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Download Sonic The Hedgehog (Brendan Bailey 2005) VPX (MOD) 1.33
23 Votes
Javier Sonic Bailey DCrosby VR ROOM MR VR
The original is "The Hedgehog 2" for Future Pinball created by Brendan Bailey in 2005.
AND Converted for VPX by javier1515
AND Ultra DMD added by DCrosby
AND VR ROOM support by DaRdog
I made some bug fixes for the above
The attached directb2s file is required for VR.
There are two types of VR ROOM.
VR_ROOM = 1 : Minimal
VR_ROOM = 2 : Mixed Reality
Mixed Reality supports chromakey on Virtual Desktop.
Virtual Desktop settings
Chromakey color is blue RGB = 0 : 0 : 255
Similarity=5, Smoothness=5
----------------------------
Rules:
Multiball - Shoot the bottom and top 3 banks of drop targets to light the middle and side eject holes for ball lock. After locking two balls, the upper left side hole will be lit for multiball. During multiball, shoot the upper left side hole for a 250,000 point jackpot! When two balls have drained, normal play resumes, only now you must complete the drop targets twice in order to light lock.
Hurry Up - Completing the 5 stand up targets along the upper and lower playfields starts the "Hurry Up" feature. You have 10 seconds to shoot any hole (or the drop target in front of the lower eject hole) before complete the targets again. If a ball is locked the left side eject hole, you cannot score a hurry up award there.
Savers - The game begins with the kickback and the save gate active. They only save the ball once and then shut off. However, they can be reacttivated by shooting either of the lower stand up targets when the purple sheild light is flashing (they are lit when the ball passes through one of the inlanes). The Center post is activated by shooting the top center loop shot when lit. You light this shot by having the ball pass through the left side lane. Once activated, the Gate and kickback will remain so until used. The center post, however, only lasts for 15 seconds.
Invincibility - Making the right side loop shot 3 times starts invincibility. This causes all 3 savers to be active consistantly for 20 seconds.
Bonus X - completing the top 3 lanes advances the bonus multiplier from 1X, 2X, 3X, 4X, and 5X. The multiplier is reset for each ball.
Extra Ball - Extra Balls are awarded when you reach the score of 750,000 and 1,500,000
AND Converted for VPX by javier1515
AND Ultra DMD added by DCrosby
AND VR ROOM support by DaRdog
I made some bug fixes for the above
The attached directb2s file is required for VR.
There are two types of VR ROOM.
VR_ROOM = 1 : Minimal
VR_ROOM = 2 : Mixed Reality
Mixed Reality supports chromakey on Virtual Desktop.
Virtual Desktop settings
Chromakey color is blue RGB = 0 : 0 : 255
Similarity=5, Smoothness=5
----------------------------
Rules:
Multiball - Shoot the bottom and top 3 banks of drop targets to light the middle and side eject holes for ball lock. After locking two balls, the upper left side hole will be lit for multiball. During multiball, shoot the upper left side hole for a 250,000 point jackpot! When two balls have drained, normal play resumes, only now you must complete the drop targets twice in order to light lock.
Hurry Up - Completing the 5 stand up targets along the upper and lower playfields starts the "Hurry Up" feature. You have 10 seconds to shoot any hole (or the drop target in front of the lower eject hole) before complete the targets again. If a ball is locked the left side eject hole, you cannot score a hurry up award there.
Savers - The game begins with the kickback and the save gate active. They only save the ball once and then shut off. However, they can be reacttivated by shooting either of the lower stand up targets when the purple sheild light is flashing (they are lit when the ball passes through one of the inlanes). The Center post is activated by shooting the top center loop shot when lit. You light this shot by having the ball pass through the left side lane. Once activated, the Gate and kickback will remain so until used. The center post, however, only lasts for 15 seconds.
Invincibility - Making the right side loop shot 3 times starts invincibility. This causes all 3 savers to be active consistantly for 20 seconds.
Bonus X - completing the top 3 lanes advances the bonus multiplier from 1X, 2X, 3X, 4X, and 5X. The multiplier is reset for each ball.
Extra Ball - Extra Balls are awarded when you reach the score of 750,000 and 1,500,000
What's New in Version 1.33 (See full changelog)
- V1.33
- The backbox is now hidden when not in VR mode.
- The backglass resolution has been increased.
- Reduced reflection.
- V1.31
- The VR ROOM was dark so I fixed it.
- V1.30
- Addition of VR ROOM
- Virtual Desktop Mixed Reality applied
- modify directb2s file
- Other small fixes
Screenshots
Thanks.
We could not find the specified file error when trying to download.
I don't have VR. Will this work on Regular? I can't stand how dark the table is.
We could not find the specified file error when trying to download.
I couldn't download the table either.
UPDATE: IT WORKED!!! THANK YOU EVER SO MUCH!!!!!
Very cool design. The extra flippers up top on this original table makes for a challenging, fun, and rewarding game play experience. Everything else is great as well. Professional quality. Thanks. ⚪
I am not getting any DMD Score. DMD Image appears with a box for the Score but nothing there.
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Yep, same issue here. Came to see if there may be a fix, seems not, shame as it spoils an otherwise cool table.