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SUPPORT TOPIC File Information

  • Submitted: Jan 06 2022 01:01 PM
  • Last Updated: Dec 17 2024 12:35 PM
  • File Size: 56.51MB
  • Views: 16737
  • Downloads: 4,214
  • Author(s): Bigus1, dboyrecords, Tab, Destruk
  • Manufacturer: Bally
  • Year: 1986
  • IPDB Link:
  • Permission to MOD?: Unspecified

Previous Versions

  • 23 Feb 2022 Download Special Force (Bally 1986)_Bigus(MOD) 1.2

Download Special Force (Bally 1986)_Bigus(MOD) 2.0

* * * * * 48 Votes



Screenshots
New to VPX and first to work properly, this table is from dboyrecords, Tab and Destruk.
It's great fun with plenty to do, a bit of suspense and it has crickets!
The playfield is built from dozens of images and the bowl ramp is a first attempt but works well.
I fixed a flaw with earlier versions that prevented multiball working correctly.
100 lines less script than the Blank table. CTRL keys to enter initials.
2.0 has a new backboard, sound and glassier ramps.
Enjoy :)

What's New in Version 2.0 (See full changelog)

  • 1.0 Everything
  • 1.1 Adjusted plunger, reassigned lights, return lane physics, DOF update/script correction Thanks arngrim
  • 1.2 Bumper lights corrected Thanks armyaviation
  • 2.0 Playfield, lighting, graphics, sound, layout




All the lights, including GI, are VPM mapped on this table. Names don't matter and the insert lights seem to be mapped to the correct positions since the update. The VP8/9 versions had no GI or bumper lights and I made use of the unused light mappings that were flagged in the script. Best guess, and better than nothing, but I'd need the correct mapping numbers to get it right. Not really something I could glean from a video, but thanks for the offer :)

Photo
Armyaviation
Feb 19 2022 06:45 PM

i own the real table.  go onto the service menu and do the light test and you will see that those three lights are switched up.  I dont care what you name them, you change the interval number or whatever vp9 used.  Trust me, dont mean to be arrogant but i am right, lol.  

 

the video i offered shows the placement of the GI lights.  this table only uses 4 GI lights.  the other 12 "general illumination 1-12) as they call them in the light test are rom controlled.  just offering

Photo
Armyaviation
Feb 19 2022 07:20 PM

In case you are interested        

        NFadeL 1,l1

NFadeL 2,l2

 

NFadeL 4,l4

NFadeL 5,l5

NFadeL 6,l6

NFadeL 7,l7

NFadeL 8,l8

NFadeL 9,l9

NFadeL 10,l10

NFadeL 11,l11

NFadeL 12,l12

NFadeL 13,l13

NFadeL 14,l14

NFadeL 15,l15  'Bumper Middle

 

NFadeL 17,l17

NFadeL 18,l18

NFadeL 19,l19

NFadeL 20,l20

NFadeL 21,l21

NFadeL 22,l22

NFadeL 23,l23

NFadeL 24,l24

NFadeL 25,l25

NFadeL 26,l26

NFadeL 27,l27

NFadeL 28,l28

NFadeL 29,l29

NFadeL 30,l30  'Bumper Left

NFadeL 31,l31

 

NFadeL 33,l33

NFadeL 34,l34

NFadeL 35,l35

NFadeL 36,l36

NFadeL 37,l37

NFadeL 38,l38

NFadeL 39,l39

NFadeL 40,l40

NFadeL 41,l41

NFadeL 42,l42

NFadeL 43,l43

NFadeL 44,l44

NFadeL 45,l45

NFadeL 46,l46  'Bumper Right

NFadeL 47,l47

 

NFadeL 49,l49

NFadeL 50,l50  

 

NFadeL 52,l52

NFadeL 53,l53

NFadeL 54,l54

NFadeL 55,l55

NFadeL 56,l56

NFadeL 57,l57

NFadeL 58,l58

NFadeL 59,l59

NFadeL 60,l60   'General Illumination 2

NFadeL 61,l61   'General Illumination 5

NFadeL 62,l62   'General Illumination 8

NFadeL 63,l63   'General Illumination 11

 

NFadeL 65,l65

NFadeL 66,l66

NFadeL 67,l67

NFadeL 68,l68

NFadeL 69,l69

NFadeL 70,l70

NFadeL 71,l71

 

NFadeL 73,l73

NFadeL 74,l74

NFadeL 75,l75

NFadeL 76,l76   'General Illumination 3

NFadeL 77,l77   'General Illumination 6

NFadeL 78,l78   'General Illumination 9

NFadeL 79,l79   'General Illumination 12

 

NFadeL 81,l81

NFadeL 82,l82

NFadeL 83,l83

NFadeL 84,l84

NFadeL 85,l85

    NFadeL 86,l86

NFadeL 87,l87

 

NFadeL 89,l89

 

NFadeL 91,l91   'General Illumination 1

NFadeL 92,l92   'General Illumination 4

NFadeL 93,l93   'General Illumination 7

NFadeL 94,l94   'General Illumination 10

Thanks Mate :)  Just what I needed. All I did with the inserts was to activate them manually with the targets (EB etc.) and check that the lights came on when they're supposed to, and delivered what they said. They were wrong in 1.0 for sure, but I thought I'd fixed that. It's possible that the switches aren't correctly mapped either. Anyway, I'll see what I can come-up with. I know the bumpers are wrong because I tied them to the bomb lights to get an effect. Some lights are missing altogether. I really appreciate you taking the time to help me with this, because it's a really fun table and I want to get it right, and It's lucky to have someone with a real one for reference :)

Thank you so so much for this and all that you and the contributors/testers do!

Muchas gracias Bigus como siempre gracias por tu tiempo y tu trabajo

Photo
Andre Brandao
Dec 20 2024 09:14 AM

i can't launch the ball, any idea why? I push the launcher but nothing happens 


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