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SUPPORT TOPIC File Information

  • Submitted: May 17 2020 03:23 AM
  • Last Updated: Jul 18 2025 05:16 PM
  • File Size: 59.62MB
  • Views: 56006
  • Downloads: 14,269
  • Author(s): Bigus1, Tom Tower, ninuzzu
  • Manufacturer: Stern
  • Year: 2008
  • IPDB Link:
  • Permission to MOD?: Unspecified

Previous Versions

  • 24 Jun 2025 Download Batman Dark Knight (Stern 2008)_Bigus(MOD) 3.0
  • 08 Sep 2024 Download Batman Dark Knight (Stern 2008)_Bigus(MOD) 2.0

Download Batman Dark Knight (Stern 2008)_Bigus(MOD) 4.0

* * * * * 59 Votes



Screenshots
This beauty from Tom Tower and ninuzzu has plenty of action to keep you busy.
I've given it a makeover and also added Vogliadicane's cool Joker lighting mod.
3.0 has modulated lighting for 10.8/3.6 plus FastFlips.
4.0 Batmobile ramp operation, layout and script redesigned to cope with multiple balls
so it's finally fixed and no more losing balls and ending the game!
Enjoy :)

What's New in Version 4.0 (See full changelog)

  • 1.0 Playfield, lights, lighting, layout, materials, physics.
  • 1.1 Tried to fix ramp eating balls
  • 1.2 New ball handling for Batmobile ramp, improved lights/lighting, closed another ball trap
  • 2.0 Playfield, lights, lighting, layout, physics, script, sound, Batmobile animation
  • 3.0 Lighting, physics, sound
  • 4.0 Redesigned Batmobile ramp operation




Photo
Nathan 1980
Sep 08 2024 03:12 PM

thanks the update.

Photo
Forbidden76
Sep 09 2024 12:44 AM

Thanks Bigus.

Many times other versions of a table have ball stutter on my 3060ti in my cabinet.

Even if I put in my 3080ti from my main comp it still stutters so nice to have alternate versions that have zero stutter for me especially playing on a cabinet 4K @ 120hz.

I really enjoy this table! thanks a lot

nice sound

nice light effect

nice!

Thank You Bigus1!

 

Mad703

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Andre Brandao
Sep 25 2024 03:48 PM

best version! Bigus Rules \m/,

Photo
gravedilute
Apr 01 2025 03:38 AM

 

 

If I hit a ball on the batmobile ramp, I get a script error and the game crashes. Says it's "Object required: "fakeball" error" and mentions line: "BatMobile. TransY = -BallMake.Y + fakeBall.Y"  I tried three different roms and I always had the same issue, even with a rom directly from Stern. I'm confused about this "fakeball" script error. No one seems to have ever experienced before. Online searches come up empty. lol. I can't play this table. Let me know if you have any ideas. thanks. 

idem, "fakeball" error script with 3 different tables: "vr room" VR ROOM Batman Dark Knight (Stern 2008) - VR - Virtual Reality Pinball - Virtual Pinball Universe (vpuniverse.com) and bordmod Batman [The Dark Knight] (Stern 2008) bord mod - VPX - Pinball Tables - Virtual Pinball Universe (vpuniverse.com)

 

 

Has the same problem, I did a quick hack in the script around line 666, and it apparently works for me :

 

If Not(IsEmpty(fakeBall)) Then
BatMobile. TransY = -BallMake.Y + fakeBall.Y
Else
BatMobile. TransY = -BallMake.Y
End If

 

Use at your own discretion ! 

 

Fantastic table by the way !

 

@gh692

 

I tried this and got an error. 

Can you copy - paste your script from 676 onwards?

thanks you

Photo
Nathan 1980
Jun 24 2025 07:39 PM

Thank's

Thanks to all those involved, and bigus1

 

Mad703

Flipper issues.....


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