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Submitter
SUPPORT TOPIC File Information
- Submitted: Aug 24 2026 01:32 PM
- Last Updated: Aug 24 2026 01:36 PM
- File Size: 83.53MB
- Views: 8007
- Downloads: 931
- Author(s): mfuegemann, 32assassin, burger, DgrimmReaper, Teisen
- Manufacturer: Zaccaria
- Year: 1982
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IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download Pinball Champ 82 (Zaccaria 1982) 1.0
19 Votes
pinball champ zaccaria nFozzy Fleep VR 1982
Special thanks to the original authors — mfuegemann, 32assassin — for their excellent work and for providing the foundation that made this update possible!
Pinball Champ is a 1982 Zaccaria classic, notable for its unusual two-level playfield with four flippers, including two on a transparent upper playfield. It also features speech, a timed “bonus ball,” and the distinctive, colorful artwork that made Zaccaria machines stand out in the early ’80s.
Credits:
Burger: Added nFozzy physics, Fleep sounds, gameplay tuning to better match the real machine, resolved various layout issues, and added LUT options.
Teisen: Extensive visual improvements throughout the table, including updated artwork, inserts, plastics, lighting, shadows, metalwork, materials, ramps, targets, bumpers, and numerous other details.
Studly_do_right: Thorough testing and issue identification.
DGrimmreaper: Complete VR implementation, including the VR cabinet, room, animations, digits, and hybrid support for desktop, cabinet, and VR.
Protomech: VR art assets
Wildman: VR art assets
ROM: pinchamp
ipdb link: https://www.ipdb.org...ine.cgi?id=1794
Manufacturr: Zaccaria
Year: 1982
Created by : mfuegemann, 32assassin
Artwork by mfuegemann, 32assassin, Teisen
Pinball Champ is a 1982 Zaccaria classic, notable for its unusual two-level playfield with four flippers, including two on a transparent upper playfield. It also features speech, a timed “bonus ball,” and the distinctive, colorful artwork that made Zaccaria machines stand out in the early ’80s.
Credits:
Burger: Added nFozzy physics, Fleep sounds, gameplay tuning to better match the real machine, resolved various layout issues, and added LUT options.
Teisen: Extensive visual improvements throughout the table, including updated artwork, inserts, plastics, lighting, shadows, metalwork, materials, ramps, targets, bumpers, and numerous other details.
Studly_do_right: Thorough testing and issue identification.
DGrimmreaper: Complete VR implementation, including the VR cabinet, room, animations, digits, and hybrid support for desktop, cabinet, and VR.
Protomech: VR art assets
Wildman: VR art assets
ROM: pinchamp
ipdb link: https://www.ipdb.org...ine.cgi?id=1794
Manufacturr: Zaccaria
Year: 1982
Created by : mfuegemann, 32assassin
Artwork by mfuegemann, 32assassin, Teisen
Screenshots
Many thanks for this one. I would love to do my own table but I've no idea where to start.
Looks great and plays great - thank you all!
Great Table, Thank you.
Im playing on VPX 32 bit.
I noticed a minor bug (version 1.0). The top of the ball protrudes through the launch-guide-plate when it is launched.
ROM link is not working !!
Gottlieb ROMs are tricky... you'll have to search the web.
Thought it requires 'pinchamp.zip' from Zaccaria?
Great Table but is there no new Backglas since 2014 ?
Wildman's version is very good even for 2014 !!
Thank you, teisen, and a special thanks to everyone who had part on the table itself.
Grateful.
Mad703
Cant seem to get this working without massive ball stutter on 10.80 x64? ..not a pc performance problem, tweaked 10.80 without any luck - any tips appreciated (Teisen V1.0). - Thank you Teisen, I always enjoy / appreciate your work!
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Sounds like you just volunteered to make one. Looking forward to it!