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Junkyard Cats - BAM Edition (PinEvent V2, FizX 3.3) [PinEvent]

fizx bam dof ssf pupdmd pup PinEvent

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#1 TerryRed

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Posted 25 December 2021 - 06:39 AM

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File Name: Junkyard Cats - BAM Edition (PinEvent V2, FizX 3.3)

File Submitter: TerryRed

File Submitted: 24 Dec 2021

File Category: PinEvent Tables

Author(s): Brendan Bailey
TerryRed
Permission to MOD?: Yes, with approval


Junkyard Cats - BAM Edition
 
Original Table by Brendan Bailey, 2012
 
BAM Edition, PinEvent V2, FizX mod by TerryRed
 
Table version: 2.1 - BAM Edition (PinEvent V2, FizX 3.3) (Feb 2024)
 
Thank you so much Brendan Bailey for supporting this update!
 
Download link:
 
https://mega.nz/fold...cJl7GG3z7tA-zwA
 
======================================
 
 
Brendan Bailey is one of FP's classic "original" table authors. EVERYTHING on this table was made by him! The layout, art, music, sounds, code. Such an amazing work of passion deserves to be updated to be enjoyed by a new generation of virtual pinball lovers!

I wanted to update to a classic FP "original" table to bring it up to my own modern day BAM standards, add my PinEvent V2 features, and completely update the table with FizX physics. The result is an excellent table that plays great with modern dynamic lighting, shadowmaps, ray cast shadows, and full cabinet support.


====================================================================


This table has been fully updated with FizX physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
 
Posted Image
 
====================================================================
 
 
PinEvent V2
This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.
 
Posted Image
 
 
====================================================================
 
 
For a video preview (before adding FizX) of the PinEvent V2 update that showcases the DOF cabinet lighting and the modern PUP DMD display, go here:
 
https://youtu.be/UxQ3tey_KwY
 
 
 
For a video preview of the new BAM update (before adding FizX), go here:
 
https://youtu.be/PhEy9okDoGs
 
 
======================================
 
 
Original Table by Brendan Bailey:
 
- table
- art
- animation
- music
- sounds
- script
 
TerryRed's BAM Edition update:
 
- updated entire table for FizX physics
- added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUP Stream and new PuP-Pack
- added ball rolling sounds
- added nano kicker to left ramp scoop to make shots easier (was way too hard without it)
- made various adjustments to table geometry and layout to make it play easier
- added additional ramp blocker surfaces to prevent ball from flying off ramps / scoops
- added new 4K playfield, plastics, backbox textures created from Brendan's original files
- new G.I. lighting (dynamic lighting - x4 hidden flashers in lower and upper plastics)
- new drain flasher for accented colour
- new BAM post processing
- added shadowmaps to most G.I lights
- added pre-baked shadowmaps (created by BAM) to playfield and plastics textures
- added illuminated look to GI ON plastics texture
- adjusted playfield / plastics / apron, etc texture brightness to better match new lighting
- new 3D model inserts
- new pre-rendered insert textures
- new bump maps for inserts
- disabled glow radius for all inserts
- added sphere maps to the sides of all plastics
- updated GI on/off code
- adjusted GI on/off brightness for all lights / inserts / textures
- added all new FLEEP sounds for all mechanical actions (flippers, bumpers, slings, drain, etc)
- added invisible ramp blocker to prevent ball from flying off the ramp
- added invisible playfield blocker to prevent ball from flying on top of plastics
- hid slingshot bulbs that interfered with shadowmaps
 
Thanks of course to these awesome contributors:

Brendan Bailey (PinWizKid) - created the original Blue vs Pink table in 2012
TerryRed - BAM Edition, PinEvent V2, FizX, table updates
 
Schlabber34 - new pre-rendered insert images
FLEEP - new mechanical sounds
JLou - FizX and support
Nailbuster - Pinup Player and SSF support
Ravarcade - for creating the awesome BAM and providing assistance with BAM features
Chris Leathley - creator of Future Pinball
 
 
====================================================================
 
 
*** This table is single player only ***
 
 
====================================================================
 
 
Desktop Static Camera Views (attract mode)

  • during attract mode only, you can press plunger to toggle integrated static desktop camera views
  • if you want to use your own BAM camera settings, or a FP camera view, then you must disable this feature in TABLE OPTIONS in the table script
Action Buttons - digital plunger, special 1, special 2 (gameplay)
  • all buttons/keys will act as an autoplunger and an action button during gameplay
Second Stage Flippers
  • this table supports second stage flippers for cabinet players with this setup
  • this needs to be enabled in TABLE OPTIONS in the table script
  • ensure that your Second Flippers are setup in FP Control Settings
  • ensure that your Special 1 and Special 2 keys / buttons are NOT the same keys / buttons as Second Flippers! (they are by default) 
 
BAM Ray Cast Ball Shadows:
  • this table was created to look best with the new BAM Ray Cast Ball shadows
  • this feature is ENABLED on the table script by default
  • this feature requires a fast video card, and will use much more of your GPU
  • if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)
To disable this feature, you MUST disable it in TABLE OPTIONS (in the table script)
 
 
BAM Menu - Light and Post Processing settings:
  • BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
  • this is required to ensure that all lighting is set correctly at all times
  • on this table, you can make changes to the Ambient and Diffusion Lighting in the table script in TABLE OPTIONS
 
Physics: FizX v3.3


===================================================================


Game not running smooth? Try the following:
  • run FP in Fullscreen, not Windowed
  • disable RayCast Ball Shadows in TABLE OPTIONS (in table script)
  • disable Reflections options in FP's Video / Rendering settings
  • reduce / disable Antialiasing in FP's Video / Rendering settings
  • disable any SSAO options in BAM plugins menu (disabled by default)
 
====================================================================


TABLE REQUIREMENTS (very important!)
  • all Visual C Runtime updates
  • DirectX
  • Future Pinball
  • the latest BAM update
  • FuturePinball.exe and FPLoader.exe patched for 4 GB access
  • BAM Settings files installed
  • FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
  • the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
 
All of the above is included with the latest FP and BAM Essentials AIO package!

Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates.
 

https://www.vpforums...showtopic=51600
 
 
====================================================================


INSTALL INSTRUCTIONS (REQUIRED)
  • PLEASE read the Install Instructions (included with the table's zip file)
  • it shows you how to check what version of BAM you have installed
  • it shows you how to install all the REQUIRED items above
  • it shows you how to easily setup FP and BAM with the REQUIRED settings
It's super easy, and only takes minutes to do!


====================================================================


How to run Future Pinball to play the table
  • PLEASE read the Install Instructions (included with the table's zip file) to know how to properly use FP and BAM
 
====================================================================


PROBLEMS?

Read the Install Instructions included in the table's zip file. It tells you everything you need to know!


====================================================================
 
Table MODS
  • please read the Disclaimer in the Install Instructions included with the table
  • please ask me first, as I am still updating this table
====================================================================
 


Click here to download this file



#2 dan_shane

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Posted 25 December 2021 - 11:59 PM

I have an a DMD scoreboard appearing on the top left of my cabinet playfield that duplicates the DMD on the backglass. Is the superflusous DM removable? It doesn't appear on PINK VS. BLUE.



#3 TerryRed

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Posted 26 December 2021 - 12:04 AM

I have an a DMD scoreboard appearing on the top left of my cabinet playfield that duplicates the DMD on the backglass. Is the superflusous DM removable? It doesn't appear on PINK VS. BLUE.

 

 

This table doesn't have a "DMD". It has Gas Segment alphanumeric displays.

 

To get rid of the upper left Score display... open BAM menu during gameplay (~ or Q), Addons, Hide Overlays = Always



#4 dan_shane

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Posted 27 December 2021 - 02:03 PM

 

 

This table doesn't have a "DMD". It has Gas Segment alphanumeric displays.

 

To get rid of the upper left Score display... open BAM menu during gameplay (~ or Q), Addons, Hide Overlays = Always

 

 

Thanks, Terry,

 

Still learning the correct pinball terminology. 



#5 madmic

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Posted 17 January 2022 - 01:30 AM

I am getting a Pinball Meditation Error, Script Error:Liine 279 Division By Zero. I feel like I figured this out before but I'm still pretty new to this. Any help would be awesome. Thanks.



#6 TerryRed

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Posted 17 January 2022 - 03:56 PM

I am getting a Pinball Meditation Error, Script Error:Liine 279 Division By Zero. I feel like I figured this out before but I'm still pretty new to this. Any help would be awesome. Thanks.

 

 

Be sure you have ALL Visual C++ packages installed. (reboot after installing!) An easy All in One can be found here:

 

https://www.techpowe...age-all-in-one/

 

 

Be sure that the BAM files (the down loaded zip / installer, and extracted files) weren't blocked by Windows.

 

Be sure you are actually running BAM (FPLoader.exe) and NOT running futurepinball.exe. Don't trust desktop or start menu icons.

 

You may need to run FPLoader.exe as administrator at least once.



#7 molongtrev

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Posted 18 January 2022 - 01:32 AM

Terry
Hi genius, I have seen most of your work, amazing stuff.
You may or may not be the man to ask but I did real Nailbusters solutions to the following question but I really didn’t get the guist.
Mate, the question is:
What’s the easiest way to disable PuPs from a table script.
Reason being, I’ve just sold my cabinet which didn’t have Pup.
Loved it to death.
I’ll be picking up a “new” cabinet with Pup installed. Can’t wait, but I have spent 12 months learning, testing and installing all cabinet components on the sold machine.
I test the various/new tables on a seperate PC but as you know the Pup errors occur on startup, I would like to disable it from starting up.
I’ve printed up Nailbuster’s manual to learn about Pup a bit more so as to install/ enhance the existing tables.
Some of the new Pup packs available online are great.
Thanks again for your creations and online help, even with the shit I’ve noticed lately within the community, I’ve always found 99.9% of people are amazing and help out others when they can.
Trevor
Australia


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#8 TerryRed

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Posted 18 January 2022 - 08:50 AM

This topic is about Junkyard Cats which (currently) has no PuP at all.

 

You are better off to post questions about very specific PUP issues on topics / forums / sites / groups that are geared specifically for that.

 

Any of my releases that are PinEvent related can be addressed in either the PinEvent support thread, or for each specific table.


Edited by TerryRed, 18 January 2022 - 08:51 AM.


#9 soonerdoc1

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Posted 29 January 2022 - 11:26 PM

 

I am getting a Pinball Meditation Error, Script Error:Liine 279 Division By Zero. I feel like I figured this out before but I'm still pretty new to this. Any help would be awesome. Thanks.

 

 

Be sure you have ALL Visual C++ packages installed. (reboot after installing!) An easy All in One can be found here:

 

https://www.techpowe...age-all-in-one/

 

 

Be sure that the BAM files (the down loaded zip / installer, and extracted files) weren't blocked by Windows.

 

Be sure you are actually running BAM (FPLoader.exe) and NOT running futurepinball.exe. Don't trust desktop or start menu icons.

 

You may need to run FPLoader.exe as administrator at least once.

 

 stumped.

 

have redownloaded and  installed the visual c files

running fploader.exe as admin

redownloaded files and unblocked.  

 

same division by zero error on junkyard and blue vs. pink



#10 TerryRed

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Posted 30 January 2022 - 01:09 AM

Be sure Windows Defender is disabled, and that something isn't blocking FPLoader (BAM) or FP.

 

Some have said that running FPLoader.exe in Win 8 Compatibility has helped with problems as well.


Edited by TerryRed, 30 January 2022 - 01:11 AM.


#11 soonerdoc1

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Posted 30 January 2022 - 06:44 AM

Be sure Windows Defender is disabled, and that something isn't blocking FPLoader (BAM) or FP.

 

Some have said that running FPLoader.exe in Win 8 Compatibility has helped with problems as well.

 

Defender disabled.  Already running FPLoader in Win 8 compat mode. Not having any issues on other FP tables (thank goodness NEED those PinEvent tables, lol)

 

Pinball Meditation Error

Script Error: Line 279

Division by zero 

 

This error refers to the same script line on both tables.  The first line under BAM Shadowmaps section. 

 

' ****** BAM Shadowmaps ******
 
Sub BAM_Init
   xBAM.ShadowMap "gi10", 2000 , 1    ,     2,        10,        2,        0,        0             <--------------- this is line 279

Edited by soonerdoc1, 30 January 2022 - 06:45 AM.


#12 TerryRed

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Posted 30 January 2022 - 03:56 PM

Are your SURE you have the latest BAM?

 

Download and manually install it to be sure. Others who had this problems, didn't have latest BAM installed.


Edited by TerryRed, 30 January 2022 - 04:01 PM.


#13 pbengineering

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Posted 11 March 2022 - 01:38 PM

I went through the exact same issues.  Definitely has to be the latest version of BAM.  The one I had was two revisions back and did not work.  Also you need ALL of the VC Runtimes installed since various pinball builds use different runtimes.  I found with the latest Windows service packs that running the game first in Administrator mode to test and then completely close out the game, reboot the PC, then run the game again in regular mode to test.



#14 TerryRed

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Posted 11 March 2022 - 08:36 PM

Yes.... the first thing to do when having issues with new FP-BAM tables:

 

-download and install newest BAM (if only updating, download and use the zip file). Don't assume you have the latest, as BAM get updated often, and new tables use newer features.

-use the correct FP Video and Editor settings that I show in my "Future Pinball and BAM Mega Guide"

-download and install ALL the Visual C++ packages here:

 

https://www.techpowe...age-all-in-one/

 

- make sure your GPU and audio drivers are up to date! Manually download and install the latest drivers, as Windows updates will install crappier drivers that can cause problems.

- set FPLoader.exe to Windows 8 Compatibility mode. Newer updates to Windows have made this necessary for many people to prevent crashes.

- you may need to run FPLoader.exe as Administrator at least once and change all your settings in FP. Then close FP. After this you "shouldn't" need to run FPLoader.exe as admin.

- make sure you only run from FPLoader.exe! Do not trust desktop or start menu icons (they may point to FuturePinball.exe)

- ALWAYS completely close FP EVERYTIME you exit a game, reload the same game, or load another game. FP must ALWAYS start "fresh" when loading and playing a game!

 

 

If the above is followed... then everyone should be able to play with no problems.


Edited by TerryRed, 11 March 2022 - 08:43 PM.






Also tagged with one or more of these keywords: fizx, bam, dof, ssf, pupdmd, pup, PinEvent