bash VP9 FS
Monster Bash VP9 FS
Table built and scripted by unclewilly. Graphics and textures by Ace9567 & unclewilly
Thanks to NF & UR for the flipper settings, and Tab and all who contributed Images.
There is an occasional bug in which the flash doesn't turn off on the frankenstein. I will address this in a future update.
Added options menu which allows for changing the rom and disabling the fading gi. The table can be a beast with the fading gi depending on your pc specs. There is still gi lighting when disabled it is just on and off.
I hope you enjoy it
-unclewilly
P.S. If You would like the high res version which requires a pretty decent pc, you can get it here: http://www.megaupload.com/?d=21NJOYQJ
Updated to v1.1
Adjusted the slope and flipper physics (thanks UR)
If the table plays too slow for you just go to the backdrop page and change the global difficulty. It needs to be a value between 0 and 1. it is set at .1 so there is some room to play
Fixed the graphics bugs. You should use vp9.07 to avoid the black boxes around certain toys.
Changed the frank animation so it no longer stays stuck on the flash texture, also is much smoother
Added Steely and Pinball Kens Ball collision engine.
Extract the included .vbs file to your table directory.
This last one is a nice improvement... you will see when you get your first multiball. Thanks PK and Steely
**********IMPORTANT*********
You must delete you nvram file or you will experience some errors until you do, or at least that was my experience.
Also here is the v1.1 high res link
Faster and more reliable
http://dl.dropbox.co....V1.1.uw.FS.zip
2.1 Update
Reduced Texture sizes
Added DOF Option
Fixed Rolover lights blocking inserts
This is the best i can get the table fps
vsync set to auto will help smooth it out if the ball is choppy.
If you use the most recent revision of the vp9.21 beta you can set the vsync per table
Monster Bash VP9 FS
Table built and scripted by unclewilly. Graphics and textures by Ace9567 & unclewilly
Thanks to NF & UR for the flipper settings, and Tab and all who contributed Images.
There is an occasional bug in which the flash doesn't turn off on the frankenstein. I will address this in a future update.
Added options menu which allows for changing the rom and disabling the fading gi. The table can be a beast with the fading gi depending on your pc specs. There is still gi lighting when disabled it is just on and off.
I hope you enjoy it
-unclewilly
P.S. If You would like the high res version which requires a pretty decent pc, you can get it here: http://www.megaupload.com/?d=21NJOYQJ
Updated to v1.1
Adjusted the slope and flipper physics (thanks UR)
If the table plays too slow for you just go to the backdrop page and change the global difficulty. It needs to be a value between 0 and 1. it is set at .1 so there is some room to play
Fixed the graphics bugs. You should use vp9.07 to avoid the black boxes around certain toys.
Changed the frank animation so it no longer stays stuck on the flash texture, also is much smoother
Added Steely and Pinball Kens Ball collision engine.
Extract the included .vbs file to your table directory.
This last one is a nice improvement... you will see when you get your first multiball. Thanks PK and Steely
**********IMPORTANT*********
You must delete you nvram file or you will experience some errors until you do, or at least that was my experience.
Also here is the v1.1 high res link
Faster and more reliable
http://dl.dropbox.co....V1.1.uw.FS.zip
2.1 Update
Reduced Texture sizes
Added DOF Option
Fixed Rolover lights blocking inserts
This is the best i can get the table fps
vsync set to auto will help smooth it out if the ball is choppy.
If you use the most recent revision of the vp9.21 beta you can set the vsync per table
What's New in Version 2.8 (See full changelog)
- Updated with 3d models for toys and many other items
- added alpha gi and flashers
- added ball momentum engine and tap code
- 2.1 Update
- Reduced Texture sizes
- Added DOF Option
- Fixed Rolover lights blocking inserts
- This is the best i can get the table fps
- vsync set to auto will help smooth it out if the ball is choppy.
- If you use the most recent revision of the vp9.21 beta you can set the vsync per table
- v 2.8
- drac should be fixed now
Screenshots
This table deserve an award.
for me..the best fullscreen table...great graphics, sound and gameplay.
Thanks so much for FS conversion 

Table awesome, but I was playing and there was a script error ... line 455, said outside of time??
not understand how someone can tell resolver.e possible?
not understand how someone can tell resolver.e possible?

Hope this helps someone else. I wasn't able to get this working on my Win 7 64 bit PC in VP912 until I changed the color scheme to Windows 7 Basic. In 911 after attempting to load once, it would render solid black, try again and it would automatically switch color schemes.
Thankyou very much for this table. It's great!
The Table plays awesome, does anyone know how to adjust the audio?
Crazy Table! 

Hey, is anyone else having problems with the right loop..(wolf moon) ?
It almost NEVER registers when i hit it...it drives me nuts.
It almost NEVER registers when i hit it...it drives me nuts.
You did an absolute Incredible Job. Thank you 

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