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Submitter
SUPPORT TOPIC File Information
Download King Rock (Gottlieb 1972) 1.0a
18 Votes
Loserman76; EM; Gottlieb;
Initial announcement from Jeff:
VPX conversion
Artwork done by Bodydump
others to thank: GNance, JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
My view on "King Rock": I saw the game in a pub when I was a child, I flattened my nose at the window again and again, but no chance to play it at my age of 11/12 years. So it is today my special pleasure to offer you here my version 1.0a:
game
- new physic (cab optimized)
- replaced flipper images (without the black spot) thanks to Mrtr32
- slight layout change -> reduces ball losses between the flipper fingers
- all object sounds now in operation - many new sounds
- rolling ball sound level adjusted
- new material assignments for metal sheets - better appearance
- improved ball and ball position in the plunger lane
- new ball stop in the plunger lane
- the bumper triggers are now in colored plastic
- outer bumpers wired in parallel
- new: light balance of indicator and bumper lights
- new: timing for ball release - now after player up alternator ends
- new: animated spinner rods with the respective holes in the playfield
- new: painted spinner image
- plastics with semi-transparent edges (taken from Jeff's VP9 version)
- center plastic corrected in position and newly proportioned
- new POV for cab use
- in game over state the plastics illumination stays on (the original behavior of all Gottlieb EMs)
backglass
- new lighting for the score reels in snippit technique
- rolling score reels, newly proportioned
- lightning controls according to Gottlieb appearance
zip contains game, bg and pics for cab users.
All this in kind tribute to Jeff Whitehead.
VPX conversion
Artwork done by Bodydump
others to thank: GNance, JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
My view on "King Rock": I saw the game in a pub when I was a child, I flattened my nose at the window again and again, but no chance to play it at my age of 11/12 years. So it is today my special pleasure to offer you here my version 1.0a:
game
- new physic (cab optimized)
- replaced flipper images (without the black spot) thanks to Mrtr32
- slight layout change -> reduces ball losses between the flipper fingers
- all object sounds now in operation - many new sounds
- rolling ball sound level adjusted
- new material assignments for metal sheets - better appearance
- improved ball and ball position in the plunger lane
- new ball stop in the plunger lane
- the bumper triggers are now in colored plastic
- outer bumpers wired in parallel
- new: light balance of indicator and bumper lights
- new: timing for ball release - now after player up alternator ends
- new: animated spinner rods with the respective holes in the playfield
- new: painted spinner image
- plastics with semi-transparent edges (taken from Jeff's VP9 version)
- center plastic corrected in position and newly proportioned
- new POV for cab use
- in game over state the plastics illumination stays on (the original behavior of all Gottlieb EMs)
backglass
- new lighting for the score reels in snippit technique
- rolling score reels, newly proportioned
- lightning controls according to Gottlieb appearance
zip contains game, bg and pics for cab users.
All this in kind tribute to Jeff Whitehead.
What's New in Version 1.0a (See full changelog)
- 1.0 Jeff Whitehead
- 1.0a Mustang1961
Screenshots
AWESOME! Thanks!
Thank you for sharing and thank you to all who contributed their time on this!
fatal error: unable to create texture! D3DERR_INVALIDCALL (0x8876086c: invalid call) at D:\a\vpinball\vpinball\RenderDevice.cpp:1309
I'm assuming it wants a entry to my VPMalias file but what I do not know??
V1.0a was uploaded a couple of days ago & the same V1.0a is added today as an update, did anything change?
Nice table. Fun to play. I did notice minor problem. Ball in play counter is not working
Very clean view, colorfull !!
Thank you very much !!
Desktop. ( plug and play )...( Efficace )
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