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Download Jake Mate - Check - Check Mate 6.0.0
37 Votes
Jake Check Mate Petaco Recel
These 3 tables were made by Petaco (Recel) in 1974/5.
They are more or less the same table, but there are some differences:
Jake Mate: 1 player, replay only
Check: 2 players, replay and/or extra ball
Check Mate: 4 players, replay and/or extra ball
Options in the script Apron card in English or Spanish, 3 or 5 balls, Special or Extra Ball
As default the tables are configured like this:
Jake Mate: 5 balls, Spanish cards
Check 3 balls, Spanish cards, Extra Ball
Check Mate: 5 balls, English cards, Special
There are some differences in the rules:
Jake Mate: bumpers turn on when all the drop targets are down
Check & Check Mate: bumpers turn on with the central target and the upper lane
Jake Mate: The drop targets do not reset from ball to ball, only at the next ball after obtaining the special
Check & Check Mate: drop targets reset after each new ball.
Jake Mate: Tilt penalize the game
Check & Check Mate: tilt penalize just the ball
Jake Mate: The KING target is not a drop target, but a stand up target, and it is used to get the special
Check & Check Mate: the KING is a normal drop target. Special is on the upper lane (and outlanes too like in Jake Mate)
Thanks to:
akiles50000: playfield and plastic graphics
pedator: backdrop graphics and directb2s files and for his patience testing the table
They are more or less the same table, but there are some differences:
Jake Mate: 1 player, replay only
Check: 2 players, replay and/or extra ball
Check Mate: 4 players, replay and/or extra ball
Options in the script Apron card in English or Spanish, 3 or 5 balls, Special or Extra Ball
As default the tables are configured like this:
Jake Mate: 5 balls, Spanish cards
Check 3 balls, Spanish cards, Extra Ball
Check Mate: 5 balls, English cards, Special
There are some differences in the rules:
Jake Mate: bumpers turn on when all the drop targets are down
Check & Check Mate: bumpers turn on with the central target and the upper lane
Jake Mate: The drop targets do not reset from ball to ball, only at the next ball after obtaining the special
Check & Check Mate: drop targets reset after each new ball.
Jake Mate: Tilt penalize the game
Check & Check Mate: tilt penalize just the ball
Jake Mate: The KING target is not a drop target, but a stand up target, and it is used to get the special
Check & Check Mate: the KING is a normal drop target. Special is on the upper lane (and outlanes too like in Jake Mate)
Thanks to:
akiles50000: playfield and plastic graphics
pedator: backdrop graphics and directb2s files and for his patience testing the table
What's New in Version 6.0.0 (See full changelog)
- 6.0.0 Updated September 2025
- - Moved LUT to User Options (F12)
- - Added some extra options to the User Options (F12)
- - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
- 5.5.0 Updated 12.12.2024
- - New playfield mesh to avoid the ball getting stuck on top of the flippers.
- - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
- 1.0.0 Released 22.09.2024
Screenshots
Belles réalisations. Merci JP
Thank for all the work over the years they play and are beautiful! ![]()
Beutiful tables thanks for creating them.
When I load check mate the bezel is all white the other tables are fine, wondering if I need to upgrade vp? 10.8 Beta rev 1138 64 bit
Thank you JP Salas
Gracias, Juan Pablo...
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