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  • Submitted: Aug 10 2021 01:16 PM
  • Last Updated: Aug 14 2021 09:31 AM
  • File Size: 124.26MB
  • Views: 7784
  • Downloads: 2,590
  • Author(s): javier1515
    Fransisco666
    Dark
    SG1bsoN
  • Manufacturer: Data East
  • Year: 1994
  • IPDB Link:
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 14 Aug 2021 Download Last Action Hero (Data East 1994) SG1bsoN Mod 1.2
  • 10 Aug 2021 Download Last Action Hero (Data East 1994) SG1bsoN Mod 1.0

Download Last Action Hero (Data East 1994) SG1bsoN Mod 1.2

* * * * * 27 Votes



Screenshots
Thanks to javier1515 for the original table creation and for also allowing mods to it. Download original  here
 
Credit also to
Fransisco666: HR Pics of the FP version
Dark: On the 3d models
 
Changes Include:
Lighting
Flippers
Flipper Shadows
Ball Shadows
New Apron
PF Shadows
New Truck Toy
Physics
Enhanced Plastics
New Sidewalls
 
Activate Smart Missile with the plunger button (one per game)
 
This is a super fun game with some crazy multi ball action.. it's becoming one of my favourited now Posted Image
 
Enjoy!

What's New in Version 1.2 (See full changelog)

  • V1.1 Fixed ball rolling sounds
  • V1.2 Fixed center spinner plastics layout


Screenshots

Screenshots


Sweet @SG1bsoN!

Cant wait to try it after i finished work today.

Thanks so much!  Well ... and to all the previous authors, too - of course!

awesome mod @SG1bsoN thanks for allowing us to preview it @World of Virtual Pinball.

Photo
PuffnStuffed
Aug 10 2021 08:34 PM

Table was saved on 10.7. Tried to save it on the stable 10.6 final but it crashes vpx. Is there any workaround to this??

Not that I know of.. I only use 10.7 now
Photo
BobAlbright
Aug 12 2021 10:37 PM

Very nice. Thanks

Photo
Rosieodonell
Aug 13 2021 03:54 PM

It's funny i don't have too many tables where i have multiple copies... i usually just replace them with your version. keep up the good work!

Photo
Hogan Zeros
Aug 16 2021 01:26 AM

great job

Nice work!
Though, I got an code exception-error at line 679 in script while having multiball:

678: Sub sw57_Timer
679:     Do While cBall1.Z > 0
680:         cBall1.Z = cBall1.Z -5
681:         Exit Sub
682:     Loop
683:     Me.DestroyBall
684:     Me.TimerEnabled = 0
685:     Me.Enabled = 1
686: End Sub

 

when I hit a ball that doesn't make it all the way around the left ramp, it gets stuck on on the right side on it's way back down

Nice work!
Though, I got an code exception-error at line 679 in script while having multiball:

678: Sub sw57_Timer
679:     Do While cBall1.Z > 0
680:         cBall1.Z = cBall1.Z -5
681:         Exit Sub
682:     Loop
683:     Me.DestroyBall
684:     Me.TimerEnabled = 0
685:     Me.Enabled = 1
686: End Sub

 

I had this same exact issue, also during multiball - has anyone found a fix?


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