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  • Submitted: Oct 22 2024 10:04 AM
  • Last Updated: Sep 09 2025 06:27 AM
  • File Size: 25.61MB
  • Views: 18998
  • Downloads: 7,883
  • Author(s): jpsalas
  • Manufacturer: Stern
  • Year: 2006
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 13 Dec 2024 Download JP's World Joker Tour 5.5.0

Download JP's World Joker Tour 6.0.0

* * * * * 51 Votes
world poker tour joker stern 2006



Screenshots
Based on the table World Joker Tour by Pinstein, a graphics mod of Stern's World Poker Tour.
Check this web site for more info:
https://pinside.com/...orld-joker-tour
 
This table was built with VPX8 RC4 and vpinmame 3.6 beta.
 
I have made a very simple db2s, feel free to make a better version.
 
Download the English ROM from Stern's web site and rename the zip to wpt_140a.zip
 
 
 
 

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • - Activated the modulated flashers as default.
  • 5.5.0 Updated 13.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 1.0.2 Updated 06.12.2024
  • - New playfield mesh to stop the ball stuck on top of the flippers.
  • 1.0.1 Updated 25.10.2024
  • - Darkened the playfield leds.
  • - Added modulated flashers
  • 1.0.0 Released 22.10.2024


Screenshots

Screenshots


I have opened an issue at pinmame github about the lights not working on some computers:

 

World Poker Tour from Stern still the lights don't work after vpinmame 720 (released in Jan 3) · Issue #350 · vpinball/pinmame

 

Let's hope they fix it :)

Thanks JP

Did some more testing and it works up to VPinMAME-sc-3.6-720-e4df859-win after that it fails. I run all my table in 64 bit so I'm going to run just this table with VPinMAME-sc-3.6-720-e4df859-win-x86 for now and wait to see what gets worked out later.

Is there a way to keep multiple versions of VPinMAME installed and launch a game with a specific version?

Photo
ijustwantpinball
Oct 25 2024 01:22 PM

 

Did some more testing and it works up to VPinMAME-sc-3.6-720-e4df859-win after that it fails. I run all my table in 64 bit so I'm going to run just this table with VPinMAME-sc-3.6-720-e4df859-win-x86 for now and wait to see what gets worked out later.

Is there a way to keep multiple versions of VPinMAME installed and launch a game with a specific version?

 

If you use something pinup popper you could set a run mode or something like that.  When the table is launched the start up script could copy the 3.5 dll into place.  When table is closed, drop the 3.6 one back in place.  I was doing something like this when lucky1 color DMD files were modified.

Photo
bigbadwolf4life
Oct 25 2024 06:26 PM

Oh man this plays so smooth, I wonder if someone could make an alt sound for it using the Joker and Harley's voices :)

Thank you for the cool table looks awesome.plays great

Thank You very much, JP! Update as well, 09/10/2025

 

Mad703

Very nice table, thank you. But for me the top fins don't work

Great table! Wonderfull graphics and gameplay. Thank you so much

 

Thanks JP the table looks great! but I'm having problems with this table the same as World Poker Tour, LED not working and mission lights and other functions not showing. I'm using the latest VPX, VPM. Thanks Again. 

 

I have built the table using the latest VPX8 from the Master branch, which is just a few versions after RC4, not very big changes, so RC4 should work fine.

The vpinmame I use is VPinMAME-sc-3.6.0-1110-145a527-win-x86, which is not the latest, I guess it is a few weeks old.

And I use the 32 bits versions. It seems to work fine.

But I understand your problem, since I have had the same problem, and some days used to work and other days I had to use VPX 7.2 to make it work. So, I decided to use VPX8 to build the table from scratch, and it has been working very well. I have used a very basic script without any fancy codes.

 

I’m up-to-date on everything and having the same problem it does not show up on the playfield 64 bit or 32 Is there a fix for this ? 

 


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