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Submitter
SUPPORT TOPIC File Information
- Submitted: Mar 11 2020 11:17 PM
- Last Updated: Aug 03 2021 12:16 AM
- File Size: 223.58MB
- Views: 3215242
- Downloads: 5,784
-
Author(s):
G5K
DJROBX
TOM TOWER
VR Room: Rawd - Manufacturer: Bally
- Year: 1995
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Unspecified
Download Attack From Mars VR (Bally - 1995) G5K 1.3.1
19 Votes
UPDATE (v1.3.1) - VR ROOM version of G5K, DJROBX, and TOM TOWERS' Attack from Mars!
Thanks to G5K, DJROBX, and Tom Tower for this awesome VPX version of Attack From Mars. I have not touched the physics, graphics, or gameplay from the original authors VPX version. I did have to change the sidewalls sizing, images, and materials to get them to display properly in VR. The script has a lot of changes for VR, mostly all at the end of the script.
Thanks goes to..
VPX table: G5K, DJROBX, TOM TOWER
Some VR models and help from: 3RDAXIS
Space Ship animations: STEELY (Special Thanks. You're crazy Steely)
Thanks always to Randy Davis, The VP development team, and Caligula for bringing us VPVR
Options:
Use Left and Right Magnasave to toggle VR Room components on or off.
Press “G” To toggle playfield glass on and off (it is set to on by default).
You can change playfield glass on/off by default near the top of the script.
Enjoy!
- All new backglass with working GI and flashers (Thanks very much to LEOJREIMROC! ).
- 3rd Axis coin door added (Thanks 3rdAxis!) with working rom buttons and manual. (use the 'End' key to check it out).
- Sixtoe minimal room added (magnasave toggle) Thanks Sixtoe!
- Backbox inner walls lighting reflections added.
- Undercab lighting is now an option at the top of the script
- Car Alarm!
- Table file size reduced by 50mb from last release.
- Many visual material/texture updates for the room objects.
- VR room code cleanup and fixes.
Thanks to G5K, DJROBX, and Tom Tower for this awesome VPX version of Attack From Mars. I have not touched the physics, graphics, or gameplay from the original authors VPX version. I did have to change the sidewalls sizing, images, and materials to get them to display properly in VR. The script has a lot of changes for VR, mostly all at the end of the script.
Thanks goes to..
VPX table: G5K, DJROBX, TOM TOWER
Some VR models and help from: 3RDAXIS
Space Ship animations: STEELY (Special Thanks. You're crazy Steely)
Thanks always to Randy Davis, The VP development team, and Caligula for bringing us VPVR
Options:
Use Left and Right Magnasave to toggle VR Room components on or off.
Press “G” To toggle playfield glass on and off (it is set to on by default).
You can change playfield glass on/off by default near the top of the script.
Enjoy!
- All new backglass with working GI and flashers (Thanks very much to LEOJREIMROC! ).
- 3rd Axis coin door added (Thanks 3rdAxis!) with working rom buttons and manual. (use the 'End' key to check it out).
- Sixtoe minimal room added (magnasave toggle) Thanks Sixtoe!
- Backbox inner walls lighting reflections added.
- Undercab lighting is now an option at the top of the script
- Car Alarm!
- Table file size reduced by 50mb from last release.
- Many visual material/texture updates for the room objects.
- VR room code cleanup and fixes.
What's New in Version 1.3.1 (See full changelog)
- V 1.3.1 -
- New coin door code implemented (Thanks Rascal!). Couple other small fixes.
- V 1.3.0 -
- - All new backglass with working GI and flashers (Thanks very much to LEOJREIMROC! ).
- - 3rd Axis coin door added (Thanks 3rdAxis!) with working rom buttons and manual. (use the 'End' key to check it out).
- - Sixtoe minimal room added (magnasave toggle) Thanks Sixtoe!
- - Backbox inner walls lighting reflections added.
- - Undercab lighting is now an option at the top of the script
- - Car Alarm!
- - Table file size reduced by 50mb from last release.
- - Many visual material/texture updates for the room objects.
- - VR room code cleanup and fixes.
- V 1.2.4 –
- Fixed walls sticking out at back of cabinet.
- Added Backbox warning decal.
- Made plunger button bigger (correct size now).
- New Speaker Grill.
- Sound cue on VR room elements toggle.
- Added playfield glass with DMD reflection.
- Added coin sitting on the glass (It moves with analog nudge).
- Press “G” To toggle playfield glass on and off (it is set to on by default).
- You can change playfield glass on/off by default on line 225 of the script
- V 1.2.3 - Fixed collidable wire ramp heights (Thanks Walter). Made Clear ramps more translucent and Fixed some unwanted effects from the undercab lighting (Thanks Rob).
- V 1.2.2 - Fixed script error for people set to FS. Made grill less reflective.
- v1.2.1 - DJRobX merged to fix a few small issues. Super pops light now connected, and the alien models were lowered. Thanks Rob. Brought VR version number in line with their table version #.
- v1.0.0 - Initial release.
Nice Work! Thanks Rawd!
Hi,
where do I find this table without being the VR version?
I'm not finding it, would anyone have the download link?
thanks!
Simply inspiring work here.
VR is justified now.
Howcome is this table looking so damn good? Whats the difference? i think only my adams family and ghost busters screams this quality.
Hi,where do I find this table without being the VR version?I'm not finding it, would anyone have the download link?thanks!
you can play this table even though u dont have VR it still works.
Hi,where do I find this table without being the VR version?I'm not finding it, would anyone have the download link?thanks!
you can play this table even though u dont have VR it still works.
Hi,
How could you play it when you don't have VR ? I don't know how to disable the VR room
-
Great Table thanks Rawd
Thanks!
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Great job on this. Very cool experience.