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Submitter
SUPPORT TOPIC File Information
- Submitted: Dec 25 2021 04:48 AM
- Last Updated: Feb 29 2024 04:30 AM
- File Size: 34.59MB
- Views: 6803
- Downloads: 1,547
-
Author(s):
Brendan Bailey
TerryRed - Permission to MOD?: Yes, with approval
Previous Versions
Download Junkyard Cats - BAM Edition (PinEvent V2, FizX 3.3) 2.1
22 Votes
Junkyard Cats - BAM Edition
Original Table by Brendan Bailey, 2012
BAM Edition, PinEvent V2, FizX mod by TerryRed
Table version: 2.1 - BAM Edition (PinEvent V2, FizX 3.3) (Feb 2024)
Thank you so much Brendan Bailey for supporting this update!
Download link:
https://mega.nz/fold...cJl7GG3z7tA-zwA
======================================
Brendan Bailey is one of FP's classic "original" table authors. EVERYTHING on this table was made by him! The layout, art, music, sounds, code. Such an amazing work of passion deserves to be updated to be enjoyed by a new generation of virtual pinball lovers!
I wanted to update to a classic FP "original" table to bring it up to my own modern day BAM standards, add my PinEvent V2 features, and completely update the table with FizX physics. The result is an excellent table that plays great with modern dynamic lighting, shadowmaps, ray cast shadows, and full cabinet support.
====================================================================
This table has been fully updated with FizX physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!

====================================================================
PinEvent V2
This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.

====================================================================
For a video preview (before adding FizX) of the PinEvent V2 update that showcases the DOF cabinet lighting and the modern PUP DMD display, go here:
https://youtu.be/UxQ3tey_KwY
For a video preview of the new BAM update (before adding FizX), go here:
https://youtu.be/PhEy9okDoGs
======================================
Original Table by Brendan Bailey:
- table
- art
- animation
- music
- sounds
- script
TerryRed's BAM Edition update:
- updated entire table for FizX physics
- added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUP Stream and new PuP-Pack
- added ball rolling sounds
- added nano kicker to left ramp scoop to make shots easier (was way too hard without it)
- made various adjustments to table geometry and layout to make it play easier
- added additional ramp blocker surfaces to prevent ball from flying off ramps / scoops
- added new 4K playfield, plastics, backbox textures created from Brendan's original files
- new G.I. lighting (dynamic lighting - x4 hidden flashers in lower and upper plastics)
- new drain flasher for accented colour
- new BAM post processing
- added shadowmaps to most G.I lights
- added pre-baked shadowmaps (created by BAM) to playfield and plastics textures
- added illuminated look to GI ON plastics texture
- adjusted playfield / plastics / apron, etc texture brightness to better match new lighting
- new 3D model inserts
- new pre-rendered insert textures
- new bump maps for inserts
- disabled glow radius for all inserts
- added sphere maps to the sides of all plastics
- updated GI on/off code
- adjusted GI on/off brightness for all lights / inserts / textures
- added all new FLEEP sounds for all mechanical actions (flippers, bumpers, slings, drain, etc)
- added invisible ramp blocker to prevent ball from flying off the ramp
- added invisible playfield blocker to prevent ball from flying on top of plastics
- hid slingshot bulbs that interfered with shadowmaps
Thanks of course to these awesome contributors:
Brendan Bailey (PinWizKid) - created the original Blue vs Pink table in 2012
TerryRed - BAM Edition, PinEvent V2, FizX, table updates
Schlabber34 - new pre-rendered insert images
FLEEP - new mechanical sounds
JLou - FizX and support
Nailbuster - Pinup Player and SSF support
Ravarcade - for creating the awesome BAM and providing assistance with BAM features
Chris Leathley - creator of Future Pinball
====================================================================
*** This table is single player only ***
====================================================================
Desktop Static Camera Views (attract mode)
BAM Ray Cast Ball Shadows:
BAM Menu - Light and Post Processing settings:
Physics: FizX v3.3
===================================================================
Game not running smooth? Try the following:
====================================================================
TABLE REQUIREMENTS (very important!)
All of the above is included with the latest FP and BAM Essentials AIO package!
Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates.
https://www.vpforums...showtopic=51600
====================================================================
INSTALL INSTRUCTIONS (REQUIRED)
====================================================================
How to run Future Pinball to play the table
====================================================================
PROBLEMS?
Read the Install Instructions included in the table's zip file. It tells you everything you need to know!
====================================================================
Table MODS
Original Table by Brendan Bailey, 2012
BAM Edition, PinEvent V2, FizX mod by TerryRed
Table version: 2.1 - BAM Edition (PinEvent V2, FizX 3.3) (Feb 2024)
Thank you so much Brendan Bailey for supporting this update!
Download link:
https://mega.nz/fold...cJl7GG3z7tA-zwA
======================================
Brendan Bailey is one of FP's classic "original" table authors. EVERYTHING on this table was made by him! The layout, art, music, sounds, code. Such an amazing work of passion deserves to be updated to be enjoyed by a new generation of virtual pinball lovers!
I wanted to update to a classic FP "original" table to bring it up to my own modern day BAM standards, add my PinEvent V2 features, and completely update the table with FizX physics. The result is an excellent table that plays great with modern dynamic lighting, shadowmaps, ray cast shadows, and full cabinet support.
====================================================================
This table has been fully updated with FizX physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!

====================================================================
PinEvent V2
This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.

====================================================================
For a video preview (before adding FizX) of the PinEvent V2 update that showcases the DOF cabinet lighting and the modern PUP DMD display, go here:
https://youtu.be/UxQ3tey_KwY
For a video preview of the new BAM update (before adding FizX), go here:
https://youtu.be/PhEy9okDoGs
======================================
Original Table by Brendan Bailey:
- table
- art
- animation
- music
- sounds
- script
TerryRed's BAM Edition update:
- updated entire table for FizX physics
- added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUP Stream and new PuP-Pack
- added ball rolling sounds
- added nano kicker to left ramp scoop to make shots easier (was way too hard without it)
- made various adjustments to table geometry and layout to make it play easier
- added additional ramp blocker surfaces to prevent ball from flying off ramps / scoops
- added new 4K playfield, plastics, backbox textures created from Brendan's original files
- new G.I. lighting (dynamic lighting - x4 hidden flashers in lower and upper plastics)
- new drain flasher for accented colour
- new BAM post processing
- added shadowmaps to most G.I lights
- added pre-baked shadowmaps (created by BAM) to playfield and plastics textures
- added illuminated look to GI ON plastics texture
- adjusted playfield / plastics / apron, etc texture brightness to better match new lighting
- new 3D model inserts
- new pre-rendered insert textures
- new bump maps for inserts
- disabled glow radius for all inserts
- added sphere maps to the sides of all plastics
- updated GI on/off code
- adjusted GI on/off brightness for all lights / inserts / textures
- added all new FLEEP sounds for all mechanical actions (flippers, bumpers, slings, drain, etc)
- added invisible ramp blocker to prevent ball from flying off the ramp
- added invisible playfield blocker to prevent ball from flying on top of plastics
- hid slingshot bulbs that interfered with shadowmaps
Thanks of course to these awesome contributors:
Brendan Bailey (PinWizKid) - created the original Blue vs Pink table in 2012
TerryRed - BAM Edition, PinEvent V2, FizX, table updates
Schlabber34 - new pre-rendered insert images
FLEEP - new mechanical sounds
JLou - FizX and support
Nailbuster - Pinup Player and SSF support
Ravarcade - for creating the awesome BAM and providing assistance with BAM features
Chris Leathley - creator of Future Pinball
====================================================================
*** This table is single player only ***
====================================================================
Desktop Static Camera Views (attract mode)
- during attract mode only, you can press plunger to toggle integrated static desktop camera views
- if you want to use your own BAM camera settings, or a FP camera view, then you must disable this feature in TABLE OPTIONS in the table script
- all buttons/keys will act as an autoplunger and an action button during gameplay
- this table supports second stage flippers for cabinet players with this setup
- this needs to be enabled in TABLE OPTIONS in the table script
- ensure that your Second Flippers are setup in FP Control Settings
- ensure that your Special 1 and Special 2 keys / buttons are NOT the same keys / buttons as Second Flippers! (they are by default)
BAM Ray Cast Ball Shadows:
- this table was created to look best with the new BAM Ray Cast Ball shadows
- this feature is ENABLED on the table script by default
- this feature requires a fast video card, and will use much more of your GPU
- if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)
BAM Menu - Light and Post Processing settings:
- BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
- this is required to ensure that all lighting is set correctly at all times
- on this table, you can make changes to the Ambient and Diffusion Lighting in the table script in TABLE OPTIONS
Physics: FizX v3.3
===================================================================
Game not running smooth? Try the following:
- run FP in Fullscreen, not Windowed
- disable RayCast Ball Shadows in TABLE OPTIONS (in table script)
- disable Reflections options in FP's Video / Rendering settings
- reduce / disable Antialiasing in FP's Video / Rendering settings
- disable any SSAO options in BAM plugins menu (disabled by default)
====================================================================
TABLE REQUIREMENTS (very important!)
- all Visual C Runtime updates
- DirectX
- Future Pinball
- the latest BAM update
- FuturePinball.exe and FPLoader.exe patched for 4 GB access
- BAM Settings files installed
- FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
- the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
All of the above is included with the latest FP and BAM Essentials AIO package!
Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates.
https://www.vpforums...showtopic=51600
====================================================================
INSTALL INSTRUCTIONS (REQUIRED)
- PLEASE read the Install Instructions (included with the table's zip file)
- it shows you how to check what version of BAM you have installed
- it shows you how to install all the REQUIRED items above
- it shows you how to easily setup FP and BAM with the REQUIRED settings
====================================================================
How to run Future Pinball to play the table
- PLEASE read the Install Instructions (included with the table's zip file) to know how to properly use FP and BAM
====================================================================
PROBLEMS?
Read the Install Instructions included in the table's zip file. It tells you everything you need to know!
====================================================================
Table MODS
- please read the Disclaimer in the Install Instructions included with the table
- please ask me first, as I am still updating this table
What's New in Version 2.1 (See full changelog)
- 2.1
- - updated FizX physics code (includes some fixes) and physics xml settings
- - removed flipper nudge commands that are no longer needed
- - updated table to reflect changes in new physics code and settings
- 2.0
- - updated table for FizX physics v3.3 (much more efficient with CPU usage)
- - new Debug options that can be enabled / disabled
- - new Toggle_Static_Camera option (disables toggling the static view during attract mode with plunger button)
- - use_RayCast_Shadows can now completely disable ray cast shadows (no need to disable in the BAM menu after)
- Note: this table update requires the new BAM 1.5-373 update (included in my newest FP and BAM Essentials AIO)
- 1.9
- - table completely updated for FizX v3.2 physics
- - new Lighting settings in TABLE OPTIONS in the table script
- - small fixes
- - updated PuP-Pack
- 1.8 update
- - updated table for FizX v3.0
- - new built in Static Camera Views for Desktop mode (toggle with plunger / special buttons during attract mode)
- - plunger and special buttons all active autoplunger
- - small fixes
- - new install instructions
- - ball rolling sounds changed in table and in pup-pack
- 1.7 - FizX physics and Ball Rolling Sound updates and fixes
- - updated FizX physics code to change how ball ID's are handled to prevent conflicts
- - updated FizX physics code for more efficient Rubber bounce handling
- - updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
- - removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)
- ================================================
- 1.6 - FizX v2.0 hotfix, settings, profiles, fps changes
- - updated to JLou's newest FizX v2.0 code
- - added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
- - new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- - FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- - FizX XML_FPS is now set in its own section
- - updated FizX Profiles to only change FizX Flipper settings
- - there are no longer FizX Profiles used for different physics xml settings
- - any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
- ===========================================
- 1.5 - FizX v2.0 and FLEEP sounds update
- - updated table and physics to FizX v2.0 (now use 1K ball model zip file)
- - updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF (no smoke ball rolling code)
- - updated PinEvent V2 PinMechSound code to support new FizX auto hit events based on PF materials
- - added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- - this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
- Important! Please Read!
- - this update REQUIRES BAM 1.5-357
- - patch both FP and BAM for 4 GB access after updating BAM, to be sure they are both patched
- - install the 1K Physics Ball model now! (as default.zip in BAM folder) FizX v2.0 no longer uses the older 8K Physics Ball!
- - if using PUP features, you MUST install the NEW PuP-Pack to use with this table, or PUP features won't work!
- - if you installed Baller Installer and UPDATED it to the new Jan 2023 update, then you "should" be fully updated and ready for this new table update!
- 1.4 - proper version
- I uploaded the wrong table file!
- Previous 1.4 version has some code disabled for testing. This new 1.4 upload is the correct version. Please use the file version last updated on Dec 20 / 2022
- 1.4
- - added new shadowmaps to flashers
- - updated physics to FizX v1.12
- - updated layout / geometry for better ball flow
- - added camera control option (in multiball) for desktop mode
- 1.3 - FizX update
- - updated entire table for FizX physics
- - some other small fixes
- - added Second Stage Flippers option for cabinet players who have that setup
- 1.2 - PinEvent V2 update:
- - added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUP Stream and new PuP-Pack
- - added smoke's ball rolling (integrated with PinEvent)
- - added nano kicker to left ramp scoop to make shots easier (was way too hard without it)
- - made various adjustments to table geometry and layout to make it play easier
- - added additional ramp blocker surfaces to prevent ball from flying off ramps / scoops
- - added new 4K playfield, plastics, backbox textures created from Brendan's original files
- TerryRed's BAM Edition update:
- - new G.I. lighting (dynamic lighting - x4 hidden flashers in lower and upper plastics)
- - new drain flasher for accented colour
- - new BAM post processing
- - added shadowmaps to most G.I lights
- - added pre-baked shadowmaps (created by BAM) to playfield and plastics textures
- - added illuminated look to GI ON plastics texture
- - adjusted playfield / plastics / apron, etc texture brightness to better match new lighting
- - new 3D model inserts
- - new pre-rendered insert textures
- - new bump maps for inserts
- - disabled glow radius for all inserts
- - added sphere maps to the sides of all plastics
- - updated GI on/off code
- - adjusted GI on/off brightness for all lights / inserts / textures
- - added all new FLEEP sounds for all mechanical actions (flippers, bumpers, slings, drain, etc)
- - added BAM DF1 physics (updated settings in editor to better work with new physics)
- - added invisible ramp blocker to prevent ball from flying off the ramp
- - added invisible playfield blocker to prevent ball from flying on top of plastics
- - hid slingshot bulbs that interfered with shadowmaps
- Additional Contributors:
- Schlabber34 - new pre-rendered insert images
- FLEEP - new mechanical sounds
Screenshots
How do you go about moving the dmd display off the upper left side of the playfield and onto the dmd monitor?
Read the install instructions and FAQ included with the table.
Terry, Love what you guys are doing with FP, Thanks so much. I like how you name the FP pinevent folder that go into the pup videos folder. Super easy to get to the FP stuff, very nice. I would like to apply the new physics to all my other FP tables. Is it just a copy and paste in the script? I will do further research.
Thanks again Terry and company for all your work...
Thanks again Terry
for the new 1.4 update, please try using the included FizX 8K ball model zip file, as the table was tuned to work with it (it's a heavier ball, etc). How to do so is described in the Install Instructions as well (its easy).
1.5 - FizX v2.0 and FLEEP sounds update
- updated table and physics to FizX v2.0 (now use 1K ball model zip file)
- updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF (no smoke ball rolling code)
- updated PinEvent V2 PinMechSound code to support new FizX auto hit events based on PF materials
- added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
(update is available once Admins approve the new upload)
Important! Please Read!
- this update REQUIRES BAM 1.5-357
- patch both FP and BAM for 4 GB access after updating BAM, to be sure they are both patched
- install the 1K Physics Ball model now! (as default.zip in BAM folder) FizX v2.0 no longer uses the older 8K Physics Ball!
- if using PUP features, you MUST install the NEW PuP-Pack to use with this table, or PUP features won't work!
- if you installed Baller Installer and UPDATED it to the new Jan 2023 update, then you "should" be fully updated and ready for this new table update!
Looks Great Thanks.
1.9
- - table completely updated for FizX v3.2 physics
- - new Lighting settings in TABLE OPTIONS in the table script
- - small fixes
- - updated PuP-Pack
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How do you go about moving the dmd display off the upper left side of the playfield and onto the dmd monitor?