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Download Jack in the Box (Gottlieb 1973) 1.0f2
34 Votes
Loserman76; EM; Gottlieb;
Initial announcement from Jeff:
Jack in the Box (1973)
Table build/scripting Loserman76
Images from dboyrecords' Jumping Jack VP9x table
"Baked-in" lit playfield lighting corrections by Hauntfreaks
"Unlit" playfield courtesy of Kiwi
Backglass image by Wildman
I owned the game ~ 1979 - '81, so game play and "feeling" of the table is well known. I offer you here "my"
Version 1.0c
- new physic (cab optimized),
° now the ball "dances" around the bumper as in the original game
° when the ball runs in it crosses from the left lane into the right kicker hole and vs.
° more fun to play
- many new sounds
- improved ball and ball position in the plunger lane
- the bumper triggers are now in colored plastic
- new POV for cab use
- in game over state the plastics illumination stays on (the original behavior of all Gottlieb EMs)
Version 1.0c2 Thanks goes to jejepinball and kiwi for the hint how to trigger both bumpers simultaneously. This is now realized.
Version 1.0d Leeoneil made the following enrichment to the table:
- draw the plastics in VPX, there are now in 3d with light reflection
- add shadows layer for the GI and for tilt
- Add dynamic DropTarget shadows
- adjust ball shadow
- add SSF command in the script
- change the ball rolling sound
Version 1.0d2 Leeoneil made the following enrichment to the table:
- improved shadows through the targets
- DOF commands reviewed
- installation of new plastics provided by Kiwi
I was able to make this update:
- new left flipper fingers (without the back spot at the tip in rest position), thanks to Mrtr32
Version 1.0e
- ALL object sounds in operation and volume level balanced
- new material assignment and surface picture (JPSalas) for metal guides at upper flippers
- BG with more bulbs and improved light control - like the original
- BG now with "turning" score reels
Version 1.0f (replaces by 1.0f2)
- typical flat Gottlieb- styled drop targets
- new lighting concept for the BG using snippits
- "SHOOT AGAIN" added in BG using snippit
- new pics for cab- users
- now with file attached, thanks to nagaidevil for his pm
Version 1.0f2
- new SHOOT AGAIN snippit graphic ennobled by STAT (thank you!)
-> now all light indicators show the same over exposition at the letter edges
All this in kind tribute to Jeff Whitehead.
Jack in the Box (1973)
Table build/scripting Loserman76
Images from dboyrecords' Jumping Jack VP9x table
"Baked-in" lit playfield lighting corrections by Hauntfreaks
"Unlit" playfield courtesy of Kiwi
Backglass image by Wildman
I owned the game ~ 1979 - '81, so game play and "feeling" of the table is well known. I offer you here "my"
Version 1.0c
- new physic (cab optimized),
° now the ball "dances" around the bumper as in the original game
° when the ball runs in it crosses from the left lane into the right kicker hole and vs.
° more fun to play
- many new sounds
- improved ball and ball position in the plunger lane
- the bumper triggers are now in colored plastic
- new POV for cab use
- in game over state the plastics illumination stays on (the original behavior of all Gottlieb EMs)
Version 1.0c2 Thanks goes to jejepinball and kiwi for the hint how to trigger both bumpers simultaneously. This is now realized.
Version 1.0d Leeoneil made the following enrichment to the table:
- draw the plastics in VPX, there are now in 3d with light reflection
- add shadows layer for the GI and for tilt
- Add dynamic DropTarget shadows
- adjust ball shadow
- add SSF command in the script
- change the ball rolling sound
Version 1.0d2 Leeoneil made the following enrichment to the table:
- improved shadows through the targets
- DOF commands reviewed
- installation of new plastics provided by Kiwi
I was able to make this update:
- new left flipper fingers (without the back spot at the tip in rest position), thanks to Mrtr32
Version 1.0e
- ALL object sounds in operation and volume level balanced
- new material assignment and surface picture (JPSalas) for metal guides at upper flippers
- BG with more bulbs and improved light control - like the original
- BG now with "turning" score reels
Version 1.0f (replaces by 1.0f2)
- typical flat Gottlieb- styled drop targets
- new lighting concept for the BG using snippits
- "SHOOT AGAIN" added in BG using snippit
- new pics for cab- users
- now with file attached, thanks to nagaidevil for his pm
Version 1.0f2
- new SHOOT AGAIN snippit graphic ennobled by STAT (thank you!)
-> now all light indicators show the same over exposition at the letter edges
All this in kind tribute to Jeff Whitehead.
What's New in Version 1.0f2 (See full changelog)
- 1.0 Jeff Whitehead
- 1.0a Jeff Whitehead
- 1.0b Jeff Whitehead
- 1.0c Mustang1961
- 1.0c2 Mustang1961
- 1.0d Leeoneil
- 1.0d2 Leeoneil, Kiwi, Mrtr32
- 1.0e Mustang1961
- 1.0f Mustang1961
- 1.0f2 STAT, Mustang1961
Screenshots
Thanks for your effort on this version as well as your input to make this possible for everyone to enjoy. Thank You. Mad703
Thank you.
not seeing 1.0f in the download list
Hi , thanks for this table, but I can't see version 1.0f for downloading
Only visible 1.0e
Same boat. 1.0f doesnt seem to be in the downloads list
Just wanted to reiterate that 1.0f doesnt appear to be available.
I'll toss another comment in. 1.0f needs to be reupped Mustang1961.
To y'all who are waiting, I did message him so hopefully he'll upload when he's on next.
Thank you for the update. Love the old timey ones.
Looking forward to a VR room for this version.
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You can find numerous Loserman76 reconstruction on VPuniverse if you want, I already did "a lot" (triple action, outer space, amigo, super spin, blue note, four seasons, old chicago, now (with Bord), king pin, top card, hi-deal, teacher's pet, poseidon, pop a card/drop a card, gaucho)