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Submitter
SUPPORT TOPIC File Information
- Submitted: Jul 12 2023 12:14 PM
- Last Updated: Sep 09 2025 06:02 AM
- File Size: 37.17MB
- Views: 36012
- Downloads: 9,708
- Author(s): jpsalas
- Manufacturer: Bally
- Year: 1992
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download JP's Addams Family (Bally 1992) 6.0.0
62 Votes
addams family vpx8
Based on the table by Bally from 1992.
Table built from scratch but some objects were made by Dark, like the chair and uncle Fester. And others, like the hand and IT, I took from Sliderpoint's table.
I always wanted to make this table, and I made this version inspired on the video:
I have added some extra decorations and lights
If you want to play a more original looking table then play Bigus or Sliderpoint's table
This is a VPX8 table, and it will not work fine on an older VPX.
Table built from scratch but some objects were made by Dark, like the chair and uncle Fester. And others, like the hand and IT, I took from Sliderpoint's table.
I always wanted to make this table, and I made this version inspired on the video:
I have added some extra decorations and lights
If you want to play a more original looking table then play Bigus or Sliderpoint's table
This is a VPX8 table, and it will not work fine on an older VPX.
What's New in Version 6.0.0 (See full changelog)
- 6.0.0 Updated September 2025
- - Moved LUT to User Options (F12)
- - Added some extra options to the User Options (F12)
- - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
- - Activated the modulated flashers as default.
- 5.5.1 Updated 11.07.2025
- - Fixed the ball going straight to the drain from the right loop.
- - Updated to my latest physics rev 3.1
- 5.5.0 Updated 13.12.2024
- - New playfield mesh to avoid the ball getting stuck on top of the flippers.
- - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
- 5.0.1 Updated 06.12.2024
- - New playfield mesh to stop the ball stuck on top of the flippers.
- 5.0.0 Updated 16.07.2024
- - Updated for VPX8 release version (adjusted reflections, lights & flashers, equirectangular ball, flipper animations)
- - some graphical changes (playfield mesh with holes, incandescent lights)
- - added a screenshot for scutters file explorer handler
- 1.0.0 Released 12.07.2023
Screenshots
Anyone have a problem with this table (unlike the G5K version) draining the ball quick/constantly? Is there a way to change this? I've changed the PoV (tried changing several PoV settings in 10.8) and that helps a little but seems like there is something making the ball go almost directly dead center of the flippers every few seconds. Thx
Muchas gracias JP ! son una pasada !
HEY BUDDY the wood detail you added to the vault bookcase is simply stunning. They really missed the mark adding that detail to the actual game by not having that vision when they were making this. Great touch buddy and keep up God's work- thx and cheers from us and a
There's no ball safe.... strange. Anyway ball go out so fast.... apparently the bigus edition have a different gameplay ? strange.
How are your files so small? This is witchcraft.
Thank you JP!
Top notch, great lighting and sound, you rock good sir!
Thank you for sharing this table love the lights and the table play is very nice .
thank you
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JP... curious why you made the ramps black instead of clear, and green bumpers instead of the colors the real table has?